import AVKit import Foundation final class PiPDelegate: NSObject, AVPictureInPictureControllerDelegate { var player: PlayerModel! func pictureInPictureController( _: AVPictureInPictureController, failedToStartPictureInPictureWithError error: Error ) { print(error.localizedDescription) } func pictureInPictureControllerWillStartPictureInPicture(_: AVPictureInPictureController) {} func pictureInPictureControllerDidStartPictureInPicture(_: AVPictureInPictureController) { player?.playingInPictureInPicture = true player?.avPlayerBackend.startPictureInPictureOnPlay = false } func pictureInPictureControllerDidStopPictureInPicture(_: AVPictureInPictureController) { if player?.avPlayerBackend.switchToMPVOnPipClose ?? false { DispatchQueue.main.async { [weak player] in player?.avPlayerBackend.switchToMPVOnPipClose = false player?.saveTime { [weak player] in player?.changeActiveBackend(from: .appleAVPlayer, to: .mpv) } } } player?.playingInPictureInPicture = false } func pictureInPictureControllerWillStopPictureInPicture(_: AVPictureInPictureController) {} func pictureInPictureController( _: AVPictureInPictureController, restoreUserInterfaceForPictureInPictureStopWithCompletionHandler completionHandler: @escaping (Bool) -> Void ) { player?.show() DispatchQueue.main.asyncAfter(deadline: .now() + 0.3) { completionHandler(true) } } }