Commit Graph

6 Commits

Author SHA1 Message Date
Arkadiusz Fal
4210b0ab05 Simplify the wide-layout details panel: floating-only on iPhone, side as a preset setting
iPhone landscape now uses the floating panel only, always on the right;
the pin and side-toggle buttons on the grabber are gone and the pinned
setting resolves to false on phone.

iPad and macOS default to the pinned side-by-side layout, keep the pin
button to switch to floating, and pick the panel side in the preset's
panel settings instead of an on-screen arrow. The pinned state persists
as a layout preference: closing the player or the hidden default
visibility no longer resets it.

Removes PanelAlignmentButton, the global floatingDetailsPanelSide setting
and its key, FloatingPanelSide.opposite, and the legacy
wideLayoutPanelAlignment preset field.
2026-09-26 22:48:11 +02:00
Arkadiusz Fal
c33d66ca1f Keep the landscape panel in place while Notification Center is open
WideScreenPlayerLayout looked up safe area insets and window bounds only
from a foregroundActive scene. Notification Center and Control Center move
the scene to foregroundInactive, so the lookup failed, insets dropped to
zero and the panel and video jumped to the screen edge. Fall back to an
inactive foreground scene (and then any scene) before giving up.
2026-09-26 21:00:18 +02:00
Arkadiusz Fal
c33d125553 Add details panel preset settings UI and default visibility
Phase 2 of the player panels redesign:

- New "Details Panel" screen in Player Controls settings: page
  reorder/enable list with per-page editor (info element toggles),
  and a default panel visibility picker (hidden/visible/remember).
- PlayerControlsSettingsViewModel gains panelSettings bindings with
  the usual debounced-save flow; the last enabled page cannot be
  disabled.
- Built-in presets bumped to v9 with explicit default panelSettings.
- The preset's default visibility now drives the wide-layout panel
  on player open and on entering landscape, replacing the hard
  hidden resets; "remember" restores the new detailsPanelLastVisible
  setting recorded on user toggles. Applied once per expanded player
  session (flag on NavigationCoordinator survives re-mounts).
- WideScreenPlayerLayout picks up external visibility writes so the
  async-loaded default reaches the mounted layout.
- Unit tests for PanelSettings Codable compatibility (round-trip,
  old JSON, unknown page types/discriminators/enum values); removed
  stale PlayerInfoTab tests left from Phase 1.
2026-09-21 23:25:10 +02:00
Arkadiusz Fal
d5285b2b83 Add unified page-based details panel on existing layouts
Phase 1 of the player panels redesign:

- New PanelSettings model (pages, regions, layout mode, default
  visibility) stored as an optional field on PlayerControlsLayout with
  an effectivePanelSettings accessor; lenient Codable so future page
  types and settings payloads never corrupt saved presets.
- New Views/Player/Panels content engine: PlayerPanelContentView
  renders a page bar plus the selected page (info, comments, related,
  chapters, queue, tracks), with runtime hiding of empty pages.
- PortraitDetailsPanel and FloatingDetailsPanel now host the shared
  content instead of their duplicated info bodies; drag machinery,
  pills, and fades are untouched.
- Comments list extracted into CommentsListContent shared by the
  overlay and the comments page; comments pill routes to the comments
  page (expanding the portrait panel) when the page is enabled, and
  falls back to the overlay when it is not.
- Tracks page embeds QualitySelectorView via a new isEmbedded mode.
- Deleted the unused video info bodies in ExpandedPlayerSheet+VideoInfo
  and the dead PlayerInfoTab model.
2026-09-21 23:20:45 +02:00
Arkadiusz Fal
11a8c79e21 Refactor views 2026-04-18 20:37:25 +02:00
Arkadiusz Fal
100df744d9 Yattee v2 rewrite 2026-04-18 20:37:24 +02:00