MPVOpenGLLayer called fatalError() when CGLChoosePixelFormat failed for
both the 10-bit and 8-bit (kCGLPFAAccelerated) formats, killing the app at
launch on machines without a usable GPU such as virtual machines.
Add a non-accelerated software pixel format as a last resort and make the
whole OpenGL init path failable: createPixelFormat/createContext return nil
(with an error log) instead of aborting, MPVOpenGLLayer.init becomes init?,
and MPVOGLView holds an optional layer, throwing openGLSetupFailed from
setup(with:) when OpenGL is unavailable. That error is already handled by
MPVBackend.setupMPVAsync, so the app now launches cleanly and only logs that
video playback is unavailable.
Surface audio-delay (±10/±100 ms) and video-sync-mode controls behind an
"A/V Sync" navigation row in Advanced settings rather than inline, keeping the
Advanced page uncluttered. Audio delay applies live to the running MPV
instance; sync mode takes effect on next playback.
Lets the Apple TV switch its HDMI output to match the playing video's
frame rate and dynamic range via AVDisplayManager.preferredDisplayCriteria,
driven from MPV's container-fps and video-params/gamma. Two opt-in toggles
(default off) live under Playback → Display on tvOS; both are no-ops on
other platforms. Anchor an AVKit class symbol so the linker keeps AVKit
linked — Swift only autolinks AVFoundation here, and without AVKit the
UIWindow.avDisplayManager category isn't loaded at runtime.
Subscribe to mpv log messages and capture END_FILE error code/string so
load failures bubble up specific causes (HTTP 404/403, DNS failure,
demuxer errors) instead of a generic 10s timeout.