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Update MPV headers
This commit is contained in:
parent
41fb021b64
commit
fa8f5d1bf7
118
Vendor/mpv/include/client.h
vendored
118
Vendor/mpv/include/client.h
vendored
@ -141,7 +141,15 @@ extern "C" {
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* - In certain cases, mpv may start sub processes (such as with the ytdl
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* wrapper script).
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* - Using UNIX IPC (off by default) will override the SIGPIPE signal handler,
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* and set it to SIG_IGN.
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* and set it to SIG_IGN. Some invocations of the "subprocess" command will
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* also do that.
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* - mpv will reseed the legacy C random number generator by calling srand() at
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* some random point once.
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* - mpv may start sub processes, so overriding SIGCHLD, or waiting on all PIDs
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* (such as calling wait()) by the parent process or any other library within
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* the process must be avoided. libmpv itself only waits for its own PIDs.
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* - If anything in the process registers signal handlers, they must set the
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* SA_RESTART flag. Otherwise you WILL get random failures on signals.
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*
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* Encoding of filenames
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* ---------------------
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@ -227,7 +235,7 @@ extern "C" {
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* relational operators (<, >, <=, >=).
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*/
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#define MPV_MAKE_VERSION(major, minor) (((major) << 16) | (minor) | 0UL)
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#define MPV_CLIENT_API_VERSION MPV_MAKE_VERSION(1, 107)
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#define MPV_CLIENT_API_VERSION MPV_MAKE_VERSION(1, 109)
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/**
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* The API user is allowed to "#define MPV_ENABLE_DEPRECATED 0" before
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@ -386,6 +394,23 @@ void mpv_free(void *data);
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*/
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const char *mpv_client_name(mpv_handle *ctx);
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/**
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* Return the ID of this client handle. Every client has its own unique ID. This
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* ID is never reused by the core, even if the mpv_handle at hand gets destroyed
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* and new handles get allocated.
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*
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* IDs are never 0 or negative.
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*
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* Some mpv APIs (not necessarily all) accept a name in the form "@<id>" in
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* addition of the proper mpv_client_name(), where "<id>" is the ID in decimal
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* form (e.g. "@123"). For example, the "script-message-to" command takes the
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* client name as first argument, but also accepts the client ID formatted in
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* this manner.
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*
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* @return The client ID.
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*/
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int64_t mpv_client_id(mpv_handle *ctx);
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/**
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* Create a new mpv instance and an associated client API handle to control
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* the mpv instance. This instance is in a pre-initialized state,
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@ -643,7 +668,9 @@ int64_t mpv_get_time_us(mpv_handle *ctx);
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*/
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typedef enum mpv_format {
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/**
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* Invalid. Sometimes used for empty values.
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* Invalid. Sometimes used for empty values. This is always defined to 0,
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* so a normal 0-init of mpv_format (or e.g. mpv_node) is guaranteed to set
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* this it to MPV_FORMAT_NONE (which makes some things saner as consequence).
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*/
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MPV_FORMAT_NONE = 0,
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/**
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@ -760,8 +787,7 @@ typedef enum mpv_format {
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MPV_FORMAT_NODE_MAP = 8,
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/**
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* A raw, untyped byte array. Only used only with mpv_node, and only in
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* some very special situations. (Currently, only for the screenshot-raw
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* command.)
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* some very specific situations. (Some commands use it.)
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*/
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MPV_FORMAT_BYTE_ARRAY = 9
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} mpv_format;
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@ -1006,6 +1032,11 @@ int mpv_command_string(mpv_handle *ctx, const char *args);
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* error code set if running the command failed. For commands that
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* return data, the data is put into mpv_event_command.result.
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*
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* The only case when you do not receive an event is when the function call
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* itself fails. This happens only if parsing the command itself (or otherwise
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* validating it) fails, i.e. the return code of the API call is not 0 or
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* positive.
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*
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* Safe to be called from mpv render API threads.
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*
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* @param reply_userdata the value mpv_event.reply_userdata of the reply will
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@ -1287,6 +1318,7 @@ typedef enum mpv_event_id {
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MPV_EVENT_COMMAND_REPLY = 5,
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/**
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* Notification before playback start of a file (before the file is loaded).
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* See also mpv_event and mpv_event_start_file.
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*/
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MPV_EVENT_START_FILE = 6,
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/**
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@ -1318,15 +1350,19 @@ typedef enum mpv_event_id {
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* and might be removed in the far future.
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*/
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MPV_EVENT_TRACK_SWITCHED = 10,
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#endif
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/**
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* Idle mode was entered. In this mode, no file is played, and the playback
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* core waits for new commands. (The command line player normally quits
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* instead of entering idle mode, unless --idle was specified. If mpv
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* was started with mpv_create(), idle mode is enabled by default.)
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*
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* @deprecated This is equivalent to using mpv_observe_property() on the
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* "idle-active" property. The event is redundant, and might be
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* removed in the far future. As a further warning, this event
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* is not necessarily sent at the right point anymore (at the
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* start of the program), while the property behaves correctly.
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*/
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MPV_EVENT_IDLE = 11,
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#if MPV_ENABLE_DEPRECATED
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/**
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* Playback was paused. This indicates the user pause state.
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*
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@ -1419,9 +1455,9 @@ typedef enum mpv_event_id {
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MPV_EVENT_SEEK = 20,
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/**
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* There was a discontinuity of some sort (like a seek), and playback
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* was reinitialized. Usually happens after seeking, or ordered chapter
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* segment switches. The main purpose is allowing the client to detect
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* when a seek request is finished.
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* was reinitialized. Usually happens on start of playback and after
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* seeking. The main purpose is allowing the client to detect when a seek
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* request is finished.
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*/
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MPV_EVENT_PLAYBACK_RESTART = 21,
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/**
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@ -1581,6 +1617,14 @@ typedef enum mpv_end_file_reason {
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MPV_END_FILE_REASON_REDIRECT = 5,
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} mpv_end_file_reason;
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/// Since API version 1.108.
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typedef struct mpv_event_start_file {
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/**
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* Playlist entry ID of the file being loaded now.
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*/
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int64_t playlist_entry_id;
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} mpv_event_start_file;
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typedef struct mpv_event_end_file {
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/**
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* Corresponds to the values in enum mpv_end_file_reason (the "int" type
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@ -1596,6 +1640,34 @@ typedef struct mpv_event_end_file {
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* Since API version 1.9.
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*/
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int error;
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/**
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* Playlist entry ID of the file that was being played or attempted to be
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* played. This has the same value as the playlist_entry_id field in the
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* corresponding mpv_event_start_file event.
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* Since API version 1.108.
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*/
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int64_t playlist_entry_id;
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/**
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* If loading ended, because the playlist entry to be played was for example
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* a playlist, and the current playlist entry is replaced with a number of
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* other entries. This may happen at least with MPV_END_FILE_REASON_REDIRECT
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* (other event types may use this for similar but different purposes in the
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* future). In this case, playlist_insert_id will be set to the playlist
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* entry ID of the first inserted entry, and playlist_insert_num_entries to
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* the total number of inserted playlist entries. Note this in this specific
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* case, the ID of the last inserted entry is playlist_insert_id+num-1.
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* Beware that depending on circumstances, you may observe the new playlist
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* entries before seeing the event (e.g. reading the "playlist" property or
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* getting a property change notification before receiving the event).
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* Since API version 1.108.
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*/
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int64_t playlist_insert_id;
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/**
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* See playlist_insert_id. Only non-0 if playlist_insert_id is valid. Never
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* negative.
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* Since API version 1.108.
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*/
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int playlist_insert_num_entries;
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} mpv_event_end_file;
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#if MPV_ENABLE_DEPRECATED
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@ -1675,6 +1747,7 @@ typedef struct mpv_event {
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* MPV_EVENT_PROPERTY_CHANGE: mpv_event_property*
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* MPV_EVENT_LOG_MESSAGE: mpv_event_log_message*
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* MPV_EVENT_CLIENT_MESSAGE: mpv_event_client_message*
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* MPV_EVENT_START_FILE: mpv_event_start_file* (since v1.108)
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* MPV_EVENT_END_FILE: mpv_event_end_file*
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* MPV_EVENT_HOOK: mpv_event_hook*
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* MPV_EVENT_COMMAND_REPLY* mpv_event_command*
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@ -1686,6 +1759,31 @@ typedef struct mpv_event {
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void *data;
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} mpv_event;
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/**
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* Convert the given src event to a mpv_node, and set *dst to the result. *dst
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* is set to a MPV_FORMAT_NODE_MAP, with fields for corresponding mpv_event and
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* mpv_event.data/mpv_event_* fields.
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*
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* The exact details are not completely documented out of laziness. A start
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* is located in the "Events" section of the manpage.
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*
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* *dst may point to newly allocated memory, or pointers in mpv_event. You must
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* copy the entire mpv_node if you want to reference it after mpv_event becomes
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* invalid (such as making a new mpv_wait_event() call, or destroying the
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* mpv_handle from which it was returned). Call mpv_free_node_contents() to free
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* any memory allocations made by this API function.
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*
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* Safe to be called from mpv render API threads.
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*
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* @param dst Target. This is not read and fully overwritten. Must be released
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* with mpv_free_node_contents(). Do not write to pointers returned
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* by it. (On error, this may be left as an empty node.)
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* @param src The source event. Not modified (it's not const due to the author's
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* prejudice of the C version of const).
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* @return error code (MPV_ERROR_NOMEM only, if at all)
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*/
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int mpv_event_to_node(mpv_node *dst, mpv_event *src);
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/**
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* Enable or disable the given event.
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*
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112
Vendor/mpv/include/render.h
vendored
112
Vendor/mpv/include/render.h
vendored
@ -50,6 +50,7 @@ extern "C" {
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* ------------------
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*
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* OpenGL: via MPV_RENDER_API_TYPE_OPENGL, see render_gl.h header.
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* Software: via MPV_RENDER_API_TYPE_SW, see section "Software renderer"
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*
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* Threading
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* ---------
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@ -120,6 +121,40 @@ extern "C" {
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*
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* You must free the context with mpv_render_context_free() before the mpv core
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* is destroyed. If this doesn't happen, undefined behavior will result.
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*
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* Software renderer
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* -----------------
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*
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* MPV_RENDER_API_TYPE_SW provides an extremely simple (but slow) renderer to
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* memory surfaces. You probably don't want to use this. Use other render API
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* types, or other methods of video embedding.
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*
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* Use mpv_render_context_create() with MPV_RENDER_PARAM_API_TYPE set to
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* MPV_RENDER_API_TYPE_SW.
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*
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* Call mpv_render_context_render() with various MPV_RENDER_PARAM_SW_* fields
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* to render the video frame to an in-memory surface. The following fields are
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* required: MPV_RENDER_PARAM_SW_SIZE, MPV_RENDER_PARAM_SW_FORMAT,
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* MPV_RENDER_PARAM_SW_STRIDE, MPV_RENDER_PARAM_SW_POINTER.
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*
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* This method of rendering is very slow, because everything, including color
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* conversion, scaling, and OSD rendering, is done on the CPU, single-threaded.
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* In particular, large video or display sizes, as well as presence of OSD or
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* subtitles can make it too slow for realtime. As with other software rendering
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* VOs, setting "sw-fast" may help. Enabling or disabling zimg may help,
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* depending on the platform.
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*
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* In addition, certain multimedia job creation measures like HDR may not work
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* properly, and will have to be manually handled by for example inserting
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* filters.
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*
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* This API is not really suitable to extract individual frames from video etc.
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* (basically non-playback uses) - there are better libraries for this. It can
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* be used this way, but it may be clunky and tricky.
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*
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* Further notes:
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* - MPV_RENDER_PARAM_FLIP_Y is currently ignored (unsupported)
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* - MPV_RENDER_PARAM_DEPTH is ignored (meaningless)
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*/
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/**
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@ -312,6 +347,80 @@ typedef enum mpv_render_param_type {
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* Type : struct mpv_opengl_drm_params_v2*
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*/
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MPV_RENDER_PARAM_DRM_DISPLAY_V2 = 16,
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/**
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* MPV_RENDER_API_TYPE_SW only: rendering target surface size, mandatory.
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* Valid for MPV_RENDER_API_TYPE_SW & mpv_render_context_render().
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* Type: int[2] (e.g.: int s[2] = {w, h}; param.data = &s[0];)
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*
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* The video frame is transformed as with other VOs. Typically, this means
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* the video gets scaled and black bars are added if the video size or
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* aspect ratio mismatches with the target size.
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*/
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MPV_RENDER_PARAM_SW_SIZE = 17,
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/**
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* MPV_RENDER_API_TYPE_SW only: rendering target surface pixel format,
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* mandatory.
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* Valid for MPV_RENDER_API_TYPE_SW & mpv_render_context_render().
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* Type: char* (e.g.: char *f = "rgb0"; param.data = f;)
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*
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* Valid values are:
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* "rgb0", "bgr0", "0bgr", "0rgb"
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* 4 bytes per pixel RGB, 1 byte (8 bit) per component, component bytes
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* with increasing address from left to right (e.g. "rgb0" has r at
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* address 0), the "0" component contains uninitialized garbage (often
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* the value 0, but not necessarily; the bad naming is inherited from
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* FFmpeg)
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* Pixel alignment size: 4 bytes
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* "rgb24"
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* 3 bytes per pixel RGB. This is strongly discouraged because it is
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* very slow.
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* Pixel alignment size: 1 bytes
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* other
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* The API may accept other pixel formats, using mpv internal format
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* names, as long as it's internally marked as RGB, has exactly 1
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* plane, and is supported as conversion output. It is not a good idea
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* to rely on any of these. Their semantics and handling could change.
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*/
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MPV_RENDER_PARAM_SW_FORMAT = 18,
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/**
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* MPV_RENDER_API_TYPE_SW only: rendering target surface bytes per line,
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* mandatory.
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* Valid for MPV_RENDER_API_TYPE_SW & mpv_render_context_render().
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* Type: size_t*
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*
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* This is the number of bytes between a pixel (x, y) and (x, y + 1) on the
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* target surface. It must be a multiple of the pixel size, and have space
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* for the surface width as specified by MPV_RENDER_PARAM_SW_SIZE.
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*
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* Both stride and pointer value should be a multiple of 64 to facilitate
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* fast SIMD operation. Lower alignment might trigger slower code paths,
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* and in the worst case, will copy the entire target frame. If mpv is built
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* with zimg (and zimg is not disabled), the performance impact might be
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* less.
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* In either cases, the pointer and stride must be aligned at least to the
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* pixel alignment size. Otherwise, crashes and undefined behavior is
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* possible on platforms which do not support unaligned accesses (either
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* through normal memory access or aligned SIMD memory access instructions).
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*/
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MPV_RENDER_PARAM_SW_STRIDE = 19,
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/*
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* MPV_RENDER_API_TYPE_SW only: rendering target surface pixel data pointer,
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* mandatory.
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* Valid for MPV_RENDER_API_TYPE_SW & mpv_render_context_render().
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* Type: void*
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*
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* This points to the first pixel at the left/top corner (0, 0). In
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* particular, each line y starts at (pointer + stride * y). Upon rendering,
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* all data between pointer and (pointer + stride * h) is overwritten.
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* Whether the padding between (w, y) and (0, y + 1) is overwritten is left
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* unspecified (it should not be, but unfortunately some scaler backends
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* will do it anyway). It is assumed that even the padding after the last
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* line (starting at bytepos(w, h) until (pointer + stride * h)) is
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* writable.
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*
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* See MPV_RENDER_PARAM_SW_STRIDE for alignment requirements.
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*/
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MPV_RENDER_PARAM_SW_POINTER = 20,
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} mpv_render_param_type;
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/**
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@ -354,7 +463,10 @@ typedef struct mpv_render_param {
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/**
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* Predefined values for MPV_RENDER_PARAM_API_TYPE.
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*/
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// See render_gl.h
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#define MPV_RENDER_API_TYPE_OPENGL "opengl"
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// See section "Software renderer"
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#define MPV_RENDER_API_TYPE_SW "sw"
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/**
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* Flags used in mpv_render_frame_info.flags. Each value represents a bit in it.
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