yattee/Model/Player/Backends/PlayerBackend.swift
Arkadiusz Fal ba1115fe2a Player controls UI changes
WIP on controls

Chapters

working

Add previews variable

Add lists ids

WIP
2022-08-15 16:34:13 +02:00

74 lines
1.9 KiB
Swift

import CoreMedia
import Defaults
import Foundation
protocol PlayerBackend {
var model: PlayerModel! { get set }
var controls: PlayerControlsModel! { get set }
var playerTime: PlayerTimeModel! { get set }
var networkState: NetworkStateModel! { get set }
var stream: Stream? { get set }
var video: Video? { get set }
var currentTime: CMTime? { get }
var loadedVideo: Bool { get }
var isLoadingVideo: Bool { get }
var isPlaying: Bool { get }
var isSeeking: Bool { get }
var playerItemDuration: CMTime? { get }
func bestPlayable(_ streams: [Stream], maxResolution: ResolutionSetting) -> Stream?
func canPlay(_ stream: Stream) -> Bool
func playStream(
_ stream: Stream,
of video: Video,
preservingTime: Bool,
upgrading: Bool
)
func play()
func pause()
func togglePlay()
func stop()
func seek(to time: CMTime, completionHandler: ((Bool) -> Void)?)
func seek(to seconds: Double, completionHandler: ((Bool) -> Void)?)
func seek(relative time: CMTime, completionHandler: ((Bool) -> Void)?)
func setRate(_ rate: Float)
func closeItem()
func enterFullScreen()
func exitFullScreen()
func closePiP(wasPlaying: Bool)
func updateControls()
func startControlsUpdates()
func stopControlsUpdates()
func updateNetworkState()
func setNeedsDrawing(_ needsDrawing: Bool)
func setSize(_ width: Double, _ height: Double)
}
extension PlayerBackend {
func seek(to time: CMTime, completionHandler: ((Bool) -> Void)? = nil) {
seek(to: time, completionHandler: completionHandler)
}
func seek(to seconds: Double, completionHandler: ((Bool) -> Void)? = nil) {
seek(to: .secondsInDefaultTimescale(seconds), completionHandler: completionHandler)
}
func seek(relative time: CMTime, completionHandler: ((Bool) -> Void)? = nil) {
seek(relative: time, completionHandler: completionHandler)
}
}