import Foundation import SwiftUI struct PlayerControlsView: View { let content: Content @Environment(\.navigationStyle) private var navigationStyle @EnvironmentObject private var model init(@ViewBuilder content: @escaping () -> Content) { self.content = content() } var body: some View { ZStack(alignment: .bottomLeading) { content #if !os(tvOS) .frame(minHeight: 0, maxHeight: .infinity) .padding(.bottom, 50) #endif #if !os(tvOS) controls #endif } } private var controls: some View { let controls = HStack { Button(action: { model.togglePlayer() }) { HStack { VStack(alignment: .leading, spacing: 3) { Text(model.currentVideo?.title ?? "Not playing") .font(.system(size: 14).bold()) .foregroundColor(model.currentItem.isNil ? .secondary : .accentColor) .lineLimit(1) if let video = model.currentVideo { Text(video.author) .fontWeight(.bold) .font(.system(size: 10)) .foregroundColor(.secondary) .lineLimit(1) } } .contextMenu { Button { model.closeCurrentItem() } label: { Label("Close Video", systemImage: "xmark.circle") .labelStyle(.automatic) } .disabled(model.currentItem.isNil) } Spacer() } .contentShape(Rectangle()) } .padding(.vertical, 20) ZStack(alignment: .bottom) { HStack { Group { if model.isPlaying { Button(action: { model.pause() }) { Label("Pause", systemImage: "pause.fill") } } else { Button(action: { model.play() }) { Label("Play", systemImage: "play.fill") } .disabled(model.player.currentItem.isNil) } } .font(.system(size: 30)) .frame(minWidth: 30) Button(action: { model.advanceToNextItem() }) { Label("Next", systemImage: "forward.fill") } .disabled(model.queue.isEmpty) } ProgressView(value: progressViewValue, total: progressViewTotal) .progressViewStyle(.linear) #if os(iOS) .offset(x: 0, y: 8) .frame(maxWidth: 60) #else .offset(x: 0, y: 15) .frame(maxWidth: 70) #endif } } .buttonStyle(.plain) .labelStyle(.iconOnly) .padding(.horizontal) .frame(minWidth: 0, maxWidth: .infinity, minHeight: 0, maxHeight: 55) .padding(.vertical, 0) .borderTop(height: 0.4, color: Color("ControlsBorderColor")) .borderBottom(height: navigationStyle == .sidebar ? 0 : 0.4, color: Color("ControlsBorderColor")) #if !os(tvOS) .onSwipeGesture(up: { model.show() }) #endif return Group { if #available(iOS 15.0, macOS 12.0, tvOS 15.0, *) { controls .background(Material.ultraThinMaterial) } else { controls #if os(macOS) .background(VisualEffectBlur(material: .hudWindow)) #elseif os(iOS) .background(VisualEffectBlur(blurStyle: .systemUltraThinMaterial)) #endif } } } private var progressViewValue: Double { [model.time?.seconds, model.videoDuration].compactMap { $0 }.min() ?? 0 } private var progressViewTotal: Double { model.videoDuration ?? 100 } } struct PlayerControlsView_Previews: PreviewProvider { static var previews: some View { PlayerControlsView { VStack { Spacer() Text("Hello") Spacer() } } .injectFixtureEnvironmentObjects() } }