mirror of
https://github.com/yattee/yattee.git
synced 2024-11-14 01:58:24 +00:00
55 lines
1.2 KiB
Swift
55 lines
1.2 KiB
Swift
import Foundation
|
|
|
|
final class RepeatingTimer {
|
|
let timeInterval: TimeInterval
|
|
|
|
init(timeInterval: TimeInterval) {
|
|
self.timeInterval = timeInterval
|
|
}
|
|
|
|
private lazy var timer: DispatchSourceTimer = {
|
|
let t = DispatchSource.makeTimerSource()
|
|
t.schedule(deadline: .now() + self.timeInterval, repeating: self.timeInterval)
|
|
t.setEventHandler { [weak self] in
|
|
self?.eventHandler?()
|
|
}
|
|
return t
|
|
}()
|
|
|
|
var eventHandler: (() -> Void)?
|
|
|
|
private enum State {
|
|
case suspended
|
|
case resumed
|
|
}
|
|
|
|
private var state: State = .suspended
|
|
|
|
deinit {
|
|
timer.setEventHandler {}
|
|
timer.cancel()
|
|
/*
|
|
If the timer is suspended, calling cancel without resuming
|
|
triggers a crash. This is documented here https://forums.developer.apple.com/thread/15902
|
|
*/
|
|
resume()
|
|
eventHandler = nil
|
|
}
|
|
|
|
func resume() {
|
|
if state == .resumed {
|
|
return
|
|
}
|
|
state = .resumed
|
|
timer.resume()
|
|
}
|
|
|
|
func suspend() {
|
|
if state == .suspended {
|
|
return
|
|
}
|
|
state = .suspended
|
|
timer.suspend()
|
|
}
|
|
}
|