import AVKit import Defaults import Foundation import Logging import MediaPlayer #if !os(macOS) import UIKit #endif import SwiftUI final class AVPlayerBackend: PlayerBackend { static let assetKeysToLoad = ["tracks", "playable", "duration"] private var logger = Logger(label: "avplayer-backend") var model: PlayerModel { .shared } var controls: PlayerControlsModel { .shared } var playerTime: PlayerTimeModel { .shared } var networkState: NetworkStateModel { .shared } var seek: SeekModel { .shared } var stream: Stream? var video: Video? var suggestedPlaybackRates: [Double] { [0.5, 0.67, 0.8, 1, 1.25, 1.5, 2] } func canPlayAtRate(_ rate: Double) -> Bool { suggestedPlaybackRates.contains(rate) } var currentTime: CMTime? { avPlayer.currentTime() } var loadedVideo: Bool { !avPlayer.currentItem.isNil } var isLoadingVideo = false var isPlaying: Bool { avPlayer.timeControlStatus == .playing } var videoWidth: Double? { if let width = avPlayer.currentItem?.presentationSize.width { return Double(width) } return nil } var videoHeight: Double? { if let height = avPlayer.currentItem?.presentationSize.height { return Double(height) } return nil } var aspectRatio: Double { #if os(iOS) guard let videoWidth, let videoHeight else { return VideoPlayerView.defaultAspectRatio } return videoWidth / videoHeight #else VideoPlayerView.defaultAspectRatio #endif } var isSeeking: Bool { // TODO: implement this maybe? false } var playerItemDuration: CMTime? { avPlayer.currentItem?.asset.duration } private(set) var avPlayer = AVPlayer() private(set) var playerLayer = AVPlayerLayer() #if os(tvOS) var controller: AppleAVPlayerViewController? #elseif os(iOS) var controller = AVPlayerViewController() { didSet { controller.player = avPlayer }} #endif var startPictureInPictureOnPlay = false var startPictureInPictureOnSwitch = false private var asset: AVURLAsset? private var composition = AVMutableComposition() private var loadedCompositionAssets = [AVMediaType]() private var frequentTimeObserver: Any? private var infrequentTimeObserver: Any? private var playerTimeControlStatusObserver: Any? private var statusObservation: NSKeyValueObservation? private var timeObserverThrottle = Throttle(interval: 2) var controlsUpdates = false init() { addFrequentTimeObserver() addInfrequentTimeObserver() addPlayerTimeControlStatusObserver() playerLayer.player = avPlayer #if os(iOS) controller.player = avPlayer #endif } func canPlay(_ stream: Stream) -> Bool { stream.kind == .hls || stream.kind == .stream || (stream.kind == .adaptive && stream.format == .mp4) } func playStream( _ stream: Stream, of video: Video, preservingTime: Bool, upgrading: Bool ) { isLoadingVideo = true if let url = stream.singleAssetURL { model.logger.info("playing stream with one asset\(stream.kind == .hls ? " (HLS)" : ""): \(url)") if video.isLocal, video.localStreamIsFile { _ = url.startAccessingSecurityScopedResource() } loadSingleAsset(url, stream: stream, of: video, preservingTime: preservingTime, upgrading: upgrading) } else { model.logger.info("playing stream with many assets:") model.logger.info("composition audio asset: \(stream.audioAsset.url)") model.logger.info("composition video asset: \(stream.videoAsset.url)") loadComposition(stream, of: video, preservingTime: preservingTime) } } func play() { guard avPlayer.timeControlStatus != .playing else { return } // After the video has ended, hitting play restarts the video from the beginning. if currentTime?.seconds.formattedAsPlaybackTime() == model.playerTime.duration.seconds.formattedAsPlaybackTime() && currentTime!.seconds > 0 && model.playerTime.duration.seconds > 0 { seek(to: 0, seekType: .loopRestart) } avPlayer.play() model.objectWillChange.send() } func pause() { guard avPlayer.timeControlStatus != .paused else { return } avPlayer.pause() model.objectWillChange.send() } func togglePlay() { if isPlaying { pause() } else { play() } } func stop() { avPlayer.replaceCurrentItem(with: nil) } func cancelLoads() { asset?.cancelLoading() composition.cancelLoading() } func seek(to time: CMTime, seekType _: SeekType, completionHandler: ((Bool) -> Void)?) { guard !model.live else { return } avPlayer.seek( to: time, toleranceBefore: .zero, toleranceAfter: .zero, completionHandler: completionHandler ?? { _ in } ) } func setRate(_ rate: Double) { avPlayer.rate = Float(rate) } func closeItem() { avPlayer.replaceCurrentItem(with: nil) video = nil stream = nil } func closePiP() { model.pipController?.stopPictureInPicture() } private func loadSingleAsset( _ url: URL, stream: Stream, of video: Video, preservingTime: Bool = false, upgrading: Bool = false ) { asset?.cancelLoading() asset = AVURLAsset(url: url) asset?.loadValuesAsynchronously(forKeys: Self.assetKeysToLoad) { [weak self] in var error: NSError? switch self?.asset?.statusOfValue(forKey: "duration", error: &error) { case .loaded: DispatchQueue.main.async { [weak self] in self?.insertPlayerItem(stream, for: video, preservingTime: preservingTime, upgrading: upgrading) } case .failed: DispatchQueue.main.async { [weak self] in self?.model.playerError = error } default: return } } } private func loadComposition( _ stream: Stream, of video: Video, preservingTime: Bool = false ) { loadedCompositionAssets = [] loadCompositionAsset(stream.audioAsset, stream: stream, type: .audio, of: video, preservingTime: preservingTime, model: model) loadCompositionAsset(stream.videoAsset, stream: stream, type: .video, of: video, preservingTime: preservingTime, model: model) } private func loadCompositionAsset( _ asset: AVURLAsset, stream: Stream, type: AVMediaType, of video: Video, preservingTime: Bool = false, model: PlayerModel ) { asset.loadValuesAsynchronously(forKeys: Self.assetKeysToLoad) { [weak self] in guard let self else { return } model.logger.info("loading \(type.rawValue) track") let assetTracks = asset.tracks(withMediaType: type) guard let compositionTrack = self.composition.addMutableTrack( withMediaType: type, preferredTrackID: kCMPersistentTrackID_Invalid ) else { model.logger.critical("composition \(type.rawValue) addMutableTrack FAILED") return } guard let assetTrack = assetTracks.first else { model.logger.critical("asset \(type.rawValue) track FAILED") return } try! compositionTrack.insertTimeRange( CMTimeRange(start: .zero, duration: CMTime.secondsInDefaultTimescale(video.length)), of: assetTrack, at: .zero ) model.logger.critical("\(type.rawValue) LOADED") guard model.streamSelection == stream else { model.logger.critical("IGNORING LOADED") return } self.loadedCompositionAssets.append(type) if self.loadedCompositionAssets.count == 2 { self.insertPlayerItem(stream, for: video, preservingTime: preservingTime) } } } private func insertPlayerItem( _ stream: Stream, for video: Video, preservingTime: Bool = false, upgrading: Bool = false ) { removeItemDidPlayToEndTimeObserver() model.playerItem = playerItem(stream) if stream.isHLS { model.playerItem?.preferredPeakBitRate = Double(model.qualityProfile?.resolution.value.bitrate ?? 0) } guard model.playerItem != nil else { return } addItemDidPlayToEndTimeObserver() attachMetadata() DispatchQueue.main.async { self.stream = stream self.video = video self.model.stream = stream self.composition = AVMutableComposition() self.asset = nil } let startPlaying = { #if !os(macOS) try? AVAudioSession.sharedInstance().setActive(true) #endif self.setRate(self.model.currentRate) guard let item = self.model.playerItem, self.isAutoplaying(item) else { return } DispatchQueue.main.asyncAfter(deadline: .now() + 0.3) { [weak self] in guard let self else { return } if self.model.musicMode { self.startMusicMode() } if !preservingTime, !self.model.transitioningToPiP, let segment = self.model.sponsorBlock.segments.first, segment.start < 3, self.model.lastSkipped.isNil { self.avPlayer.seek( to: segment.endTime, toleranceBefore: .secondsInDefaultTimescale(1), toleranceAfter: .zero ) { finished in guard finished else { return } self.model.lastSkipped = segment self.model.handleOnPlayStream(stream) self.model.play() } } else { self.model.handleOnPlayStream(stream) self.model.play() } } } let replaceItemAndSeek = { guard video == self.model.currentVideo else { return } self.avPlayer.replaceCurrentItem(with: self.model.playerItem) self.seekToPreservedTime { finished in guard finished else { return } DispatchQueue.main.async { [weak self] in self?.model.preservedTime = nil } startPlaying() } } if preservingTime { if model.preservedTime.isNil || upgrading { model.saveTime { replaceItemAndSeek() startPlaying() } } else { replaceItemAndSeek() startPlaying() } } else { avPlayer.replaceCurrentItem(with: model.playerItem) startPlaying() } } private func seekToPreservedTime(completionHandler: @escaping (Bool) -> Void = { _ in }) { guard let time = model.preservedTime else { return } avPlayer.seek( to: time, toleranceBefore: .secondsInDefaultTimescale(1), toleranceAfter: .zero, completionHandler: completionHandler ) } private func playerItem(_: Stream) -> AVPlayerItem? { if let asset { return AVPlayerItem(asset: asset) } return AVPlayerItem(asset: composition) } private func attachMetadata() { guard let video = model.currentVideo else { return } #if !os(macOS) var externalMetadata = [ makeMetadataItem(.commonIdentifierTitle, value: video.displayTitle), makeMetadataItem(.commonIdentifierArtist, value: video.displayAuthor), makeMetadataItem(.quickTimeMetadataGenre, value: video.genre ?? ""), makeMetadataItem(.commonIdentifierDescription, value: video.description ?? "") ] if let thumbnailURL = video.thumbnailURL(quality: .medium) { let task = URLSession.shared.dataTask(with: thumbnailURL) { [weak self] thumbnailData, _, _ in guard let thumbnailData else { return } let image = UIImage(data: thumbnailData) if let pngData = image?.pngData() { if let artworkItem = self?.makeMetadataItem(.commonIdentifierArtwork, value: pngData) { externalMetadata.append(artworkItem) } } self?.avPlayer.currentItem?.externalMetadata = externalMetadata } task.resume() } #endif if let item = model.playerItem { #if !os(macOS) item.externalMetadata = externalMetadata #endif item.preferredForwardBufferDuration = 5 observePlayerItemStatus(item) } } #if !os(macOS) private func makeMetadataItem(_ identifier: AVMetadataIdentifier, value: Any) -> AVMetadataItem { let item = AVMutableMetadataItem() item.identifier = identifier item.value = value as? NSCopying & NSObjectProtocol item.extendedLanguageTag = "und" return item.copy() as! AVMetadataItem } #endif func isAutoplaying(_ item: AVPlayerItem) -> Bool { avPlayer.currentItem == item } private func observePlayerItemStatus(_ item: AVPlayerItem) { statusObservation?.invalidate() statusObservation = item.observe(\.status, options: [.old, .new]) { [weak self] playerItem, _ in guard let self else { return } self.isLoadingVideo = false switch playerItem.status { case .readyToPlay: if self.model.activeBackend == .appleAVPlayer, self.isAutoplaying(playerItem) { if self.model.aspectRatio != self.aspectRatio { self.model.updateAspectRatio() } if self.startPictureInPictureOnPlay, let controller = self.model.pipController, controller.isPictureInPicturePossible { self.tryStartingPictureInPicture() } else { self.model.play() } } else if self.startPictureInPictureOnPlay { self.model.stream = self.stream self.model.streamSelection = self.stream if self.model.activeBackend != .appleAVPlayer { self.startPictureInPictureOnSwitch = true let seconds = self.model.mpvBackend.currentTime?.seconds ?? 0 self.seek(to: seconds, seekType: .backendSync) { finished in guard finished else { return } DispatchQueue.main.async { self.model.pause() self.model.changeActiveBackend(from: .mpv, to: .appleAVPlayer, changingStream: false) Delay.by(3) { self.startPictureInPictureOnPlay = false } } } } } case .failed: DispatchQueue.main.async { self.model.playerError = item.error } default: return } } } private func addItemDidPlayToEndTimeObserver() { NotificationCenter.default.addObserver( self, selector: #selector(itemDidPlayToEndTime), name: NSNotification.Name.AVPlayerItemDidPlayToEndTime, object: model.playerItem ) } private func removeItemDidPlayToEndTimeObserver() { NotificationCenter.default.removeObserver( self, name: NSNotification.Name.AVPlayerItemDidPlayToEndTime, object: model.playerItem ) } @objc func itemDidPlayToEndTime() { eofPlaybackModeAction() } private func addFrequentTimeObserver() { let interval = CMTime.secondsInDefaultTimescale(0.5) frequentTimeObserver = avPlayer.addPeriodicTimeObserver( forInterval: interval, queue: .main ) { [weak self] _ in guard let self, self.model.activeBackend == .appleAVPlayer else { return } guard !self.model.currentItem.isNil else { return } self.model.updateNowPlayingInfo() #if os(macOS) MPNowPlayingInfoCenter.default().playbackState = self.avPlayer.timeControlStatus == .playing ? .playing : .paused #endif if self.controls.isPlaying != self.isPlaying { DispatchQueue.main.async { self.controls.isPlaying = self.isPlaying } } if let currentTime = self.currentTime { self.model.handleSegments(at: currentTime) } #if !os(macOS) guard UIApplication.shared.applicationState != .background else { print("not performing controls updates in background") return } #endif if self.controlsUpdates { self.updateControls() } self.model.updateTime(self.currentTime!) } } private func addInfrequentTimeObserver() { let interval = CMTime.secondsInDefaultTimescale(5) infrequentTimeObserver = avPlayer.addPeriodicTimeObserver( forInterval: interval, queue: .main ) { [weak self] _ in guard let self else { return } guard !self.model.currentItem.isNil else { return } self.timeObserverThrottle.execute { self.model.updateWatch(time: self.currentTime) } } } private func addPlayerTimeControlStatusObserver() { playerTimeControlStatusObserver = avPlayer.observe(\.timeControlStatus) { [weak self] player, _ in guard let self, self.avPlayer == player, self.model.activeBackend == .appleAVPlayer else { return } let isPlaying = player.timeControlStatus == .playing if self.controls.isPlaying != isPlaying { DispatchQueue.main.async { self.controls.isPlaying = player.timeControlStatus == .playing } } if player.timeControlStatus != .waitingToPlayAtSpecifiedRate { DispatchQueue.main.async { [weak self] in self?.model.objectWillChange.send() } } if player.timeControlStatus == .playing { self.model.objectWillChange.send() if let rate = self.model.rateToRestore, player.rate != rate { player.rate = rate self.model.rateToRestore = nil } if player.rate > 0, player.rate != Float(self.model.currentRate) { if self.model.avPlayerUsesSystemControls { self.model.currentRate = Double(player.rate) } else { player.rate = Float(self.model.currentRate) } } } #if os(macOS) if player.timeControlStatus == .playing { ScreenSaverManager.shared.disable(reason: "Yattee is playing video") } else { ScreenSaverManager.shared.enable() } #else DispatchQueue.main.async { UIApplication.shared.isIdleTimerDisabled = self.model.presentingPlayer && self.isPlaying } #endif self.timeObserverThrottle.execute { self.model.updateWatch(time: self.currentTime) } } } func startControlsUpdates() { guard model.presentingPlayer, model.controls.presentingControls, !model.controls.presentingOverlays else { logger.info("ignored controls update start") return } logger.info("starting controls updates") controlsUpdates = true model.objectWillChange.send() } func stopControlsUpdates() { controlsUpdates = false model.objectWillChange.send() } func startMusicMode() { if model.playingInPictureInPicture { closePiP() } playerLayer.player = nil toggleVisualTracksEnabled(false) } func stopMusicMode() { playerLayer.player = avPlayer toggleVisualTracksEnabled(true) } func toggleVisualTracksEnabled(_ value: Bool) { if let item = avPlayer.currentItem { for playerItemTrack in item.tracks { if let assetTrack = playerItemTrack.assetTrack, assetTrack.hasMediaCharacteristic(AVMediaCharacteristic.visual) { playerItemTrack.isEnabled = value } } } } func didChangeTo() { if startPictureInPictureOnSwitch { tryStartingPictureInPicture() } else if model.musicMode { startMusicMode() } else { stopMusicMode() } #if os(iOS) if model.playingFullScreen { ControlOverlaysModel.shared.hide() model.navigation.presentingPlaybackSettings = false model.onPlayStream.append { _ in self.controller.enterFullScreen(animated: true) } } #endif } var isStartingPiP: Bool { startPictureInPictureOnPlay || startPictureInPictureOnSwitch } func tryStartingPictureInPicture() { guard let controller = model.pipController else { return } var opened = false for delay in [0.1, 0.3, 0.5, 1, 2, 3, 5] { Delay.by(delay) { guard !opened else { return } if controller.isPictureInPicturePossible { opened = true controller.startPictureInPicture() } else { print("PiP not possible, waited \(delay) seconds") } } } Delay.by(5) { self.startPictureInPictureOnSwitch = false } } func setPlayerInLayer(_ playerIsPresented: Bool) { if playerIsPresented { bindPlayerToLayer() } else { removePlayerFromLayer() } } func removePlayerFromLayer() { playerLayer.player = nil #if os(iOS) controller.player = nil #endif } func bindPlayerToLayer() { playerLayer.player = avPlayer #if os(iOS) controller.player = avPlayer #endif } func getTimeUpdates() {} func setNeedsDrawing(_: Bool) {} func setSize(_: Double, _: Double) {} func setNeedsNetworkStateUpdates(_: Bool) {} }