yattee/Model/Player/Backends/PlayerBackend.swift
Toni Förster b54044cbc5
HLS: set target bitrate / AVPlayer: higher resolution
HLS: try matching the set resolution. This works okay with AVPlayer. With MPV it is hit and miss, most of the time MPV targets the highest available bitrate, instead of the set bitrate.

AVPlayer now supports higher resolution up to 1080p60.
2024-05-13 07:54:24 +02:00

202 lines
6.6 KiB
Swift

import CoreMedia
import Defaults
import Foundation
#if !os(macOS)
import UIKit
#endif
protocol PlayerBackend {
var suggestedPlaybackRates: [Double] { get }
var model: PlayerModel { get }
var controls: PlayerControlsModel { get }
var playerTime: PlayerTimeModel { get }
var networkState: NetworkStateModel { get }
var stream: Stream? { get set }
var video: Video? { get set }
var currentTime: CMTime? { get }
var loadedVideo: Bool { get }
var isLoadingVideo: Bool { get }
var isPlaying: Bool { get }
var isSeeking: Bool { get }
var playerItemDuration: CMTime? { get }
var aspectRatio: Double { get }
var controlsUpdates: Bool { get }
var videoWidth: Double? { get }
var videoHeight: Double? { get }
func canPlay(_ stream: Stream) -> Bool
func canPlayAtRate(_ rate: Double) -> Bool
func playStream(
_ stream: Stream,
of video: Video,
preservingTime: Bool,
upgrading: Bool
)
func play()
func pause()
func togglePlay()
func stop()
func seek(to time: CMTime, seekType: SeekType, completionHandler: ((Bool) -> Void)?)
func seek(to seconds: Double, seekType: SeekType, completionHandler: ((Bool) -> Void)?)
func setRate(_ rate: Double)
func closeItem()
func closePiP()
func startMusicMode()
func stopMusicMode()
func getTimeUpdates()
func updateControls(completionHandler: (() -> Void)?)
func startControlsUpdates()
func stopControlsUpdates()
func didChangeTo()
func setNeedsNetworkStateUpdates(_ needsUpdates: Bool)
func setNeedsDrawing(_ needsDrawing: Bool)
func setSize(_ width: Double, _ height: Double)
func cancelLoads()
}
extension PlayerBackend {
func seek(to time: CMTime, seekType: SeekType, completionHandler: ((Bool) -> Void)? = nil) {
model.seek.registerSeek(at: time, type: seekType, restore: currentTime)
seek(to: time, seekType: seekType, completionHandler: completionHandler)
}
func seek(to seconds: Double, seekType: SeekType, completionHandler: ((Bool) -> Void)? = nil) {
let seconds = CMTime.secondsInDefaultTimescale(seconds)
model.seek.registerSeek(at: seconds, type: seekType, restore: currentTime)
seek(to: seconds, seekType: seekType, completionHandler: completionHandler)
}
func seek(relative time: CMTime, seekType: SeekType, completionHandler: ((Bool) -> Void)? = nil) {
if let currentTime, let duration = playerItemDuration {
let seekTime = min(max(0, currentTime.seconds + time.seconds), duration.seconds)
model.seek.registerSeek(at: .secondsInDefaultTimescale(seekTime), type: seekType, restore: currentTime)
seek(to: seekTime, seekType: seekType, completionHandler: completionHandler)
}
}
func eofPlaybackModeAction() {
let loopAction = {
model.backend.seek(to: .zero, seekType: .loopRestart) { _ in
self.model.play()
}
}
guard model.playbackMode != .loopOne else {
loopAction()
return
}
switch model.playbackMode {
case .queue, .shuffle:
model.prepareCurrentItemForHistory(finished: true)
if model.queue.isEmpty {
if Defaults[.closeVideoOnEOF] {
#if os(tvOS)
if model.activeBackend == .appleAVPlayer {
model.avPlayerBackend.controller?.dismiss(animated: false)
}
#endif
model.resetQueue()
model.hide()
}
} else {
model.advanceToNextItem()
}
case .loopOne:
loopAction()
case .related:
guard let item = model.autoplayItem else { return }
model.resetAutoplay()
model.advanceToItem(item)
}
}
func bestPlayable(_ streams: [Stream], maxResolution: ResolutionSetting, formatOrder: [QualityProfile.Format]) -> Stream? {
// filter out non HLS streams
let nonHLSStreams = streams.filter { $0.kind != .hls }
// find max resolution from non HLS streams
let bestResolution = nonHLSStreams
.filter { $0.resolution <= maxResolution.value }
.max { $0.resolution < $1.resolution }
// finde max bitrate from non HLS streams
let bestBitrate = nonHLSStreams
.filter { $0.resolution <= maxResolution.value }
.max { $0.bitrate ?? 0 < $1.bitrate ?? 0 }
return streams.map { stream in
if stream.kind == .hls {
stream.resolution = bestResolution?.resolution ?? maxResolution.value
stream.bitrate = bestBitrate?.bitrate ?? (bestResolution?.resolution.bitrate ?? maxResolution.value.bitrate)
stream.format = .hls
} else if stream.kind == .stream {
stream.format = .stream
}
return stream
}
.filter { stream in
stream.resolution <= maxResolution.value
}
.max { lhs, rhs in
if lhs.resolution == rhs.resolution {
guard let lhsFormat = QualityProfile.Format(rawValue: lhs.format.rawValue),
let rhsFormat = QualityProfile.Format(rawValue: rhs.format.rawValue)
else {
print("Failed to extract lhsFormat or rhsFormat")
return false
}
let lhsFormatIndex = formatOrder.firstIndex(of: lhsFormat) ?? Int.max
let rhsFormatIndex = formatOrder.firstIndex(of: rhsFormat) ?? Int.max
return lhsFormatIndex > rhsFormatIndex
}
return lhs.resolution < rhs.resolution
}
}
func updateControls(completionHandler: (() -> Void)? = nil) {
print("updating controls")
guard model.presentingPlayer, !model.controls.presentingOverlays else {
print("ignored controls update")
completionHandler?()
return
}
DispatchQueue.main.async(qos: .userInteractive) {
#if !os(macOS)
guard UIApplication.shared.applicationState != .background else {
print("not performing controls updates in background")
completionHandler?()
return
}
#endif
PlayerTimeModel.shared.currentTime = self.currentTime ?? .zero
PlayerTimeModel.shared.duration = self.playerItemDuration ?? .zero
completionHandler?()
}
}
}