Commit Graph

7 Commits

Author SHA1 Message Date
Arkadiusz Fal
e7458ba629 Move comments pill mode into the comments page settings
The pill mode now lives on CommentsPageSettings and is edited in the
comments page editor instead of a standalone settings section. The
legacy value on PlayerPillSettings is kept for decoding old presets
and migrated by effectivePanelSettings. Comments are loaded when
either the comments page is enabled or the pill is not disabled.
2026-09-23 22:45:38 +02:00
Arkadiusz Fal
d5285b2b83 Add unified page-based details panel on existing layouts
Phase 1 of the player panels redesign:

- New PanelSettings model (pages, regions, layout mode, default
  visibility) stored as an optional field on PlayerControlsLayout with
  an effectivePanelSettings accessor; lenient Codable so future page
  types and settings payloads never corrupt saved presets.
- New Views/Player/Panels content engine: PlayerPanelContentView
  renders a page bar plus the selected page (info, comments, related,
  chapters, queue, tracks), with runtime hiding of empty pages.
- PortraitDetailsPanel and FloatingDetailsPanel now host the shared
  content instead of their duplicated info bodies; drag machinery,
  pills, and fades are untouched.
- Comments list extracted into CommentsListContent shared by the
  overlay and the comments page; comments pill routes to the comments
  page (expanding the portrait panel) when the page is enabled, and
  falls back to the overlay when it is not.
- Tracks page embeds QualitySelectorView via a new isEmbedded mode.
- Deleted the unused video info bodies in ExpandedPlayerSheet+VideoInfo
  and the dead PlayerInfoTab model.
2026-09-21 23:20:45 +02:00
Arkadiusz Fal
8bb6137417 Lay groundwork for the player panels redesign
Phase 0 of the panels redesign, extraction only, no behavior changes:

- Unify comments loading on PlayerState: loadComments/loadMoreComments
  become the single loader, used by both the player sheet preload and
  the comments overlay (which previously had its own duplicate copy).
- Extract PanelResizeGrabber from FloatingDetailsPanel into the new
  Views/Player/Panels/ directory.
- Extract the shared queue list from QueueManagementSheet into
  QueueListView plus QueuePlaybackActions, reused by the tvOS panel.
- Remove the no-op wideLayoutPanelAlignment accessor from the settings
  view model; the player reads the panel side from SettingsManager, so
  the preset field was dead. The Codable field stays so old presets
  decode.
2026-09-21 23:04:42 +02:00
Arkadiusz Fal
b47888fe04 Add custom accent color with system color picker
Add a Custom swatch to the appearance settings accent color grid,
backed by a hex value stored in settings (synced via iCloud like the
rest). iOS uses the native ColorPicker wheel; macOS uses a circular
swatch that opens NSColorPanel, since the SwiftUI color well looks out
of place among the circles. All accent consumers now read the resolved
color through SettingsManager.resolvedAccentColor.

The indigo preset is retired from the grid but kept in the enum, so
users who selected it keep their color until they pick another one.

Claude-Session: https://claude.ai/code/session_0154KH8RAVAvm6iVanhmoW8o
2026-07-04 23:57:59 +02:00
Arkadiusz Fal
5f00f4934c Fix player dismiss gesture stuck after panel dismiss with comments expanded
Reset isCommentsExpanded and commentsFrame on the NavigationCoordinator
directly when the portrait panel is dismissed, since PortraitDetailsPanel
owns its own @State that doesn't sync back through .onChange during dismiss.
Also track comments overlay frame via GeometryReader so the dismiss gesture
can allow swipes outside the comments area instead of blanket-blocking.
2026-04-18 20:37:25 +02:00
Arkadiusz Fal
11a8c79e21 Refactor views 2026-04-18 20:37:25 +02:00
Arkadiusz Fal
100df744d9 Yattee v2 rewrite 2026-04-18 20:37:24 +02:00