Commit Graph

4 Commits

Author SHA1 Message Date
Arkadiusz Fal
1370f68c37 Rework details panel settings: pinned info, per-orientation visibility, section defaults
Pages list
- Info is pinned first and always enabled in every layout: normalized
  pages force it to the front and enabled (older presets self-correct),
  disabling it is a no-op, and any move that would displace it snaps
  back. The iOS/macOS list renders it outside the reorderable ForEach
  (no drag handle, nothing drops above it) and the editors hide its
  enabled toggle; tvOS also hides its move buttons. The "at least one
  page must stay enabled" guard and its strings are gone since Info
  always counts.
- iPhone never renders queue or comments as pages, so its Sections list
  hides them (PanelSettings.hiddenSettingsPageTypes). Reordering goes
  through moveVisiblePages, which keeps hidden entries in their stored
  slots. Comments get their own group on the Details Panel screen
  (pill mode + avatars) and the overlay hosts pass the avatars flag.

Default visibility
- "When Player Opens" is now configured per orientation
  (portraitDefaultVisibility / landscapeDefaultVisibility). The legacy
  single value is still decoded and seeds both until set individually;
  presets that never set it default to portrait Visible, landscape
  Hidden. macOS shows one picker (no portrait layout).
- "Remember Last" no longer leaks across orientations: separate
  remembered flags, written by the portrait toggles and by the wide and
  corner layouts respectively, with the old shared flag read once as a
  fallback. The corner layout seeded from the portrait resolution
  before; it now uses landscape.

Section options (iOS inline-sections hosts)
- Chapters and Related editors gain "Expanded by Default" (on by
  default). The Info editor gains a Description group with "Expanded by
  Default" (off) and a "Collapsed Lines" stepper (1–10, default 3).
  Applied when the panel appears and on each video change.
- Expanding a collapsed section scrolls its header to the top of the
  panel: PanelPageScrollView can hand its scroll proxy to page content
  and each inline section is wrapped in one anchored container.
- The portrait panel's bottom fade sized its touch blocker from a stale
  "expanded comments pill" answer that ignored collapse on scroll, so a
  collapsed section header (the last item) sat under it and could not
  be tapped. The predicate now tracks the pill's actual collapse state.
2026-09-26 23:50:30 +02:00
Arkadiusz Fal
5af052b428 Jump panel pages to the top and clear stale chapters when the video changes
Tapping a related video kept the panel scrolled where it was, so the new
title was out of view, and the chapters section kept showing the previous
video's chapters until the new ones resolved.

The scroll config now carries the video identity and the shared page
scroll view scrolls to the top (without animation, resetting the reported
offset) whenever it changes. PlayerState.setCurrentVideo clears chapters
on a video id change, alongside comments and storyboards.
2026-09-25 21:44:43 +02:00
Arkadiusz Fal
bfbb729a8c Align side column page content and tabs with the grabber inset
The corner layout side column puts a 12pt resize grabber strip before the
panel, and every page then added the standard 16pt horizontal padding, so
content sat ~28pt from the left edge but 16pt from the right.

Add a PanelHorizontalInsets environment value with a panelHorizontalPadding()
modifier that the info, comments, related and chapters pages use instead of
.padding(.horizontal). The side column trims the leading inset by the grabber
width so content is 16pt from the column's outer edge on both sides; other
hosts keep the defaults. Queue and tracks are List-backed and get the same
leading delta as a scroll content margin. The page bar follows the same insets
so the first pill lines up with the content.
2026-09-24 22:01:01 +02:00
Arkadiusz Fal
d5285b2b83 Add unified page-based details panel on existing layouts
Phase 1 of the player panels redesign:

- New PanelSettings model (pages, regions, layout mode, default
  visibility) stored as an optional field on PlayerControlsLayout with
  an effectivePanelSettings accessor; lenient Codable so future page
  types and settings payloads never corrupt saved presets.
- New Views/Player/Panels content engine: PlayerPanelContentView
  renders a page bar plus the selected page (info, comments, related,
  chapters, queue, tracks), with runtime hiding of empty pages.
- PortraitDetailsPanel and FloatingDetailsPanel now host the shared
  content instead of their duplicated info bodies; drag machinery,
  pills, and fades are untouched.
- Comments list extracted into CommentsListContent shared by the
  overlay and the comments page; comments pill routes to the comments
  page (expanding the portrait panel) when the page is enabled, and
  falls back to the overlay when it is not.
- Tracks page embeds QualitySelectorView via a new isEmbedded mode.
- Deleted the unused video info bodies in ExpandedPlayerSheet+VideoInfo
  and the dead PlayerInfoTab model.
2026-09-21 23:20:45 +02:00