# frozen_string_literal: true require 'uri' module UITest # Helper for setting up instances in UI tests. # Provides methods to navigate through Settings and add/verify instances. class InstanceSetup # Coordinates for iPhone 17 Pro (393pt width) # Settings gear button in Library toolbar (top-right) SETTINGS_BUTTON_COORDS = { x: 380, y: 70 }.freeze def initialize(axe) @axe = axe end # Check if Yattee Server instance exists by navigating to Sources # @param host [String] Host portion of the server URL # @return [Boolean] true if instance exists def yattee_server_exists?(host) navigate_to_sources exists = @axe.element_exists?("sources.row.yatteeServer.#{host}") close_settings exists end # Add a Yattee Server instance via Detect & Add flow # @param url [String] Full URL of the Yattee Server def add_yattee_server(url) navigate_to_sources # Tap Add Source button in toolbar (using coordinates - iOS 26 doesn't expose toolbar buttons in accessibility tree) # The button is in the top-right of the navigation bar at approximately (370, 105) @axe.tap_coordinates(x: 370, y: 105) sleep 0.8 # Wait for AddSourceView to appear wait_for_element('addSource.urlField') # Enter URL in text field @axe.tap_id('addSource.urlField') sleep 0.5 @axe.type(url) sleep 0.5 # Tap Detect & Add button @axe.tap_id('addSource.actionButton') sleep 0.5 # Wait for detection to complete # Use longer timeout for first detection (network cold start) result = wait_for_detection(timeout: 20) raise "Detection failed: #{result}" if result == :error # The sheet auto-dismisses on success # If we're already back on sources.view, no need to wait or close sleep 1.5 unless @axe.element_exists?('sources.view') # Close Settings (return to Library) close_settings end # Ensure Yattee Server instance exists (idempotent) # @param url [String] Full URL of the Yattee Server # @return [Boolean] true if instance was added, false if already existed def ensure_yattee_server(url) host = URI.parse(url).host if yattee_server_exists?(host) puts " Yattee Server instance already exists: #{host}" return false end puts " Adding Yattee Server instance: #{url}" add_yattee_server(url) true end # Remove Yattee Server instance if it exists, then add it fresh # @param url [String] Full URL of the Yattee Server def remove_and_add_yattee_server(url) host = URI.parse(url).host if yattee_server_exists?(host) puts " Removing existing Yattee Server instance: #{host}" remove_yattee_server(host) end puts " Adding Yattee Server instance: #{url}" add_yattee_server(url) end # Remove a Yattee Server instance by host # @param host [String] Host portion of the server URL def remove_yattee_server(host) remove_instance("sources.row.yatteeServer.#{host}", host) end # Check if Invidious instance exists by navigating to Sources # @param host [String] Host portion of the server URL # @return [Boolean] true if instance exists def invidious_exists?(host) navigate_to_sources exists = @axe.element_exists?("sources.row.invidious.#{host}") close_settings exists end # Add an Invidious instance via Detect & Add flow # @param url [String] Full URL of the Invidious instance def add_invidious(url) add_instance(url) end # Ensure Invidious instance exists (idempotent) # @param url [String] Full URL of the Invidious instance # @return [Boolean] true if instance was added, false if already existed def ensure_invidious(url) host = URI.parse(url).host if invidious_exists?(host) puts " Invidious instance already exists: #{host}" return false end puts " Adding Invidious instance: #{url}" add_invidious(url) true end # Remove Invidious instance if it exists, then add it fresh # @param url [String] Full URL of the Invidious instance def remove_and_add_invidious(url) host = URI.parse(url).host if invidious_exists?(host) puts " Removing existing Invidious instance: #{host}" remove_invidious(host) end puts " Adding Invidious instance: #{url}" add_invidious(url) end # Remove an Invidious instance by host # @param host [String] Host portion of the server URL def remove_invidious(host) remove_instance("sources.row.invidious.#{host}", host) end # Check if logged in to Invidious instance # @param host [String] Host portion of the server URL # @return [Boolean] true if logged in def invidious_logged_in?(host) navigate_to_sources # Tap on Invidious instance row to open EditSourceView # Due to iOS 26 accessibility issues, use coordinates from the element tap_first_element_with_id("sources.row.invidious.#{host}") sleep 0.8 # Check if "Log Out" is visible (indicates logged in) logged_in = @axe.text_visible?('Log Out') # Close the edit sheet close_edit_sheet logged_in end # Log in to Invidious instance # @param host [String] Host portion of the server URL # @return [Boolean] true if login succeeded def login_invidious(host) email = Config.invidious_email password = Config.invidious_password raise 'Invidious credentials not configured (set INVIDIOUS_EMAIL and INVIDIOUS_PASSWORD)' unless email && password navigate_to_sources # Tap on Invidious instance row to open EditSourceView # Due to iOS 26 accessibility issues, use coordinates from the element tap_first_element_with_id("sources.row.invidious.#{host}") sleep 0.8 # Wait for EditSourceView wait_for_element('editSource.view') # Tap Log in button @axe.tap_label('Log in to Account') sleep 0.8 # Wait for login sheet wait_for_element('instance.login.view') # Enter email/username @axe.tap_id('instance.login.usernameField') sleep 0.3 @axe.type(email) sleep 0.3 # Enter password @axe.tap_id('instance.login.passwordField') sleep 0.3 @axe.type(password) sleep 0.3 # Tap Sign In button @axe.tap_id('instance.login.submitButton') # Wait for login to complete (login sheet dismisses, back to edit view) start_time = Time.now dismiss_attempts = 0 loop do elapsed = (Time.now - start_time).round(1) # Check if login succeeded (logout button visible) if @axe.text_visible?('Log Out') puts " [#{elapsed}s] Found Log Out button" break end # Check for error if @axe.element_exists?('instance.login.error') puts ' Login failed with error' close_edit_sheet return false end # The iOS "Save Password?" dialog is a system dialog that blocks the accessibility tree # When it appears, the app's children become empty or show different content tree = @axe.describe_ui app_children = tree.is_a?(Array) ? tree.first&.dig('children') : nil app_has_no_children = app_children.nil? || app_children.empty? # Also check if we're stuck (not on login view, not on edit view with Log Out) has_login_view = find_first_element_with_id(tree, 'instance.login.view') # Detect password dialog: either empty children OR we're past the login view but don't see Log Out password_dialog_likely = app_has_no_children || (!has_login_view && !@axe.text_visible?('Log Out') && elapsed > 1.5) if password_dialog_likely && elapsed > 1.0 && dismiss_attempts < 20 puts " [#{elapsed}s] Password dialog likely blocking, attempting dismiss ##{dismiss_attempts + 1}..." # Try different approaches to dismiss the password save dialog # The iOS "Save Password?" dialog appears at bottom of screen # "Not Now" button is typically on the left side of the dialog case dismiss_attempts when 0 # Try "Not Now" button - bottom left area for iPhone 17 Pro (393pt width, 852pt height) @axe.tap_coordinates(x: 100, y: 750) when 1 # Slightly higher @axe.tap_coordinates(x: 100, y: 720) when 2 # Slightly to the right @axe.tap_coordinates(x: 130, y: 735) when 3 # Try more to the left @axe.tap_coordinates(x: 80, y: 740) when 4 # Try different vertical position @axe.tap_coordinates(x: 100, y: 700) when 5 # Try center-left @axe.tap_coordinates(x: 120, y: 710) when 6 # Try tapping outside the dialog area @axe.tap_coordinates(x: 200, y: 100) when 7 # Try swipe down to dismiss @axe.swipe(start_x: 200, start_y: 600, end_x: 200, end_y: 800, duration: 0.3) when 8 # Try Return key which might select default @axe.press_key(40) when 9 # Try more coordinates @axe.tap_coordinates(x: 90, y: 730) when 10 # Upper part of dialog @axe.tap_coordinates(x: 100, y: 680) when 11 # Try space key @axe.press_key(44) when 12 # More attempts at common positions @axe.tap_coordinates(x: 110, y: 725) when 13 # Tab key to move focus, then enter @axe.press_key(43) sleep 0.2 @axe.press_key(40) when 14 # Try ESC key @axe.press_key(41) when 15 # Try coordinates for larger dialog variant @axe.tap_coordinates(x: 100, y: 780) when 16 # Try far left @axe.tap_coordinates(x: 50, y: 740) when 17 # Try middle of screen @axe.tap_coordinates(x: 200, y: 740) when 18 # Swipe up @axe.swipe(start_x: 200, start_y: 750, end_x: 200, end_y: 400, duration: 0.3) when 19 # Final ESC attempt @axe.press_key(41) end dismiss_attempts += 1 sleep 0.5 next end if Time.now - start_time > 35 # Dump UI tree for debugging puts ' Login timed out - dumping UI tree:' puts tree.to_s[0..3000] raise 'Login timed out' end sleep 0.5 end puts ' Login succeeded' # Close edit sheet and return to Library # After successful login, we're on EditSourceView - need to go back to Sources # Try Back button first (for navigation-based sheets) begin @axe.tap_label('Back') sleep 0.5 rescue UITest::Axe::AxeError # Try swipe to go back (edge swipe from left) @axe.swipe(start_x: 0, start_y: 400, end_x: 200, end_y: 400, duration: 0.3) sleep 0.5 end # Now close the Settings sheet close_settings sleep 0.5 # Verify we're back on Library, attempt recovery if not unless @axe.text_visible?('Library') || @axe.element_exists?('library.card.playlists') dismiss_any_sheets sleep 0.5 end true end # Ensure logged in to Invidious (idempotent) # @param host [String] Host portion of the server URL # @return [Boolean] true if login was performed, false if already logged in def ensure_invidious_logged_in(host) if invidious_logged_in?(host) puts " Already logged in to Invidious: #{host}" return false end puts " Logging in to Invidious: #{host}" login_invidious(host) true end # Check if Piped instance exists by navigating to Sources # @param host [String] Host portion of the server URL # @return [Boolean] true if instance exists def piped_exists?(host) navigate_to_sources exists = @axe.element_exists?("sources.row.piped.#{host}") close_settings exists end # Add a Piped instance via Detect & Add flow # @param url [String] Full URL of the Piped instance def add_piped(url) add_instance(url) end # Ensure Piped instance exists (idempotent) # @param url [String] Full URL of the Piped instance # @return [Boolean] true if instance was added, false if already existed def ensure_piped(url) host = URI.parse(url).host if piped_exists?(host) puts " Piped instance already exists: #{host}" return false end puts " Adding Piped instance: #{url}" add_piped(url) true end # Remove Piped instance if it exists, then add it fresh # @param url [String] Full URL of the Piped instance def remove_and_add_piped(url) host = URI.parse(url).host if piped_exists?(host) puts " Removing existing Piped instance: #{host}" remove_piped(host) end puts " Adding Piped instance: #{url}" add_piped(url) end # Remove a Piped instance by host # @param host [String] Host portion of the server URL def remove_piped(host) remove_instance("sources.row.piped.#{host}", host) end # Check if logged in to Piped instance # @param host [String] Host portion of the server URL # @return [Boolean] true if logged in def piped_logged_in?(host) navigate_to_sources # Tap on Piped instance row to open EditSourceView # Due to iOS 26 accessibility issues, use coordinates from the element tap_first_element_with_id("sources.row.piped.#{host}") sleep 0.8 # Check if "Log Out" is visible (indicates logged in) logged_in = @axe.text_visible?('Log Out') # Close the edit sheet close_edit_sheet logged_in end # Log in to Piped instance # @param host [String] Host portion of the server URL # @return [Boolean] true if login succeeded def login_piped(host) username = Config.piped_username password = Config.piped_password raise 'Piped credentials not configured (set PIPED_USERNAME and PIPED_PASSWORD)' unless username && password navigate_to_sources # Tap on Piped instance row to open EditSourceView # Due to iOS 26 accessibility issues, use coordinates from the element tap_first_element_with_id("sources.row.piped.#{host}") sleep 0.8 # Wait for EditSourceView wait_for_element('editSource.view') # Tap Log in button @axe.tap_label('Log in to Account') sleep 0.8 # Wait for login sheet wait_for_element('instance.login.view') # Enter username (Piped uses username, not email) @axe.tap_id('instance.login.usernameField') sleep 0.3 @axe.type(username) sleep 0.3 # Enter password @axe.tap_id('instance.login.passwordField') sleep 0.3 @axe.type(password) sleep 0.3 # Tap Sign In button @axe.tap_id('instance.login.submitButton') # Wait for login to complete (login sheet dismisses, back to edit view) start_time = Time.now dismiss_attempts = 0 loop do elapsed = (Time.now - start_time).round(1) # Check if login succeeded (logout button visible) if @axe.text_visible?('Log Out') puts " [#{elapsed}s] Found Log Out button" break end # Check for error if @axe.element_exists?('instance.login.error') puts ' Login failed with error' close_edit_sheet return false end # The iOS "Save Password?" dialog is a system dialog that blocks the accessibility tree # When it appears, the app's children become empty or show different content tree = @axe.describe_ui app_children = tree.is_a?(Array) ? tree.first&.dig('children') : nil app_has_no_children = app_children.nil? || app_children.empty? # Also check if we're stuck (not on login view, not on edit view with Log Out) has_login_view = find_first_element_with_id(tree, 'instance.login.view') # Detect password dialog: either empty children OR we're past the login view but don't see Log Out password_dialog_likely = app_has_no_children || (!has_login_view && !@axe.text_visible?('Log Out') && elapsed > 1.5) if password_dialog_likely && elapsed > 1.0 && dismiss_attempts < 20 puts " [#{elapsed}s] Password dialog likely blocking, attempting dismiss ##{dismiss_attempts + 1}..." # Try different approaches to dismiss the password save dialog # The iOS "Save Password?" dialog appears at bottom of screen # "Not Now" button is typically on the left side of the dialog case dismiss_attempts when 0 # Try "Not Now" button - bottom left area for iPhone 17 Pro (393pt width, 852pt height) @axe.tap_coordinates(x: 100, y: 750) when 1 # Slightly higher @axe.tap_coordinates(x: 100, y: 720) when 2 # Slightly to the right @axe.tap_coordinates(x: 130, y: 735) when 3 # Try more to the left @axe.tap_coordinates(x: 80, y: 740) when 4 # Try different vertical position @axe.tap_coordinates(x: 100, y: 700) when 5 # Try center-left @axe.tap_coordinates(x: 120, y: 710) when 6 # Try tapping outside the dialog area @axe.tap_coordinates(x: 200, y: 100) when 7 # Try swipe down to dismiss @axe.swipe(start_x: 200, start_y: 600, end_x: 200, end_y: 800, duration: 0.3) when 8 # Try Return key which might select default @axe.press_key(40) when 9 # Try more coordinates @axe.tap_coordinates(x: 90, y: 730) when 10 # Upper part of dialog @axe.tap_coordinates(x: 100, y: 680) when 11 # Try space key @axe.press_key(44) when 12 # More attempts at common positions @axe.tap_coordinates(x: 110, y: 725) when 13 # Tab key to move focus, then enter @axe.press_key(43) sleep 0.2 @axe.press_key(40) when 14 # Try ESC key @axe.press_key(41) when 15 # Try coordinates for larger dialog variant @axe.tap_coordinates(x: 100, y: 780) when 16 # Try far left @axe.tap_coordinates(x: 50, y: 740) when 17 # Try middle of screen @axe.tap_coordinates(x: 200, y: 740) when 18 # Swipe up @axe.swipe(start_x: 200, start_y: 750, end_x: 200, end_y: 400, duration: 0.3) when 19 # Final ESC attempt @axe.press_key(41) end dismiss_attempts += 1 sleep 0.5 next end if Time.now - start_time > 35 # Dump UI tree for debugging puts ' Login timed out - dumping UI tree:' puts tree.to_s[0..3000] raise 'Login timed out' end sleep 0.5 end puts ' Login succeeded' # Close edit sheet and return to Library # After successful login, we're on EditSourceView - need to go back to Sources # Try Back button first (for navigation-based sheets) begin @axe.tap_label('Back') sleep 0.5 rescue UITest::Axe::AxeError # Try swipe to go back (edge swipe from left) @axe.swipe(start_x: 0, start_y: 400, end_x: 200, end_y: 400, duration: 0.3) sleep 0.5 end # Now close the Settings sheet close_settings sleep 0.5 # Verify we're back on Library, attempt recovery if not unless @axe.text_visible?('Library') || @axe.element_exists?('library.card.playlists') dismiss_any_sheets sleep 0.5 end true end # Ensure logged in to Piped (idempotent) # @param host [String] Host portion of the server URL # @return [Boolean] true if login was performed, false if already logged in def ensure_piped_logged_in(host) if piped_logged_in?(host) puts " Already logged in to Piped: #{host}" return false end puts " Logging in to Piped: #{host}" login_piped(host) true end private # Close edit source sheet and return to sources list def close_edit_sheet # Try Cancel button first begin @axe.tap_label('Cancel') sleep 0.5 return if @axe.element_exists?('sources.view') rescue UITest::Axe::AxeError # Not found end # Try swipe down @axe.swipe(start_x: 200, start_y: 300, end_x: 200, end_y: 700, duration: 0.3) sleep 0.5 end # Tap the first element matching an accessibility identifier # iOS 26 sometimes returns multiple elements with the same ID (e.g., row children) # This finds the first one and taps its center coordinates # @param identifier [String] The accessibility identifier to find def tap_first_element_with_id(identifier) tree = @axe.describe_ui element = find_first_element_with_id(tree, identifier) raise UITest::Axe::AxeError, "No element found with id '#{identifier}'" unless element frame = element['frame'] x = frame['x'] + (frame['width'] / 2) y = frame['y'] + (frame['height'] / 2) @axe.tap_coordinates(x: x, y: y) end # Recursively find the first element with a matching AXUniqueId # @param node [Hash, Array] Current node in the tree # @param identifier [String] The identifier to match # @return [Hash, nil] The element or nil if not found def find_first_element_with_id(node, identifier) case node when Hash return node if node['AXUniqueId'] == identifier node.each_value do |value| result = find_first_element_with_id(value, identifier) return result if result end when Array node.each do |item| result = find_first_element_with_id(item, identifier) return result if result end end nil end # Generic method to add an instance via Detect & Add flow # @param url [String] Full URL of the instance def add_instance(url) navigate_to_sources # Tap Add Source button in toolbar (using coordinates - iOS 26 doesn't expose toolbar buttons in accessibility tree) # The button is in the top-right of the navigation bar at approximately (370, 105) @axe.tap_coordinates(x: 370, y: 105) sleep 0.8 # Wait for AddSourceView to appear wait_for_element('addSource.urlField') # Enter URL in text field @axe.tap_id('addSource.urlField') sleep 0.5 @axe.type(url) sleep 0.5 # Tap Detect & Add button @axe.tap_id('addSource.actionButton') sleep 0.5 # Wait for detection to complete # Use longer timeout for first detection (network cold start) result = wait_for_detection(timeout: 20) raise "Detection failed: #{result}" if result == :error # The sheet auto-dismisses on success # If we're already back on sources.view, no need to wait or close sleep 1.5 unless @axe.element_exists?('sources.view') # Close Settings (return to Library) close_settings end # Generic method to remove an instance by row ID # @param row_id [String] Full accessibility identifier for the row # @param host [String] Host name for logging # @return [Boolean] true if removed, false if not found def remove_instance(row_id, host) navigate_to_sources # Verify the row exists unless @axe.element_exists?(row_id) puts " Instance not found: #{host}" close_settings return false end # Swipe left on the row to reveal delete button # First, find approximate position of the row (middle of screen, adjust as needed) @axe.swipe(start_x: 350, start_y: 200, end_x: 50, end_y: 200, duration: 0.3) sleep 0.3 # Tap the Delete button that appears begin @axe.tap_label('Delete') sleep 0.5 rescue UITest::Axe::AxeError # Try tapping by coordinates if label doesn't work @axe.tap_coordinates(x: 370, y: 200) sleep 0.5 end # Close Settings close_settings true end # Navigate from Library to Settings > Sources def navigate_to_sources # Ensure we're on Library tab ensure_on_library # Tap Settings button using accessibility identifier @axe.tap_id('library.settingsButton') sleep 1 # Wait for Settings view wait_for_element('settings.view') # Tap Sources row @axe.tap_id('settings.row.sources') sleep 0.5 # Wait for Sources list view wait_for_element('sources.view') end # Ensure we're on the Library tab def ensure_on_library # Check for Library navigation title (text, since inlineLarge has no AXUniqueId) or a library card return if @axe.text_visible?('Library') || @axe.element_exists?('library.card.playlists') # Try to dismiss any sheets/modals dismiss_any_sheets # Final check - use a longer timeout wait_for_library end # Try various methods to dismiss sheets/modals def dismiss_any_sheets # Try Done button by ID begin @axe.tap_id('settings.doneButton') sleep 0.5 return if @axe.text_visible?('Library') || @axe.element_exists?('library.card.playlists') rescue UITest::Axe::AxeError # Not found end # Try Done by label begin @axe.tap_label('Done') sleep 0.5 return if @axe.text_visible?('Library') || @axe.element_exists?('library.card.playlists') rescue UITest::Axe::AxeError # Not found end # Try swipe down to dismiss @axe.swipe(start_x: 200, start_y: 300, end_x: 200, end_y: 700, duration: 0.3) sleep 0.5 return if @axe.text_visible?('Library') || @axe.element_exists?('library.card.playlists') # Last resort: home button @axe.home_button sleep 1 end # Wait for Library view to appear def wait_for_library(timeout: Config.element_timeout) start_time = Time.now loop do # Check for Library title (text, since inlineLarge has no AXUniqueId) or a library card return true if @axe.text_visible?('Library') || @axe.element_exists?('library.card.playlists') raise "Library not found after #{timeout} seconds" if Time.now - start_time > timeout sleep 0.3 end end # Close Settings sheet - handles navigation back from sub-views def close_settings # Try swipe down to dismiss the sheet (most reliable) @axe.swipe(start_x: 200, start_y: 300, end_x: 200, end_y: 700, duration: 0.3) sleep 0.5 return if @axe.text_visible?('Library') || @axe.element_exists?('library.card.playlists') # Try Done button by ID begin @axe.tap_id('settings.doneButton') sleep 0.5 return rescue UITest::Axe::AxeError # Not found end # Try Done by label begin @axe.tap_label('Done') sleep 0.5 rescue UITest::Axe::AxeError # Not found end end # Wait for detection to complete # @param timeout [Integer] Timeout in seconds (default: 20 for network operations) # @return [Symbol] :success or :error def wait_for_detection(timeout: 20) start_time = Time.now loop do # Check for success (detected type shown) if @axe.element_exists?('addSource.detectedType') puts " Detection succeeded after #{(Time.now - start_time).round(1)}s" return :success end # Check for error if @axe.element_exists?('addSource.detectionError') puts " Detection failed with error after #{(Time.now - start_time).round(1)}s" return :error end # Check if the AddSourceView sheet was auto-dismissed after successful detection # This happens when the instance is added - the sheet closes automatically if @axe.element_exists?('sources.view') && !@axe.element_exists?('addSource.urlField') puts " Detection succeeded (sheet auto-dismissed) after #{(Time.now - start_time).round(1)}s" return :success end # Check for timeout elapsed = Time.now - start_time raise "Detection timed out after #{timeout} seconds" if elapsed > timeout sleep 0.5 end end # Wait for an element to appear # @param identifier [String] Accessibility identifier # @param timeout [Integer] Timeout in seconds def wait_for_element(identifier, timeout: Config.element_timeout) start_time = Time.now loop do return true if @axe.element_exists?(identifier) raise "Element '#{identifier}' not found after #{timeout} seconds" if Time.now - start_time > timeout sleep 0.3 end end end end