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52 lines
2.3 KiB
Swift
52 lines
2.3 KiB
Swift
import Foundation
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import SwiftUI
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/// An animatable modifier that is used for observing animations for a given animatable value.
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struct AnimationCompletionObserverModifier<Value>: AnimatableModifier where Value: VectorArithmetic {
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/// While animating, SwiftUI changes the old input value to the new target value using this property. This value is set to the old value until the animation completes.
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var animatableData: Value {
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didSet {
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notifyCompletionIfFinished()
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}
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}
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/// The target value for which we're observing. This value is directly set once the animation starts. During animation, `animatableData` will hold the oldValue and is only updated to the target value once the animation completes.
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private var targetValue: Value
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/// The completion callback which is called once the animation completes.
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private var completion: () -> Void
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init(observedValue: Value, completion: @escaping () -> Void) {
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self.completion = completion
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animatableData = observedValue
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targetValue = observedValue
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}
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/// Verifies whether the current animation is finished and calls the completion callback if true.
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private func notifyCompletionIfFinished() {
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guard animatableData == targetValue else { return }
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/// Dispatching is needed to take the next runloop for the completion callback.
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/// This prevents errors like "Modifying state during view update, this will cause undefined behavior."
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DispatchQueue.main.async {
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self.completion()
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}
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}
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func body(content: Content) -> some View {
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/// We're not really modifying the view so we can directly return the original input value.
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return content
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}
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}
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extension View {
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/// Calls the completion handler whenever an animation on the given value completes.
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/// - Parameters:
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/// - value: The value to observe for animations.
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/// - completion: The completion callback to call once the animation completes.
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/// - Returns: A modified `View` instance with the observer attached.
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func onAnimationCompleted<Value: VectorArithmetic>(for value: Value, completion: @escaping () -> Void) -> ModifiedContent<Self, AnimationCompletionObserverModifier<Value>> {
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modifier(AnimationCompletionObserverModifier(observedValue: value, completion: completion))
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}
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}
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