import Defaults import SwiftUI struct Seek: View { #if os(iOS) @Environment(\.verticalSizeClass) private var verticalSizeClass #endif @EnvironmentObject private var controls @EnvironmentObject private var model @State private var dismissTimer: Timer? @State private var isSeeking = false private var updateThrottle = Throttle(interval: 2) @Default(.playerControlsLayout) private var regularPlayerControlsLayout @Default(.fullScreenPlayerControlsLayout) private var fullScreenPlayerControlsLayout var body: some View { Button(action: model.restoreTime) { VStack(spacing: 2) { ProgressBar(value: progress) .frame(maxHeight: 5) timeline if isSeeking { Divider() gestureSeekTime .foregroundColor(.secondary) .font(.system(size: playerControlsLayout.chapterFontSize).monospacedDigit()) .frame(height: playerControlsLayout.chapterFontSize + 5) if let chapter = projectedChapter { Divider() Text(chapter.title) .multilineTextAlignment(.center) .font(.system(size: playerControlsLayout.chapterFontSize)) } if let segment = projectedSegment { Text(SponsorBlockAPI.categoryDescription(segment.category) ?? "Sponsor") .font(.system(size: playerControlsLayout.segmentFontSize)) .foregroundColor(Color("AppRedColor")) } } else { if !model.restoreSeekTime.isNil { Divider() Label(model.restoreSeekPlaybackTime, systemImage: "arrow.counterclockwise") .foregroundColor(.secondary) .font(.system(size: playerControlsLayout.chapterFontSize).monospacedDigit()) .frame(height: playerControlsLayout.chapterFontSize + 5) } Group { switch model.lastSeekType { case let .segmentSkip(category): Divider() Text(SponsorBlockAPI.categoryDescription(category) ?? "Sponsor") .font(.system(size: playerControlsLayout.segmentFontSize)) .foregroundColor(Color("AppRedColor")) default: EmptyView() } } } } #if os(tvOS) .frame(minWidth: 250, minHeight: 100) .padding(10) #endif .frame(maxWidth: playerControlsLayout.seekOSDWidth) .padding(2) .modifier(ControlBackgroundModifier()) .clipShape(RoundedRectangle(cornerRadius: 3)) .foregroundColor(.primary) } #if os(tvOS) .fixedSize() .buttonStyle(.card) #else .buttonStyle(.plain) #endif .opacity(visible || YatteeApp.isForPreviews ? 1 : 0) .onChange(of: model.lastSeekTime) { _ in isSeeking = false dismissTimer?.invalidate() dismissTimer = Delay.by(3) { withAnimation(.easeIn(duration: 0.1)) { model.seekOSDDismissed = true } } if model.seekOSDDismissed { withAnimation(.easeIn(duration: 0.1)) { self.model.seekOSDDismissed = false } } } .onChange(of: model.gestureSeek) { newValue in let newIsSeekingValue = isSeeking || model.gestureSeek != 0 if !isSeeking, newIsSeekingValue { model.onSeekGestureStart() } isSeeking = newIsSeekingValue guard newValue != 0 else { return } updateThrottle.execute { model.player.backend.getTimeUpdates() model.player.backend.updateControls() } dismissTimer?.invalidate() if model.seekOSDDismissed { withAnimation(.easeIn(duration: 0.1)) { self.model.seekOSDDismissed = false } } } } var timeline: some View { let text = model.gestureSeek != 0 && model.lastSeekTime.isNil ? "\(model.gestureSeekDestinationPlaybackTime)/\(model.durationPlaybackTime)" : "\(model.lastSeekPlaybackTime)/\(model.durationPlaybackTime)" return Text(text) .fontWeight(.bold) .font(.system(size: playerControlsLayout.projectedTimeFontSize).monospacedDigit()) } var gestureSeekTime: some View { var seek = model.gestureSeekDestinationTime - model.currentTime.seconds if seek > 0 { seek = min(seek, model.duration.seconds - model.currentTime.seconds) } else { seek = min(seek, model.currentTime.seconds) } let timeText = abs(seek) .formattedAsPlaybackTime(allowZero: true, forceHours: model.forceHours) ?? "" return Label( timeText, systemImage: seek >= 0 ? "goforward.plus" : "gobackward.minus" ) } var visible: Bool { guard !(model.lastSeekTime.isNil && !isSeeking) else { return false } if let type = model.lastSeekType, !type.presentable { return false } return !controls.presentingControls && !controls.presentingOverlays && !model.seekOSDDismissed } var progress: Double { if isSeeking { return model.gestureSeekDestinationTime / model.duration.seconds } guard model.duration.seconds.isFinite, model.duration.seconds > 0 else { return 0 } guard let seekTime = model.lastSeekTime else { return model.currentTime.seconds / model.duration.seconds } return seekTime.seconds / model.duration.seconds } var projectedChapter: Chapter? { (model.player?.currentVideo?.chapters ?? []).last { $0.start <= model.gestureSeekDestinationTime } } var projectedSegment: Segment? { (model.player?.sponsorBlock.segments ?? []).first { $0.timeInSegment(.secondsInDefaultTimescale(model.gestureSeekDestinationTime)) } } var playerControlsLayout: PlayerControlsLayout { fullScreenLayout ? fullScreenPlayerControlsLayout : regularPlayerControlsLayout } var fullScreenLayout: Bool { guard let player = model.player else { return false } #if os(iOS) return player.playingFullScreen || verticalSizeClass == .compact #else return player.playingFullScreen #endif } } struct Seek_Previews: PreviewProvider { static var previews: some View { Seek() .environmentObject(PlayerTimeModel()) } }