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- List row hairlines read displayScale from the SwiftUI environment - MPV render views take contentScaleFactor from traitCollection and re-apply it on UITraitDisplayScale changes - ExpandedPlayerWindow scales against the presenting view's own height - MPVPiPBridge sizes the PiP layer from the container view's window scene screen (UIScreen.main kept only as a nil-window fallback) - WideScreenPlayerLayout falls back to the offered geometry size - Remote control fullscreen state comes from the player sheet's layout pass via NavigationCoordinator.isWideScreenLayoutActive instead of screen bounds aspect - Orientation TODOs for Dynamic Island side detection and prefersInterfaceOrientationLocked