yattee/Shared/Player/VideoPlayerView.swift
2023-06-09 17:46:31 +02:00

510 lines
18 KiB
Swift

import AVKit
#if os(iOS)
import CoreMotion
#endif
import Defaults
import Repeat
import Siesta
import SwiftUI
struct VideoPlayerView: View {
#if os(iOS)
static let hiddenOffset = UIScreen.main.bounds.height
static let defaultSidebarQueueValue = UIScreen.main.bounds.width > 900 && Defaults[.playerSidebar] == .whenFits
#else
static let defaultSidebarQueueValue = Defaults[.playerSidebar] != .never
#endif
#if os(macOS)
static let hiddenOffset = 0.0
#endif
static let defaultAspectRatio = 16 / 9.0
static var defaultMinimumHeightLeft: Double {
#if os(macOS)
300
#else
200
#endif
}
@State private var playerSize: CGSize = .zero { didSet { updateSidebarQueue() } }
@State private var hoveringPlayer = false
@State private var fullScreenDetails = false
@State private var sidebarQueue = defaultSidebarQueueValue
@Environment(\.colorScheme) private var colorScheme
#if os(iOS)
@Environment(\.verticalSizeClass) private var verticalSizeClass
@ObservedObject private var safeAreaModel = SafeAreaModel.shared
private var orientationModel = OrientationModel.shared
#elseif os(macOS)
var hoverThrottle = Throttle(interval: 0.5)
var mouseLocation: CGPoint { NSEvent.mouseLocation }
#endif
#if !os(tvOS)
@GestureState internal var dragGestureState = false
@GestureState internal var dragGestureOffset = CGSize.zero
@State internal var isHorizontalDrag = false
@State internal var isVerticalDrag = false
@State internal var viewDragOffset = Self.hiddenOffset
#endif
@ObservedObject internal var player = PlayerModel.shared
#if os(macOS)
@ObservedObject private var navigation = NavigationModel.shared
#endif
@Default(.horizontalPlayerGestureEnabled) var horizontalPlayerGestureEnabled
@Default(.seekGestureSpeed) var seekGestureSpeed
@Default(.seekGestureSensitivity) var seekGestureSensitivity
@Default(.playerSidebar) var playerSidebar
@Default(.gestureBackwardSeekDuration) private var gestureBackwardSeekDuration
@Default(.gestureForwardSeekDuration) private var gestureForwardSeekDuration
@Default(.avPlayerUsesSystemControls) internal var avPlayerUsesSystemControls
@ObservedObject internal var controlsOverlayModel = ControlOverlaysModel.shared
var body: some View {
ZStack(alignment: overlayAlignment) {
videoPlayer
.zIndex(-1)
#if os(iOS)
.gesture(controlsOverlayModel.presenting ? videoPlayerCloseControlsOverlayGesture : nil)
#endif
overlay
}
.onAppear {
if player.musicMode {
player.backend.startControlsUpdates()
}
updateSidebarQueue()
}
.onChange(of: playerSidebar) { _ in
updateSidebarQueue()
}
}
var videoPlayer: some View {
GeometryReader { geometry in
HStack(spacing: 0) {
content
.onAppear {
playerSize = geometry.size
}
}
.ignoresSafeArea(.all, edges: .bottom)
#if os(iOS)
.frame(height: playerHeight.isNil ? nil : Double(playerHeight!))
#endif
.onChange(of: geometry.size) { _ in
self.playerSize = geometry.size
}
.onChange(of: fullScreenDetails) { value in
player.backend.setNeedsDrawing(!value)
}
#if os(iOS)
.onChange(of: player.presentingPlayer) { newValue in
if newValue {
viewDragOffset = 0
}
}
.onAppear {
#if os(macOS)
if player.videoForDisplay.isNil {
player.hide()
}
#endif
viewDragOffset = 0
Delay.by(0.2) {
orientationModel.configureOrientationUpdatesBasedOnAccelerometer()
if let orientationMask = player.lockedOrientation {
Orientation.lockOrientation(
orientationMask,
andRotateTo: orientationMask == .landscapeLeft ? .landscapeLeft : orientationMask == .landscapeRight ? .landscapeRight : .portrait
)
} else {
Orientation.lockOrientation(.allButUpsideDown)
}
}
}
.onAnimationCompleted(for: viewDragOffset) {
guard !dragGestureState else { return }
if viewDragOffset == 0 {
player.onPresentPlayer.forEach { $0() }
player.onPresentPlayer = []
} else if viewDragOffset == Self.hiddenOffset {
player.hide(animate: false)
}
}
#endif
}
#if os(iOS)
.onChange(of: dragGestureState) { newValue in
guard !newValue else { return }
onPlayerDragGestureEnded()
}
.offset(y: playerOffset)
.animation(dragGestureState ? .interactiveSpring(response: 0.05) : .easeOut(duration: 0.2), value: playerOffset)
.backport
.persistentSystemOverlays(!fullScreenPlayer)
#endif
#if os(macOS)
.frame(minWidth: 1100, minHeight: 700)
#endif
}
func updateSidebarQueue() {
#if os(iOS)
sidebarQueue = playerSize.width > 900 && playerSidebar == .whenFits
#elseif os(macOS)
sidebarQueue = playerSidebar != .never
#endif
}
var overlay: some View {
VStack {
if controlsOverlayModel.presenting {
HStack {
HStack {
ControlsOverlay()
#if os(tvOS)
.onExitCommand {
withAnimation(PlayerControls.animation) {
player.controls.hideOverlays()
}
}
.onPlayPauseCommand {
player.togglePlay()
}
#endif
.padding()
.modifier(ControlBackgroundModifier())
.clipShape(RoundedRectangle(cornerRadius: 4))
}
#if !os(tvOS)
.frame(maxWidth: fullScreenPlayer ? .infinity : player.playerSize.width)
#endif
#if !os(tvOS)
if !fullScreenPlayer, sidebarQueue {
Spacer()
}
#endif
}
#if os(tvOS)
.clipShape(RoundedRectangle(cornerRadius: 10))
#endif
.zIndex(1)
.transition(.opacity)
}
}
}
var overlayWidth: Double {
guard playerSize.width.isFinite else { return 200 }
return [playerSize.width - 50, 250].min()!
}
var overlayAlignment: Alignment {
#if os(tvOS)
return .bottomTrailing
#else
return .top
#endif
}
#if os(iOS)
var videoPlayerCloseControlsOverlayGesture: some Gesture {
TapGesture().onEnded {
withAnimation(PlayerControls.animation) {
player.controls.hideOverlays()
}
}
}
var playerOffset: Double {
dragGestureState && !isHorizontalDrag ? dragGestureOffset.height : dragOffset
}
var dragOffset: Double {
if viewDragOffset.isZero || viewDragOffset == Self.hiddenOffset {
return viewDragOffset
}
return player.presentingPlayer ? 0 : Self.hiddenOffset
}
var playerHeight: Double? {
let lockedPortrait = player.lockedOrientation?.contains(.portrait) ?? false
let isPortrait = OrientationTracker.shared.currentInterfaceOrientation.isPortrait || lockedPortrait
return fullScreenPlayer ? UIScreen.main.bounds.size.height - (isPortrait ? safeAreaModel.safeArea.top + safeAreaModel.safeArea.bottom : 0) : nil
}
#endif
var content: some View {
Group {
ZStack(alignment: .bottomLeading) {
#if os(tvOS)
ZStack {
player.playerBackendView
if player.activeBackend == .mpv {
tvControls
}
}
.ignoresSafeArea()
#else
GeometryReader { geometry in
player.playerBackendView
.modifier(
VideoPlayerSizeModifier(
geometry: geometry,
aspectRatio: player.aspectRatio,
fullScreen: fullScreenPlayer,
detailsHiddenInFullScreen: detailsHiddenInFullScreen
)
)
.onHover { hovering in
hoveringPlayer = hovering
hovering ? player.controls.show() : player.controls.hide()
}
.gesture(player.controls.presentingOverlays ? nil : playerDragGesture)
#if os(macOS)
.onAppear(perform: {
NSEvent.addLocalMonitorForEvents(matching: [.mouseMoved]) {
hoverThrottle.execute {
if !player.currentItem.isNil, hoveringPlayer {
player.controls.resetTimer()
}
}
return $0
}
})
#endif
.background(Color.black)
if !detailsHiddenInFullScreen {
VideoDetails(
video: player.videoForDisplay,
fullScreen: $fullScreenDetails,
sidebarQueue: $sidebarQueue
)
.modifier(VideoDetailsPaddingModifier(
playerSize: player.playerSize,
fullScreen: fullScreenDetails
))
.onDisappear {
if player.presentingPlayer {
player.setNeedsDrawing(true)
}
}
.id(player.currentVideo?.cacheKey)
.transition(.opacity)
} else {
VStack {}
}
}
#endif
}
#if os(iOS)
.background(BackgroundBlackView().edgesIgnoringSafeArea(.all))
#endif
.background(((colorScheme == .dark || fullScreenPlayer) ? Color.black : Color.white).edgesIgnoringSafeArea(.all))
#if os(macOS)
.frame(minWidth: 650)
#endif
#if os(tvOS)
.onMoveCommand { direction in
if direction == .up {
player.controls.show()
} else if direction == .down, !controlsOverlayModel.presenting, !player.controls.presentingControls {
withAnimation(PlayerControls.animation) {
controlsOverlayModel.hide()
}
}
player.controls.resetTimer()
guard !player.controls.presentingControls else { return }
if direction == .left {
let interval = TimeInterval(gestureBackwardSeekDuration) ?? 10
player.backend.seek(relative: .secondsInDefaultTimescale(-interval), seekType: .userInteracted)
}
if direction == .right {
let interval = TimeInterval(gestureForwardSeekDuration) ?? 10
player.backend.seek(relative: .secondsInDefaultTimescale(interval), seekType: .userInteracted)
}
}
.onPlayPauseCommand {
player.togglePlay()
}
.onExitCommand {
if player.controls.presentingOverlays {
player.controls.hideOverlays()
}
if player.controls.presentingControls {
player.controls.hide()
} else {
player.hide()
}
}
#endif
if !detailsHiddenInFullScreen {
#if os(iOS)
if sidebarQueue {
List {
PlayerQueueView(sidebarQueue: true)
}
#if os(macOS)
.listStyle(.inset)
#elseif os(iOS)
.listStyle(.grouped)
.backport
.scrollContentBackground(false)
#else
.listStyle(.plain)
#endif
.frame(maxWidth: 350)
.background((colorScheme == .dark ? Color.black : Color.white).ignoresSafeArea())
.transition(.move(edge: .bottom))
}
#elseif os(macOS)
if Defaults[.playerSidebar] != .never {
List {
PlayerQueueView(sidebarQueue: true)
}
.frame(maxWidth: 450)
.background(colorScheme == .dark ? Color.black : Color.white)
}
#endif
} else {
VStack {}
}
}
.onChange(of: fullScreenPlayer) { newValue in
if !newValue { player.controls.hideOverlays() }
}
#if os(iOS)
.statusBar(hidden: fullScreenPlayer)
.backport
.toolbarBackground(colorScheme == .light ? .white : .black)
.backport
.toolbarBackgroundVisibility(true)
.backport
.toolbarColorScheme(colorScheme)
#endif
#if os(macOS)
.background(
EmptyView().sheet(isPresented: $navigation.presentingPlaybackSettings) {
PlaybackSettings()
}
)
#endif
}
var detailsHiddenInFullScreen: Bool {
guard fullScreenPlayer else { return false }
if player.activeBackend == .mpv {
return true
}
#if os(iOS)
return !avPlayerUsesSystemControls || verticalSizeClass == .compact
#else
return !avPlayerUsesSystemControls
#endif
}
var fullScreenPlayer: Bool {
#if os(iOS)
player.playingFullScreen || verticalSizeClass == .compact
#elseif os(macOS)
player.playingFullScreen
#elseif os(tvOS)
true
#endif
}
@ViewBuilder var playerPlaceholder: some View {
if player.currentItem.isNil {
ZStack(alignment: .topTrailing) {
HStack {
Spacer()
VStack {
Spacer()
VStack(spacing: 10) {
#if !os(tvOS)
Image(systemName: "ticket")
.font(.system(size: 120))
#endif
}
Spacer()
}
.foregroundColor(.gray)
Spacer()
}
#if os(iOS)
Button {
withAnimation(.spring(response: 0.3, dampingFraction: 0, blendDuration: 0)) {
viewDragOffset = Self.hiddenOffset
}
} label: {
Image(systemName: "xmark")
.font(.system(size: 40))
}
.opacity(fullScreenPlayer ? 1 : 0)
.buttonStyle(.plain)
.padding(10)
.foregroundColor(.gray)
#endif
}
.background(colorScheme == .dark ? Color.black : .white)
.contentShape(Rectangle())
.frame(width: player.playerSize.width, height: player.playerSize.height)
}
}
#if os(tvOS)
var tvControls: some View {
TVControls()
}
#endif
}
struct VideoPlayerView_Previews: PreviewProvider {
static var previews: some View {
ZStack {
Color.red
VideoPlayerView()
}
}
}
#if os(iOS)
struct BackgroundBlackView: UIViewRepresentable {
func makeUIView(context _: Context) -> UIView {
let view = UIView()
DispatchQueue.main.async {
view.superview?.superview?.backgroundColor = .black
view.superview?.superview?.layer.removeAllAnimations()
}
return view
}
func updateUIView(_: UIView, context _: Context) {}
}
#endif