// // Tests_iOS.swift // Tests iOS // // Created by Arkadiusz Fal on 09/06/2021. // import XCTest class Tests_iOS: XCTestCase { override func setUpWithError() throws { // Put setup code here. This method is called before the invocation of each test method in the class. // In UI tests it is usually best to stop immediately when a failure occurs. continueAfterFailure = false // In UI tests it’s important to set the initial state - such as interface orientation - required for your tests before they run. The setUp method is a good place to do this. } override func tearDownWithError() throws { // Put teardown code here. This method is called after the invocation of each test method in the class. } func testExample() throws { // UI tests must launch the application that they test. let app = XCUIApplication() app.launch() // Use recording to get started writing UI tests. // Use XCTAssert and related functions to verify your tests produce the correct results. } func testLaunchPerformance() throws { if #available(macOS 10.15, iOS 13.0, tvOS 13.0, watchOS 7.0, *) { // This measures how long it takes to launch your application. measure(metrics: [XCTApplicationLaunchMetric()]) { XCUIApplication().launch() } } } }