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321c265a11
WIP on controls Chapters working Add previews variable Add lists ids WIP
38 lines
1.0 KiB
Swift
38 lines
1.0 KiB
Swift
import SwiftUI
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struct OpeningStream: View {
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@EnvironmentObject<PlayerModel> private var player
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@EnvironmentObject<NetworkStateModel> private var model
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var body: some View {
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Buffering(reason: reason, state: state)
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.opacity(visible ? 1 : 0)
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}
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var visible: Bool {
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(!player.currentItem.isNil && !player.videoBeingOpened.isNil) || (player.isLoadingVideo && !model.pausedForCache && !player.isSeeking)
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}
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var reason: String {
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player.videoBeingOpened.isNil ? "Opening\(streamQuality)stream..." : "Loading streams..."
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}
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var state: String? {
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player.videoBeingOpened.isNil ? model.bufferingStateText : nil
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}
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var streamQuality: String {
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guard let stream = player.streamSelection else { return " " }
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guard !player.musicMode else { return " audio " }
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return " \(stream.shortQuality) "
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}
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}
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struct OpeningStream_Previews: PreviewProvider {
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static var previews: some View {
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OpeningStream()
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.injectFixtureEnvironmentObjects()
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}
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}
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