mirror of
https://github.com/yattee/yattee.git
synced 2025-08-05 02:04:07 +00:00
@@ -5,7 +5,7 @@ import SwiftUI
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#if os(iOS)
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struct AppleAVPlayerView: UIViewRepresentable {
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func makeUIView(context _: Context) -> some UIView {
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PlayerLayerView(frame: .zero)
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PlayerLayerView()
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}
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func updateUIView(_: UIViewType, context _: Context) {}
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@@ -13,6 +13,7 @@ struct PlayerControls: View {
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#if os(iOS)
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@Environment(\.verticalSizeClass) private var verticalSizeClass
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@ObservedObject private var safeAreaModel = SafeAreaModel.shared
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#elseif os(tvOS)
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enum Field: Hashable {
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case seekOSD
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@@ -229,7 +230,7 @@ struct PlayerControls: View {
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guard player.playerSize.height.isFinite else { return 200 }
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var inset = 0.0
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#if os(iOS)
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inset = SafeArea.insets.bottom
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inset = safeAreaModel.safeArea.bottom
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#endif
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return [player.playerSize.height - inset, 500].min()!
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}
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@@ -5,6 +5,7 @@ struct PlayerBackendView: View {
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@Environment(\.verticalSizeClass) private var verticalSizeClass
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#endif
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@ObservedObject private var player = PlayerModel.shared
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@ObservedObject private var safeAreaModel = SafeAreaModel.shared
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var body: some View {
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ZStack(alignment: .top) {
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@@ -55,19 +56,17 @@ struct PlayerBackendView: View {
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guard player.playingFullScreen else { return 0 }
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if UIDevice.current.userInterfaceIdiom != .pad {
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return verticalSizeClass == .compact ? SafeArea.insets.top : 0
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return verticalSizeClass == .compact ? safeAreaModel.safeArea.top : 0
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} else {
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return SafeArea.insets.top.isZero ? SafeArea.insets.bottom : SafeArea.insets.top
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return safeAreaModel.safeArea.top.isZero ? safeAreaModel.safeArea.bottom : safeAreaModel.safeArea.top
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}
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}
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var controlsBottomPadding: Double {
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guard player.playingFullScreen else { return 0 }
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if UIDevice.current.userInterfaceIdiom != .pad {
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return player.playingFullScreen && verticalSizeClass == .compact ? SafeArea.insets.bottom : 0
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return player.playingFullScreen || verticalSizeClass == .compact ? safeAreaModel.safeArea.bottom : 0
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} else {
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return player.playingFullScreen ? SafeArea.insets.bottom : 0
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return player.playingFullScreen ? safeAreaModel.safeArea.bottom : 0
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}
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}
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#endif
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@@ -1,77 +0,0 @@
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import Defaults
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import Foundation
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import SwiftUI
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extension VideoPlayerView {
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func configureOrientationUpdatesBasedOnAccelerometer() {
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let currentOrientation = OrientationTracker.shared.currentInterfaceOrientation
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if currentOrientation.isLandscape,
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Defaults[.enterFullscreenInLandscape],
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!Defaults[.honorSystemOrientationLock],
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!player.playingFullScreen,
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!player.currentItem.isNil,
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player.lockedOrientation.isNil || player.lockedOrientation!.contains(.landscape),
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!player.playingInPictureInPicture,
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player.presentingPlayer
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{
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DispatchQueue.main.async {
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player.controls.presentingControls = false
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player.enterFullScreen(showControls: false)
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}
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player.onPresentPlayer.append {
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Orientation.lockOrientation(.allButUpsideDown, andRotateTo: currentOrientation)
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}
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}
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orientationObserver = NotificationCenter.default.addObserver(
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forName: OrientationTracker.deviceOrientationChangedNotification,
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object: nil,
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queue: .main
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) { _ in
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guard !Defaults[.honorSystemOrientationLock],
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player.presentingPlayer,
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!player.playingInPictureInPicture,
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player.lockedOrientation.isNil
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else {
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return
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}
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let orientation = OrientationTracker.shared.currentInterfaceOrientation
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guard lastOrientation != orientation else {
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return
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}
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lastOrientation = orientation
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DispatchQueue.main.async {
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guard Defaults[.enterFullscreenInLandscape],
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player.presentingPlayer
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else {
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return
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}
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orientationDebouncer.callback = {
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DispatchQueue.main.async {
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if orientation.isLandscape {
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player.controls.presentingControls = false
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player.enterFullScreen(showControls: false)
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Orientation.lockOrientation(OrientationTracker.shared.currentInterfaceOrientationMask, andRotateTo: orientation)
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} else {
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player.exitFullScreen(showControls: false)
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Orientation.lockOrientation(.allButUpsideDown, andRotateTo: .portrait)
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}
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}
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}
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orientationDebouncer.call()
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}
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}
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}
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func stopOrientationUpdates() {
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guard let observer = orientationObserver else { return }
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NotificationCenter.default.removeObserver(observer)
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}
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}
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@@ -37,10 +37,8 @@ struct VideoPlayerView: View {
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#if os(iOS)
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@Environment(\.verticalSizeClass) private var verticalSizeClass
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@State internal var orientation = UIInterfaceOrientation.portrait
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@State internal var lastOrientation: UIInterfaceOrientation?
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@State internal var orientationDebouncer = Debouncer(.milliseconds(300))
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@ObservedObject private var safeAreaModel = SafeAreaModel.shared
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private var orientationModel = OrientationModel.shared
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#elseif os(macOS)
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var hoverThrottle = Throttle(interval: 0.5)
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var mouseLocation: CGPoint { NSEvent.mouseLocation }
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@@ -52,7 +50,6 @@ struct VideoPlayerView: View {
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@State internal var isHorizontalDrag = false
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@State internal var isVerticalDrag = false
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@State internal var viewDragOffset = Self.hiddenOffset
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@State internal var orientationObserver: Any?
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#endif
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@ObservedObject internal var player = PlayerModel.shared
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@@ -101,13 +98,12 @@ struct VideoPlayerView: View {
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return GeometryReader { geometry in
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HStack(spacing: 0) {
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content
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.ignoresSafeArea(.all, edges: .bottom)
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.frame(height: playerHeight.isNil ? nil : Double(playerHeight!))
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.onAppear {
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playerSize = geometry.size
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}
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}
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#if os(iOS)
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.padding(.bottom, fullScreenPlayer ? 0.0001 : geometry.safeAreaInsets.bottom)
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#endif
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.onChange(of: geometry.size) { _ in
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self.playerSize = geometry.size
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}
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@@ -115,8 +111,6 @@ struct VideoPlayerView: View {
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player.backend.setNeedsDrawing(!value)
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}
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#if os(iOS)
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.frame(width: playerWidth.isNil ? nil : Double(playerWidth!), height: playerHeight.isNil ? nil : Double(playerHeight!))
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.ignoresSafeArea(.all, edges: .bottom)
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.onChange(of: player.presentingPlayer) { newValue in
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if newValue {
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viewDragOffset = 0
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@@ -131,7 +125,7 @@ struct VideoPlayerView: View {
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viewDragOffset = 0
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Delay.by(0.2) {
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configureOrientationUpdatesBasedOnAccelerometer()
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orientationModel.configureOrientationUpdatesBasedOnAccelerometer()
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if let orientationMask = player.lockedOrientation {
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Orientation.lockOrientation(
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@@ -149,7 +143,7 @@ struct VideoPlayerView: View {
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} else {
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Orientation.lockOrientation(.allButUpsideDown)
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}
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stopOrientationUpdates()
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orientationModel.stopOrientationUpdates()
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player.controls.hideOverlays()
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}
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.onReceive(NotificationCenter.default.publisher(for: UIDevice.orientationDidChangeNotification)) { _ in
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@@ -258,13 +252,10 @@ struct VideoPlayerView: View {
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dragGestureState && !isHorizontalDrag ? dragGestureOffset.height : viewDragOffset
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}
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var playerWidth: Double? {
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fullScreenPlayer ? (UIScreen.main.bounds.size.width - SafeArea.insets.left - SafeArea.insets.right) : nil
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}
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var playerHeight: Double? {
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let lockedPortrait = player.lockedOrientation?.contains(.portrait) ?? false
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return fullScreenPlayer ? UIScreen.main.bounds.size.height - (OrientationTracker.shared.currentInterfaceOrientation.isPortrait || lockedPortrait ? (SafeArea.insets.top + SafeArea.insets.bottom) : 0) : nil
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let isPortrait = OrientationTracker.shared.currentInterfaceOrientation.isPortrait || lockedPortrait
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return fullScreenPlayer ? UIScreen.main.bounds.size.height - (isPortrait ? safeAreaModel.safeArea.top + safeAreaModel.safeArea.bottom : 0) : nil
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}
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#endif
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@@ -282,22 +273,20 @@ struct VideoPlayerView: View {
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.ignoresSafeArea()
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#else
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GeometryReader { geometry in
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ZStack {
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player.playerBackendView
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}
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.modifier(
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VideoPlayerSizeModifier(
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geometry: geometry,
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aspectRatio: player.aspectRatio,
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fullScreen: fullScreenPlayer
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player.playerBackendView
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.modifier(
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VideoPlayerSizeModifier(
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geometry: geometry,
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aspectRatio: player.aspectRatio,
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fullScreen: fullScreenPlayer
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)
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)
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)
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.frame(maxWidth: fullScreenPlayer ? .infinity : nil, maxHeight: fullScreenPlayer ? .infinity : nil)
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.onHover { hovering in
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hoveringPlayer = hovering
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hovering ? player.controls.show() : player.controls.hide()
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}
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.gesture(player.controls.presentingOverlays ? nil : playerDragGesture)
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.onHover { hovering in
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hoveringPlayer = hovering
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hovering ? player.controls.show() : player.controls.hide()
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}
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.gesture(player.controls.presentingOverlays ? nil : playerDragGesture)
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#if os(macOS)
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.onAppear(perform: {
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NSEvent.addLocalMonitorForEvents(matching: [.mouseMoved]) {
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@@ -338,6 +327,7 @@ struct VideoPlayerView: View {
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}
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#endif
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}
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.background(BackgroundBlackView().edgesIgnoringSafeArea(.all))
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.background(((colorScheme == .dark || fullScreenPlayer) ? Color.black : Color.white).edgesIgnoringSafeArea(.all))
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#if os(macOS)
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.frame(minWidth: 650)
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@@ -489,3 +479,16 @@ struct VideoPlayerView_Previews: PreviewProvider {
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}
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}
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}
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struct BackgroundBlackView: UIViewRepresentable {
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func makeUIView(context _: Context) -> UIView {
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let view = UIView()
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DispatchQueue.main.async {
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view.superview?.superview?.backgroundColor = .black
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view.superview?.superview?.layer.removeAllAnimations()
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}
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return view
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}
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func updateUIView(_: UIView, context _: Context) {}
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}
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Reference in New Issue
Block a user