This commit resolves multiple build errors caused by using APIs that
require newer OS versions than the deployment targets (macOS 11.0 and
tvOS 15.0).
macOS fixes:
- Add missing init(frame:) initializer to PlayerLayerView
- Add availability checks for textSelection modifier (macOS 12.0+)
- Add availability checks for AttributedString (macOS 12.0+)
- Add availability checks for listStyle.inset(alternatesRowBackgrounds:) (macOS 12.0+)
- Add availability checks for focusScope modifier (macOS 12.0+)
- Correct listRowSeparator availability from macOS 12.0 to 13.0
tvOS fixes:
- Use older onChange(of:) signature compatible with tvOS 15.0
- Add availability check for Menu with primaryAction (tvOS 17.0+)
All changes include appropriate fallbacks for older OS versions to
maintain backward compatibility.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
This commit addresses multiple SwiftUI performance bottlenecks identified
through code analysis, focusing on view rendering efficiency, list
performance, and memory usage optimization.
Key improvements:
- HomeView: Optimize async task management using structured concurrency
with async let to handle multiple Defaults updates in a single task
- VideoCell: Remove GeometryReader from VideoCellThumbnail to eliminate
layout thrashing; change @ObservedObject to computed property for shared
ThumbnailsModel
- ThumbnailView: Cache URL extension computation in init() instead of
recalculating on every body evaluation
- FavoriteItemView: Replace filter().prefix() with early-exit loop and
capacity reservation for significant performance gain on large lists
- ContentItemView: Optimize FetchRequest creation with direct predicate
construction only for video items, empty predicate for others
- VideoPlayerView: Fix playerSize didSet trigger by moving
updateSidebarQueue() calls to explicit onChange/onAppear handlers
- FeedView: Replace .unique() with Set-based deduplication for O(n)
performance and reduced allocations
- VerticalCells: Remove expensive sorting on every redraw; items should
be pre-sorted from source
These optimizations follow SwiftUI best practices by minimizing expensive
computations in view bodies, caching computed values, using efficient data
structures, and avoiding unnecessary redraws and layout passes.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>