Files
yattee/Yattee
Arkadiusz Fal ed2884d7ec Stop mpv render from blocking until frame target time
mpv_render_context_render slept until each frame's display time
(~40ms at 25fps) inside CAOpenGLLayer.display(), blocking main-thread
CoreAnimation commits and hitching UI scrolling during playback. Pass
MPV_RENDER_PARAM_BLOCK_FOR_TARGET_TIME=0 and let CGL vsync pace
presentation instead.
2026-09-24 06:38:01 +02:00
..
2026-04-18 20:37:24 +02:00
2026-04-18 20:37:24 +02:00
2026-04-18 20:38:02 +02:00