mirror of
https://github.com/yattee/yattee.git
synced 2024-12-23 14:03:41 +00:00
174 lines
5.2 KiB
Swift
174 lines
5.2 KiB
Swift
import Defaults
|
|
import Foundation
|
|
import SwiftUI
|
|
|
|
struct PlayerQueueView: View {
|
|
var sidebarQueue: Bool
|
|
@Binding var fullScreen: Bool
|
|
|
|
@FetchRequest(sortDescriptors: [.init(key: "watchedAt", ascending: false)])
|
|
var watches: FetchedResults<Watch>
|
|
|
|
@EnvironmentObject<AccountsModel> private var accounts
|
|
@EnvironmentObject<NavigationModel> private var navigation
|
|
@EnvironmentObject<PlaylistsModel> private var playlists
|
|
@EnvironmentObject<PlayerModel> private var player
|
|
|
|
@Default(.saveHistory) private var saveHistory
|
|
@Default(.showHistoryInPlayer) private var showHistoryInPlayer
|
|
|
|
var body: some View {
|
|
List {
|
|
Group {
|
|
if player.playbackMode == .related {
|
|
autoplaying
|
|
}
|
|
playingNext
|
|
if sidebarQueue {
|
|
related
|
|
}
|
|
if saveHistory, showHistoryInPlayer {
|
|
playedPreviously
|
|
}
|
|
}
|
|
.listRowBackground(Color.clear)
|
|
#if !os(iOS)
|
|
.padding(.vertical, 5)
|
|
.listRowInsets(EdgeInsets())
|
|
#endif
|
|
}
|
|
|
|
#if os(macOS)
|
|
.listStyle(.inset)
|
|
#elseif os(iOS)
|
|
.listStyle(.grouped)
|
|
.backport
|
|
.scrollContentBackground(false)
|
|
#else
|
|
.listStyle(.plain)
|
|
#endif
|
|
}
|
|
|
|
@ViewBuilder var autoplaying: some View {
|
|
Section(header: autoplayingHeader) {
|
|
if let item = player.autoplayItem {
|
|
PlayerQueueRow(item: item, autoplay: true)
|
|
} else {
|
|
Group {
|
|
if player.currentItem.isNil {
|
|
Text("Not Playing")
|
|
} else {
|
|
Text("Finding something to play...")
|
|
}
|
|
}
|
|
.foregroundColor(.secondary)
|
|
}
|
|
}
|
|
}
|
|
|
|
var autoplayingHeader: some View {
|
|
HStack {
|
|
Text("Autoplaying Next")
|
|
Spacer()
|
|
Button {
|
|
player.setRelatedAutoplayItem()
|
|
} label: {
|
|
Label("Find Other", systemImage: "arrow.triangle.2.circlepath.circle")
|
|
.labelStyle(.iconOnly)
|
|
}
|
|
.disabled(player.currentItem.isNil)
|
|
.buttonStyle(.plain)
|
|
}
|
|
}
|
|
|
|
var playingNext: some View {
|
|
Section(header: Text("Queue")) {
|
|
if player.queue.isEmpty {
|
|
Text("Queue is empty")
|
|
.foregroundColor(.secondary)
|
|
}
|
|
|
|
ForEach(player.queue) { item in
|
|
PlayerQueueRow(item: item, fullScreen: $fullScreen)
|
|
.onAppear {
|
|
player.loadQueueVideoDetails(item)
|
|
}
|
|
.contextMenu {
|
|
removeButton(item)
|
|
removeAllButton()
|
|
|
|
if let video = item.video {
|
|
VideoContextMenuView(video: video)
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
private var visibleWatches: [Watch] {
|
|
watches.filter { $0.videoID != player.currentVideo?.videoID }
|
|
}
|
|
|
|
var playedPreviously: some View {
|
|
Group {
|
|
if !visibleWatches.isEmpty {
|
|
Section(header: Text("History")) {
|
|
ForEach(visibleWatches, id: \.videoID) { watch in
|
|
PlayerQueueRow(
|
|
item: PlayerQueueItem.from(watch, video: player.historyVideo(watch.videoID)),
|
|
history: true,
|
|
fullScreen: $fullScreen
|
|
)
|
|
.onAppear {
|
|
player.loadHistoryVideoDetails(watch.videoID)
|
|
}
|
|
.contextMenu {
|
|
VideoContextMenuView(video: watch.video)
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
private var related: some View {
|
|
Group {
|
|
if !player.currentVideo.isNil, !player.currentVideo!.related.isEmpty {
|
|
Section(header: Text("Related")) {
|
|
ForEach(player.currentVideo!.related) { video in
|
|
PlayerQueueRow(item: PlayerQueueItem(video), fullScreen: $fullScreen)
|
|
.contextMenu {
|
|
VideoContextMenuView(video: video)
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
private func removeButton(_ item: PlayerQueueItem) -> some View {
|
|
Button {
|
|
player.remove(item)
|
|
} label: {
|
|
Label("Remove from the queue", systemImage: "trash")
|
|
}
|
|
}
|
|
|
|
private func removeAllButton() -> some View {
|
|
Button {
|
|
player.removeQueueItems()
|
|
} label: {
|
|
Label("Clear the queue", systemImage: "trash.fill")
|
|
}
|
|
}
|
|
}
|
|
|
|
struct PlayerQueueView_Previews: PreviewProvider {
|
|
static var previews: some View {
|
|
VStack {
|
|
PlayerQueueView(sidebarQueue: true, fullScreen: .constant(true))
|
|
}
|
|
.injectFixtureEnvironmentObjects()
|
|
}
|
|
}
|