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https://github.com/yattee/yattee.git
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487 lines
13 KiB
Swift
487 lines
13 KiB
Swift
import AVFAudio
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import CoreMedia
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import Defaults
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import Foundation
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import Logging
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import SwiftUI
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final class MPVBackend: PlayerBackend {
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static var controlsUpdateInterval = 0.5
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static var networkStateUpdateInterval = 0.1
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private var logger = Logger(label: "mpv-backend")
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var model: PlayerModel!
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var controls: PlayerControlsModel!
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var playerTime: PlayerTimeModel!
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var networkState: NetworkStateModel!
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var stream: Stream?
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var video: Video?
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var currentTime: CMTime?
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var loadedVideo = false
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var isLoadingVideo = true { didSet {
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DispatchQueue.main.async { [weak self] in
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guard let self = self else {
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return
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}
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self.controls?.isLoadingVideo = self.isLoadingVideo
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self.setNeedsNetworkStateUpdates(true)
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if !self.isLoadingVideo {
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DispatchQueue.main.asyncAfter(deadline: .now() + 2) { [weak self] in
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self?.handleEOF = true
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}
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}
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self.model?.objectWillChange.send()
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}
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}}
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var isPlaying = true { didSet {
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networkStateTimer.resume()
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if isPlaying {
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startClientUpdates()
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} else {
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stopControlsUpdates()
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}
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updateControlsIsPlaying()
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#if !os(macOS)
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DispatchQueue.main.async {
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UIApplication.shared.isIdleTimerDisabled = self.model.presentingPlayer && self.isPlaying
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}
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#endif
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}}
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var isSeeking = false {
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didSet {
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DispatchQueue.main.async { [weak self] in
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guard let self = self else { return }
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self.model.isSeeking = self.isSeeking
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}
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}
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}
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var playerItemDuration: CMTime?
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#if !os(macOS)
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var controller: MPVViewController!
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#endif
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var client: MPVClient! { didSet { client.backend = self } }
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private var clientTimer: RepeatingTimer!
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private var networkStateTimer: RepeatingTimer!
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private var handleEOF = false
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private var onFileLoaded: (() -> Void)?
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private var controlsUpdates = false
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private var timeObserverThrottle = Throttle(interval: 2)
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var tracks: Int {
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client?.tracksCount ?? -1
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}
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var frameDropCount: Int {
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client?.frameDropCount ?? 0
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}
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var outputFps: Double {
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client?.outputFps ?? 0
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}
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var hwDecoder: String {
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client?.hwDecoder ?? "unknown"
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}
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var bufferingState: Double {
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client?.bufferingState ?? 0
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}
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var cacheDuration: Double {
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client?.cacheDuration ?? 0
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}
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init(
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model: PlayerModel,
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controls: PlayerControlsModel? = nil,
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playerTime: PlayerTimeModel? = nil,
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networkState: NetworkStateModel? = nil
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) {
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self.model = model
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self.controls = controls
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self.playerTime = playerTime
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self.networkState = networkState
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clientTimer = .init(timeInterval: Self.controlsUpdateInterval)
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clientTimer.eventHandler = getClientUpdates
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networkStateTimer = .init(timeInterval: Self.networkStateUpdateInterval)
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networkStateTimer.eventHandler = updateNetworkState
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}
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typealias AreInIncreasingOrder = (Stream, Stream) -> Bool
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func bestPlayable(_ streams: [Stream], maxResolution: ResolutionSetting) -> Stream? {
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streams
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.filter { $0.kind != .hls && $0.resolution <= maxResolution.value }
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.max { lhs, rhs in
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let predicates: [AreInIncreasingOrder] = [
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{ $0.resolution < $1.resolution },
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{ $0.format > $1.format }
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]
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for predicate in predicates {
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if !predicate(lhs, rhs), !predicate(rhs, lhs) {
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continue
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}
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return predicate(lhs, rhs)
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}
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return false
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} ??
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streams.first { $0.kind == .hls } ??
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streams.first
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}
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func canPlay(_ stream: Stream) -> Bool {
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stream.resolution != .unknown && stream.format != .av1
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}
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func playStream(_ stream: Stream, of video: Video, preservingTime: Bool, upgrading _: Bool) {
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handleEOF = false
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#if !os(macOS)
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if model.presentingPlayer {
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UIApplication.shared.isIdleTimerDisabled = true
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}
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#endif
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let updateCurrentStream = {
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DispatchQueue.main.async { [weak self] in
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self?.stream = stream
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self?.video = video
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self?.model.stream = stream
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}
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}
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let startPlaying = {
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#if !os(macOS)
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try? AVAudioSession.sharedInstance().setActive(true)
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#endif
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DispatchQueue.main.async { [weak self] in
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guard let self = self else {
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return
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}
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self.startClientUpdates()
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if !preservingTime,
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let segment = self.model.sponsorBlock.segments.first,
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self.model.lastSkipped.isNil
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{
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self.seek(to: segment.endTime) { finished in
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guard finished else {
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return
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}
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self.model.lastSkipped = segment
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self.play()
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}
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} else {
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self.play()
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}
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}
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}
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let replaceItem: (CMTime?) -> Void = { [weak self] time in
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guard let self = self else {
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return
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}
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self.stop()
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DispatchQueue.main.async { [weak self] in
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guard let self = self else {
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return
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}
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if let url = stream.singleAssetURL {
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self.onFileLoaded = {
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updateCurrentStream()
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startPlaying()
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}
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self.client.loadFile(url, time: time) { [weak self] _ in
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self?.isLoadingVideo = true
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}
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} else {
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self.onFileLoaded = {
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updateCurrentStream()
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startPlaying()
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}
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let fileToLoad = self.model.musicMode ? stream.audioAsset.url : stream.videoAsset.url
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let audioTrack = self.model.musicMode ? nil : stream.audioAsset.url
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self.client?.loadFile(fileToLoad, audio: audioTrack, time: time) { [weak self] _ in
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self?.isLoadingVideo = true
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self?.pause()
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}
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}
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}
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}
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if preservingTime {
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if model.preservedTime.isNil {
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model.saveTime {
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replaceItem(self.model.preservedTime)
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}
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} else {
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replaceItem(self.model.preservedTime)
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}
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} else {
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replaceItem(nil)
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}
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startClientUpdates()
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}
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func play() {
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isPlaying = true
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startClientUpdates()
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if controls?.presentingControls ?? false {
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startControlsUpdates()
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}
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setRate(model.currentRate)
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client?.play()
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}
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func pause() {
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isPlaying = false
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stopClientUpdates()
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client?.pause()
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}
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func togglePlay() {
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isPlaying ? pause() : play()
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}
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func stop() {
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client?.stop()
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}
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func seek(to time: CMTime, completionHandler: ((Bool) -> Void)?) {
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client?.seek(to: time) { [weak self] _ in
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self?.getClientUpdates()
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self?.updateControls()
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completionHandler?(true)
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}
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}
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func seek(relative time: CMTime, completionHandler: ((Bool) -> Void)? = nil) {
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client?.seek(relative: time) { [weak self] _ in
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self?.getClientUpdates()
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self?.updateControls()
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completionHandler?(true)
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}
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}
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func setRate(_ rate: Float) {
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client?.setDoubleAsync("speed", Double(rate))
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}
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func closeItem() {
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handleEOF = false
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client?.pause()
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client?.stop()
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}
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func enterFullScreen() {
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model.toggleFullscreen(model?.playingFullScreen ?? false)
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}
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func exitFullScreen() {}
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func closePiP(wasPlaying _: Bool) {}
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func updateControls() {
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guard model.presentingPlayer else {
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return
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}
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DispatchQueue.main.async { [weak self] in
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guard let self = self else {
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return
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}
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self.playerTime.currentTime = self.currentTime ?? .zero
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self.playerTime.duration = self.playerItemDuration ?? .zero
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}
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}
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func startControlsUpdates() {
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self.logger.info("starting controls updates")
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controlsUpdates = true
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}
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func stopControlsUpdates() {
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self.logger.info("stopping controls updates")
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controlsUpdates = false
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}
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func startClientUpdates() {
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clientTimer.resume()
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}
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private var handleSegmentsThrottle = Throttle(interval: 1)
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private func getClientUpdates() {
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currentTime = client?.currentTime
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playerItemDuration = client?.duration
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if controlsUpdates {
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updateControls()
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}
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model.updateNowPlayingInfo()
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handleSegmentsThrottle.execute {
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if let currentTime = currentTime {
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model.handleSegments(at: currentTime)
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}
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}
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timeObserverThrottle.execute {
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self.model.updateWatch()
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}
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}
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private func stopClientUpdates() {
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clientTimer.suspend()
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}
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private func updateControlsIsPlaying() {
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DispatchQueue.main.async { [weak self] in
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self?.controls?.isPlaying = self?.isPlaying ?? false
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}
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}
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func handle(_ event: UnsafePointer<mpv_event>!) {
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switch event.pointee.event_id {
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case MPV_EVENT_SHUTDOWN:
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mpv_destroy(client.mpv)
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client.mpv = nil
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case MPV_EVENT_LOG_MESSAGE:
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let logmsg = UnsafeMutablePointer<mpv_event_log_message>(OpaquePointer(event.pointee.data))
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logger.info(.init(stringLiteral: "\(String(cString: (logmsg!.pointee.prefix)!)), "
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+ "\(String(cString: (logmsg!.pointee.level)!)), "
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+ "\(String(cString: (logmsg!.pointee.text)!))"))
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case MPV_EVENT_FILE_LOADED:
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onFileLoaded?()
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startClientUpdates()
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onFileLoaded = nil
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case MPV_EVENT_PLAYBACK_RESTART:
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isLoadingVideo = false
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isSeeking = false
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onFileLoaded?()
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startClientUpdates()
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onFileLoaded = nil
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case MPV_EVENT_PAUSE:
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networkStateTimer.resume()
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case MPV_EVENT_UNPAUSE:
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isLoadingVideo = false
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isSeeking = false
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networkStateTimer.resume()
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case MPV_EVENT_SEEK:
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isSeeking = true
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case MPV_EVENT_END_FILE:
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DispatchQueue.main.async { [weak self] in
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self?.handleEndOfFile(event)
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}
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default:
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logger.info(.init(stringLiteral: "UNHANDLED event: \(String(cString: mpv_event_name(event.pointee.event_id)))"))
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}
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}
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func handleEndOfFile(_: UnsafePointer<mpv_event>!) {
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guard handleEOF, !isLoadingVideo else {
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return
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}
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model.prepareCurrentItemForHistory(finished: true)
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if model.queue.isEmpty {
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#if !os(macOS)
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try? AVAudioSession.sharedInstance().setActive(false)
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#endif
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model.resetQueue()
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model.hide()
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} else {
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model.advanceToNextItem()
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}
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}
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func setNeedsDrawing(_ needsDrawing: Bool) {
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client?.setNeedsDrawing(needsDrawing)
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}
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func setSize(_ width: Double, _ height: Double) {
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client?.setSize(width, height)
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}
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func addVideoTrack(_ url: URL) {
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client?.addVideoTrack(url)
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}
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func setVideoToAuto() {
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client?.setVideoToAuto()
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}
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func setVideoToNo() {
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client?.setVideoToNo()
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}
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func updateNetworkState() {
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guard let client = client, let networkState = networkState else {
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return
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}
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DispatchQueue.main.async {
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networkState.pausedForCache = client.pausedForCache
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networkState.cacheDuration = client.cacheDuration
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networkState.bufferingState = client.bufferingState
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}
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if !networkState.needsUpdates {
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networkStateTimer.suspend()
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}
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}
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func setNeedsNetworkStateUpdates(_ needsUpdates: Bool) {
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if needsUpdates {
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networkStateTimer.resume()
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} else {
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networkStateTimer.suspend()
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}
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}
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}
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