Files
yattee/Yattee/Views/Player/PanelPinButton.swift
Arkadiusz Fal b47888fe04 Add custom accent color with system color picker
Add a Custom swatch to the appearance settings accent color grid,
backed by a hex value stored in settings (synced via iCloud like the
rest). iOS uses the native ColorPicker wheel; macOS uses a circular
swatch that opens NSColorPanel, since the SwiftUI color well looks out
of place among the circles. All accent consumers now read the resolved
color through SettingsManager.resolvedAccentColor.

The indigo preset is retired from the grid but kept in the enum, so
users who selected it keep their color until they pick another one.

Claude-Session: https://claude.ai/code/session_0154KH8RAVAvm6iVanhmoW8o
2026-07-04 23:57:59 +02:00

60 lines
1.8 KiB
Swift

//
// PanelPinButton.swift
// Yattee
//
// Floating pin button for the details panel in wide layout.
//
import SwiftUI
#if os(iOS) || os(macOS)
/// A floating pin button that appears on the divider edge between player and panel.
/// Features auto-hide behavior with 3s timer, reappearing on drag handle interaction.
struct PanelPinButton: View {
@Environment(\.appEnvironment) private var appEnvironment
let isPinned: Bool
let panelSide: FloatingPanelSide
let onPinToggle: () -> Void
/// Whether the drag handle is currently active (being dragged or hovered).
@Binding var isDragHandleActive: Bool
/// Button diameter
private static let buttonSize: CGFloat = 36
private var accentColor: Color {
appEnvironment?.settingsManager.resolvedAccentColor ?? .accentColor
}
var body: some View {
Button {
triggerHaptic()
onPinToggle()
} label: {
Image(systemName: isPinned ? "pin.fill" : "pin")
.font(.system(size: 16, weight: .medium))
.foregroundStyle(isPinned ? accentColor : .primary)
.frame(width: Self.buttonSize, height: Self.buttonSize)
.glassBackground(.regular, in: .circle, fallback: .thinMaterial)
.shadow(color: .black.opacity(0.15), radius: 8, y: 2)
.contentShape(Circle())
}
.buttonStyle(.plain)
.accessibilityLabel(isPinned
? String(localized: "wideLayoutPanel.pinButton.unpin")
: String(localized: "wideLayoutPanel.pinButton.pin"))
}
// MARK: - Haptic Feedback
private func triggerHaptic() {
#if os(iOS)
appEnvironment?.settingsManager.triggerHapticFeedback(for: .subscribeButton)
#endif
}
}
#endif