yattee/Model/Player/Backends/PlayerBackend.swift
Toni Förster 6eba2a45c8
Conditional proxying
I added a new feature. When instances are not proxied, Yattee first checks the URL to make sure it is not a restricted video. Usually, music videos and sports content can only be played back by the same IP address that requested the URL in the first place. That is why some videos do not play when the proxy is disabled.

This approach has multiple advantages. First and foremost, It reduced the load on Invidious/Piped instances, since users can now directly access the videos without going through the instance, which might be severely bandwidth limited. Secondly, users don't need to manually turn on the proxy when they want to watch IP address bound content, since Yattee automatically proxies such content.

Furthermore, adding the proxy option allows mitigating some severe playback issues with invidious instances. Invidious by default returns proxied URLs for videos, and due to some bug in the Invidious proxy, scrubbing or continuing playback at a random timestamp can lead to severe wait times for the users.

This should fix numerous playback issues: #666, #626, #590, #585, #498, #457, #400
2024-05-16 19:35:31 +02:00

204 lines
6.7 KiB
Swift

import CoreMedia
import Defaults
import Foundation
#if !os(macOS)
import UIKit
#endif
protocol PlayerBackend {
var suggestedPlaybackRates: [Double] { get }
var model: PlayerModel { get }
var controls: PlayerControlsModel { get }
var playerTime: PlayerTimeModel { get }
var networkState: NetworkStateModel { get }
var stream: Stream? { get set }
var video: Video? { get set }
var currentTime: CMTime? { get }
var loadedVideo: Bool { get }
var isLoadingVideo: Bool { get }
var hasStarted: Bool { get }
var isPaused: Bool { get }
var isPlaying: Bool { get }
var isSeeking: Bool { get }
var playerItemDuration: CMTime? { get }
var aspectRatio: Double { get }
var controlsUpdates: Bool { get }
var videoWidth: Double? { get }
var videoHeight: Double? { get }
func canPlay(_ stream: Stream) -> Bool
func canPlayAtRate(_ rate: Double) -> Bool
func playStream(
_ stream: Stream,
of video: Video,
preservingTime: Bool,
upgrading: Bool
)
func play()
func pause()
func togglePlay()
func stop()
func seek(to time: CMTime, seekType: SeekType, completionHandler: ((Bool) -> Void)?)
func seek(to seconds: Double, seekType: SeekType, completionHandler: ((Bool) -> Void)?)
func setRate(_ rate: Double)
func closeItem()
func closePiP()
func startMusicMode()
func stopMusicMode()
func getTimeUpdates()
func updateControls(completionHandler: (() -> Void)?)
func startControlsUpdates()
func stopControlsUpdates()
func didChangeTo()
func setNeedsNetworkStateUpdates(_ needsUpdates: Bool)
func setNeedsDrawing(_ needsDrawing: Bool)
func setSize(_ width: Double, _ height: Double)
func cancelLoads()
}
extension PlayerBackend {
func seek(to time: CMTime, seekType: SeekType, completionHandler: ((Bool) -> Void)? = nil) {
model.seek.registerSeek(at: time, type: seekType, restore: currentTime)
seek(to: time, seekType: seekType, completionHandler: completionHandler)
}
func seek(to seconds: Double, seekType: SeekType, completionHandler: ((Bool) -> Void)? = nil) {
let seconds = CMTime.secondsInDefaultTimescale(seconds)
model.seek.registerSeek(at: seconds, type: seekType, restore: currentTime)
seek(to: seconds, seekType: seekType, completionHandler: completionHandler)
}
func seek(relative time: CMTime, seekType: SeekType, completionHandler: ((Bool) -> Void)? = nil) {
if let currentTime, let duration = playerItemDuration {
let seekTime = min(max(0, currentTime.seconds + time.seconds), duration.seconds)
model.seek.registerSeek(at: .secondsInDefaultTimescale(seekTime), type: seekType, restore: currentTime)
seek(to: seekTime, seekType: seekType, completionHandler: completionHandler)
}
}
func eofPlaybackModeAction() {
let loopAction = {
model.backend.seek(to: .zero, seekType: .loopRestart) { _ in
self.model.play()
}
}
guard model.playbackMode != .loopOne else {
loopAction()
return
}
switch model.playbackMode {
case .queue, .shuffle:
model.prepareCurrentItemForHistory(finished: true)
if model.queue.isEmpty {
if Defaults[.closeVideoOnEOF] {
#if os(tvOS)
if model.activeBackend == .appleAVPlayer {
model.avPlayerBackend.controller?.dismiss(animated: false)
}
#endif
model.resetQueue()
model.hide()
}
} else {
model.advanceToNextItem()
}
case .loopOne:
loopAction()
case .related:
guard let item = model.autoplayItem else { return }
model.resetAutoplay()
model.advanceToItem(item)
}
}
func bestPlayable(_ streams: [Stream], maxResolution: ResolutionSetting, formatOrder: [QualityProfile.Format]) -> Stream? {
// filter out non HLS streams
let nonHLSStreams = streams.filter { $0.kind != .hls }
// find max resolution from non HLS streams
let bestResolution = nonHLSStreams
.filter { $0.resolution <= maxResolution.value }
.max { $0.resolution < $1.resolution }
// finde max bitrate from non HLS streams
let bestBitrate = nonHLSStreams
.filter { $0.resolution <= maxResolution.value }
.max { $0.bitrate ?? 0 < $1.bitrate ?? 0 }
return streams.map { stream in
if stream.kind == .hls {
stream.resolution = bestResolution?.resolution ?? maxResolution.value
stream.bitrate = bestBitrate?.bitrate ?? (bestResolution?.resolution.bitrate ?? maxResolution.value.bitrate)
stream.format = .hls
} else if stream.kind == .stream {
stream.format = .stream
}
return stream
}
.filter { stream in
stream.resolution <= maxResolution.value
}
.max { lhs, rhs in
if lhs.resolution == rhs.resolution {
guard let lhsFormat = QualityProfile.Format(rawValue: lhs.format.rawValue),
let rhsFormat = QualityProfile.Format(rawValue: rhs.format.rawValue)
else {
print("Failed to extract lhsFormat or rhsFormat")
return false
}
let lhsFormatIndex = formatOrder.firstIndex(of: lhsFormat) ?? Int.max
let rhsFormatIndex = formatOrder.firstIndex(of: rhsFormat) ?? Int.max
return lhsFormatIndex > rhsFormatIndex
}
return lhs.resolution < rhs.resolution
}
}
func updateControls(completionHandler: (() -> Void)? = nil) {
print("updating controls")
guard model.presentingPlayer, !model.controls.presentingOverlays else {
print("ignored controls update")
completionHandler?()
return
}
DispatchQueue.main.async(qos: .userInteractive) {
#if !os(macOS)
guard UIApplication.shared.applicationState != .background else {
print("not performing controls updates in background")
completionHandler?()
return
}
#endif
PlayerTimeModel.shared.currentTime = self.currentTime ?? .zero
PlayerTimeModel.shared.duration = self.playerItemDuration ?? .zero
completionHandler?()
}
}
}