import Defaults import SwiftUI struct PlayerControlsSettings: View { @Default(.systemControlsCommands) private var systemControlsCommands @Default(.playerControlsLayout) private var playerControlsLayout @Default(.fullScreenPlayerControlsLayout) private var fullScreenPlayerControlsLayout @Default(.horizontalPlayerGestureEnabled) private var horizontalPlayerGestureEnabled @Default(.seekGestureSpeed) private var seekGestureSpeed @Default(.seekGestureSensitivity) private var seekGestureSensitivity @Default(.buttonBackwardSeekDuration) private var buttonBackwardSeekDuration @Default(.buttonForwardSeekDuration) private var buttonForwardSeekDuration @Default(.gestureBackwardSeekDuration) private var gestureBackwardSeekDuration @Default(.gestureForwardSeekDuration) private var gestureForwardSeekDuration @Default(.systemControlsSeekDuration) private var systemControlsSeekDuration @Default(.actionButtonShareEnabled) private var actionButtonShareEnabled @Default(.actionButtonSubscribeEnabled) private var actionButtonSubscribeEnabled @Default(.actionButtonCloseEnabled) private var actionButtonCloseEnabled @Default(.actionButtonAddToPlaylistEnabled) private var actionButtonAddToPlaylistEnabled @Default(.actionButtonSettingsEnabled) private var actionButtonSettingsEnabled @Default(.actionButtonFullScreenEnabled) private var actionButtonFullScreenEnabled @Default(.actionButtonPipEnabled) private var actionButtonPipEnabled @Default(.actionButtonLockOrientationEnabled) private var actionButtonLockOrientationEnabled @Default(.actionButtonRestartEnabled) private var actionButtonRestartEnabled @Default(.actionButtonAdvanceToNextItemEnabled) private var actionButtonAdvanceToNextItemEnabled @Default(.actionButtonMusicModeEnabled) private var actionButtonMusicModeEnabled @Default(.actionButtonHideEnabled) private var actionButtonHideEnabled #if os(iOS) @Default(.playerControlsLockOrientationEnabled) private var playerControlsLockOrientationEnabled #endif @Default(.playerControlsSettingsEnabled) private var playerControlsSettingsEnabled @Default(.playerControlsCloseEnabled) private var playerControlsCloseEnabled @Default(.playerControlsRestartEnabled) private var playerControlsRestartEnabled @Default(.playerControlsAdvanceToNextEnabled) private var playerControlsAdvanceToNextEnabled @Default(.playerControlsPlaybackModeEnabled) private var playerControlsPlaybackModeEnabled @Default(.playerControlsMusicModeEnabled) private var playerControlsMusicModeEnabled private var player = PlayerModel.shared var body: some View { Group { #if os(macOS) sections Spacer() #else List { sections } #endif } #if os(tvOS) .frame(maxWidth: 1000) #elseif os(iOS) .listStyle(.insetGrouped) #endif .navigationTitle("Controls") } @ViewBuilder var sections: some View { #if !os(tvOS) Section(header: SettingsHeader(text: "Controls".localized()), footer: controlsLayoutFooter) { horizontalPlayerGestureEnabledToggle SettingsHeader(text: "Seek gesture sensitivity".localized(), secondary: true) seekGestureSensitivityPicker SettingsHeader(text: "Seek gesture speed".localized(), secondary: true) seekGestureSpeedPicker SettingsHeader(text: "Regular size".localized(), secondary: true) playerControlsLayoutPicker SettingsHeader(text: "Fullscreen size".localized(), secondary: true) fullScreenPlayerControlsLayoutPicker } #endif Section(header: SettingsHeader(text: "Seeking".localized()), footer: seekingGestureSection) { systemControlsCommandsPicker seekingSection } #if os(macOS) HStack(alignment: .top) { VStack(alignment: .leading) { controlsButtonsSection } .frame(maxWidth: .infinity, alignment: .leading) VStack(alignment: .leading) { actionsButtonsSection } .frame(maxWidth: .infinity, alignment: .leading) } .padding(.top, 10) #else controlsButtonsSection #if !os(tvOS) actionsButtonsSection #endif #endif } var controlsButtonsSection: some View { Section(header: SettingsHeader(text: "Controls Buttons".localized())) { controlButtonToggles } } @ViewBuilder var actionsButtonsSection: some View { Section(header: SettingsHeader(text: "Actions Buttons".localized())) { actionButtonToggles } } private var systemControlsCommandsPicker: some View { func labelText(_ label: String) -> String { #if os(macOS) String(format: "System controls show buttons for %@".localized(), label) #else label #endif } return Picker("System controls buttons", selection: $systemControlsCommands) { Text(labelText("Seek".localized())).tag(SystemControlsCommands.seek) Text(labelText("Restart/Play next".localized())).tag(SystemControlsCommands.restartAndAdvanceToNext) } .onChange(of: systemControlsCommands) { _ in player.updateRemoteCommandCenter() } .modifier(SettingsPickerModifier()) } @ViewBuilder private var controlsLayoutFooter: some View { #if os(iOS) Text("Large layout is not suitable for all devices and using it may cause controls not to fit on the screen.") #endif } private var horizontalPlayerGestureEnabledToggle: some View { Toggle("Seek with horizontal swipe on video", isOn: $horizontalPlayerGestureEnabled) } private var seekGestureSensitivityPicker: some View { Picker("Seek gesture sensitivity", selection: $seekGestureSensitivity) { Text("Highest").tag(1.0) Text("High").tag(10.0) Text("Normal").tag(30.0) Text("Low").tag(50.0) Text("Lowest").tag(100.0) } .disabled(!horizontalPlayerGestureEnabled) .modifier(SettingsPickerModifier()) } private var seekGestureSpeedPicker: some View { Picker("Seek gesture speed", selection: $seekGestureSpeed) { ForEach([1, 0.75, 0.66, 0.5, 0.33, 0.25, 0.1], id: \.self) { value in Text(String(format: "%.0f%%", value * 100)).tag(value) } } .disabled(!horizontalPlayerGestureEnabled) .modifier(SettingsPickerModifier()) } private var playerControlsLayoutPicker: some View { Picker("Regular Size", selection: $playerControlsLayout) { ForEach(PlayerControlsLayout.allCases.filter(\.available), id: \.self) { layout in Text(layout.description).tag(layout.rawValue) } } .modifier(SettingsPickerModifier()) } private var fullScreenPlayerControlsLayoutPicker: some View { Picker("Fullscreen size", selection: $fullScreenPlayerControlsLayout) { ForEach(PlayerControlsLayout.allCases.filter(\.available), id: \.self) { layout in Text(layout.description).tag(layout.rawValue) } } .modifier(SettingsPickerModifier()) } @ViewBuilder private var seekingSection: some View { seekingDurationSetting("System controls", $systemControlsSeekDuration) .foregroundColor(systemControlsCommands == .restartAndAdvanceToNext ? .secondary : .primary) .disabled(systemControlsCommands == .restartAndAdvanceToNext) seekingDurationSetting("Controls button: backwards", $buttonBackwardSeekDuration) seekingDurationSetting("Controls button: forwards", $buttonForwardSeekDuration) seekingDurationSetting("Gesture: backwards", $gestureBackwardSeekDuration) seekingDurationSetting("Gesture: fowards", $gestureForwardSeekDuration) } private var seekingGestureSection: some View { #if os(iOS) Text("Gesture settings control skipping interval for double tap gesture on left/right side of the player. Changing system controls settings requires restart.") #elseif os(macOS) Text("Gesture settings control skipping interval for double click on left/right side of the player. Changing system controls settings requires restart.") .foregroundColor(.secondary) #else Text("Gesture settings control skipping interval for remote arrow buttons (for 2nd generation Siri Remote or newer). Changing system controls settings requires restart.") #endif } private func seekingDurationSetting(_ name: String, _ value: Binding) -> some View { HStack { Text(name.localized()) .frame(minWidth: 140, alignment: .leading) Spacer() HStack { #if !os(tvOS) Label("Minus", systemImage: "minus") .imageScale(.large) .labelStyle(.iconOnly) .padding(7) .foregroundColor(.accentColor) .accessibilityAddTraits(.isButton) #if os(iOS) .frame(minHeight: 35) .background(RoundedRectangle(cornerRadius: 4).strokeBorder(lineWidth: 1).foregroundColor(.accentColor)) #endif .contentShape(Rectangle()) .onTapGesture { var intValue = Int(value.wrappedValue) ?? 10 intValue -= 5 if intValue <= 0 { intValue = 5 } value.wrappedValue = String(intValue) } #endif #if os(tvOS) let textFieldWidth = 100.00 #else let textFieldWidth = 30.00 #endif TextField("Duration", text: value) .frame(width: textFieldWidth, alignment: .trailing) .multilineTextAlignment(.center) .labelsHidden() #if !os(macOS) .keyboardType(.numberPad) #endif #if !os(tvOS) Label("Plus", systemImage: "plus") .imageScale(.large) .labelStyle(.iconOnly) .padding(7) .foregroundColor(.accentColor) .accessibilityAddTraits(.isButton) #if os(iOS) .background(RoundedRectangle(cornerRadius: 4).strokeBorder(lineWidth: 1).foregroundColor(.accentColor)) #endif .contentShape(Rectangle()) .onTapGesture { var intValue = Int(value.wrappedValue) ?? 10 intValue += 5 if intValue <= 0 { intValue = 5 } value.wrappedValue = String(intValue) } #endif } } } @ViewBuilder private var actionButtonToggles: some View { Group { Toggle("Share", isOn: $actionButtonShareEnabled) Toggle("Add to Playlist", isOn: $actionButtonAddToPlaylistEnabled) Toggle("Subscribe/Unsubscribe", isOn: $actionButtonSubscribeEnabled) Toggle("Settings", isOn: $actionButtonSettingsEnabled) Toggle("Fullscreen", isOn: $actionButtonFullScreenEnabled) Toggle("Picture in Picture", isOn: $actionButtonPipEnabled) } Group { #if os(iOS) Toggle("Lock orientation", isOn: $actionButtonLockOrientationEnabled) #endif Toggle("Restart", isOn: $actionButtonRestartEnabled) Toggle("Play next item", isOn: $actionButtonAdvanceToNextItemEnabled) Toggle("Music Mode", isOn: $actionButtonMusicModeEnabled) Toggle("Hide player", isOn: $actionButtonHideEnabled) Toggle("Close video", isOn: $actionButtonCloseEnabled) } } @ViewBuilder private var controlButtonToggles: some View { #if os(iOS) Toggle("Lock orientation", isOn: $playerControlsLockOrientationEnabled) #endif Toggle("Settings", isOn: $playerControlsSettingsEnabled) #if !os(tvOS) Toggle("Close", isOn: $playerControlsCloseEnabled) #endif Toggle("Restart", isOn: $playerControlsRestartEnabled) Toggle("Play next item", isOn: $playerControlsAdvanceToNextEnabled) Toggle("Playback Mode", isOn: $playerControlsPlaybackModeEnabled) #if !os(tvOS) Toggle("Music Mode", isOn: $playerControlsMusicModeEnabled) #endif } } struct PlayerControlsSettings_Previews: PreviewProvider { static var previews: some View { VStack(alignment: .leading) { PlayerControlsSettings() } .frame(minHeight: 800) } }