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102 lines
3.6 KiB
Swift
102 lines
3.6 KiB
Swift
import SwiftUI
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struct NowPlayingView: View {
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var inInfoViewController = false
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@EnvironmentObject<PlayerModel> private var player
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var body: some View {
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if inInfoViewController {
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content
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.background(.thinMaterial)
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.mask(RoundedRectangle(cornerRadius: 24))
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} else {
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content
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}
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}
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var content: some View {
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List {
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Group {
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if !inInfoViewController, let item = player.currentItem {
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Section(header: Text("Now Playing")) {
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Button {
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player.presentPlayer()
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} label: {
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VideoBanner(video: item.video)
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}
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}
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.onPlayPauseCommand(perform: player.togglePlay)
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}
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Section(header: Text("Playing Next")) {
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if player.queue.isEmpty {
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Text("Playback queue is empty")
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.padding([.vertical, .leading], 40)
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.foregroundColor(.secondary)
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}
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ForEach(player.queue) { item in
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Button {
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player.advanceToItem(item)
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player.presentPlayer()
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} label: {
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VideoBanner(video: item.video)
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}
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.contextMenu {
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Button("Delete", role: .destructive) {
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player.remove(item)
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}
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}
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}
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}
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if !player.history.isEmpty {
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Section(header: Text("Played Previously")) {
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ForEach(player.history) { item in
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Button {
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player.playHistory(item)
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player.presentPlayer()
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} label: {
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VideoBanner(video: item.video, playbackTime: item.playbackTime, videoDuration: item.videoDuration)
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}
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.contextMenu {
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Button("Delete", role: .destructive) {
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player.removeHistory(item)
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}
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Button("Delete History", role: .destructive) {
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player.removeHistoryItems()
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}
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}
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}
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}
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}
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}
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.listRowInsets(EdgeInsets(top: 0, leading: 0, bottom: 0, trailing: 20))
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.padding(.vertical, 20)
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// .padding(.horizontal, 40)
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}
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.padding(.horizontal, inInfoViewController ? 40 : 0)
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.listStyle(.grouped)
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.frame(minWidth: 0, maxWidth: .infinity, minHeight: 560, maxHeight: .infinity, alignment: .leading)
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}
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func header(_ text: String) -> some View {
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Text(text)
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.font((inInfoViewController ? Font.system(size: 40) : .title3).bold())
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.foregroundColor(.secondary)
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// .padding(.leading, 40)
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}
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}
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struct NowPlayingView_Previews: PreviewProvider {
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static var previews: some View {
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NowPlayingView()
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.injectFixtureEnvironmentObjects()
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NowPlayingView(inInfoViewController: true)
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.injectFixtureEnvironmentObjects()
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}
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}
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