Model improvements

This commit is contained in:
Arkadiusz Fal
2022-09-02 01:05:31 +02:00
parent 7b48041165
commit f607e6e276
23 changed files with 194 additions and 270 deletions

View File

@@ -16,15 +16,7 @@ struct Buffering: View {
@Default(.fullScreenPlayerControlsLayout) private var fullScreenPlayerControlsLayout
var playerControlsLayout: PlayerControlsLayout {
fullScreenLayout ? fullScreenPlayerControlsLayout : regularPlayerControlsLayout
}
var fullScreenLayout: Bool {
#if os(iOS)
player.playingFullScreen || verticalSizeClass == .compact
#else
player.playingFullScreen
#endif
player.playingFullScreen ? fullScreenPlayerControlsLayout : regularPlayerControlsLayout
}
var body: some View {

View File

@@ -1,16 +1,11 @@
import SwiftUI
struct NetworkState: View {
@EnvironmentObject<PlayerModel> private var player
@EnvironmentObject<NetworkStateModel> private var model
var body: some View {
Buffering(state: model.fullStateText)
.opacity(visible ? 1 : 0)
}
var visible: Bool {
player.isPlaying && ((player.activeBackend == .mpv && model.pausedForCache) || player.isSeeking)
.opacity(model.osdVisible ? 1 : 0)
}
}

View File

@@ -15,68 +15,77 @@ struct Seek: View {
@Default(.fullScreenPlayerControlsLayout) private var fullScreenPlayerControlsLayout
var body: some View {
Button(action: model.restoreTime) {
VStack(spacing: playerControlsLayout.osdSpacing) {
ProgressBar(value: model.progress)
.frame(maxHeight: playerControlsLayout.osdProgressBarHeight)
Group {
#if os(tvOS)
content
.shadow(radius: 3)
#else
Button(action: model.restoreTime) { content }
.buttonStyle(.plain)
#endif
}
.opacity(visible || YatteeApp.isForPreviews ? 1 : 0)
}
timeline
var content: some View {
VStack(spacing: playerControlsLayout.osdSpacing) {
ProgressBar(value: model.progress)
.frame(maxHeight: playerControlsLayout.osdProgressBarHeight)
if model.isSeeking {
timeline
if model.isSeeking {
Divider()
gestureSeekTime
.foregroundColor(.secondary)
.font(.system(size: playerControlsLayout.chapterFontSize).monospacedDigit())
.frame(height: playerControlsLayout.chapterFontSize + 5)
if let chapter = projectedChapter {
Divider()
gestureSeekTime
.foregroundColor(.secondary)
.font(.system(size: playerControlsLayout.chapterFontSize).monospacedDigit())
.frame(height: playerControlsLayout.chapterFontSize + 5)
if let chapter = projectedChapter {
Text(chapter.title)
.multilineTextAlignment(.center)
.font(.system(size: playerControlsLayout.chapterFontSize))
.fixedSize(horizontal: false, vertical: true)
}
if let segment = projectedSegment {
Text(SponsorBlockAPI.categoryDescription(segment.category) ?? "Sponsor")
.font(.system(size: playerControlsLayout.segmentFontSize))
.foregroundColor(Color("AppRedColor"))
}
} else {
#if !os(tvOS)
if !model.restoreSeekTime.isNil {
Divider()
Text(chapter.title)
.multilineTextAlignment(.center)
.font(.system(size: playerControlsLayout.chapterFontSize))
.fixedSize(horizontal: false, vertical: true)
Label(model.restoreSeekPlaybackTime, systemImage: "arrow.counterclockwise")
.foregroundColor(.secondary)
.font(.system(size: playerControlsLayout.chapterFontSize).monospacedDigit())
.frame(height: playerControlsLayout.chapterFontSize + 5)
}
if let segment = projectedSegment {
Text(SponsorBlockAPI.categoryDescription(segment.category) ?? "Sponsor")
#endif
Group {
switch model.lastSeekType {
case let .segmentSkip(category):
Divider()
Text(SponsorBlockAPI.categoryDescription(category) ?? "Sponsor")
.font(.system(size: playerControlsLayout.segmentFontSize))
.foregroundColor(Color("AppRedColor"))
}
} else {
#if !os(tvOS)
if !model.restoreSeekTime.isNil {
Divider()
Label(model.restoreSeekPlaybackTime, systemImage: "arrow.counterclockwise")
.foregroundColor(.secondary)
.font(.system(size: playerControlsLayout.chapterFontSize).monospacedDigit())
.frame(height: playerControlsLayout.chapterFontSize + 5)
}
#endif
Group {
switch model.lastSeekType {
case let .segmentSkip(category):
Divider()
Text(SponsorBlockAPI.categoryDescription(category) ?? "Sponsor")
.font(.system(size: playerControlsLayout.segmentFontSize))
.foregroundColor(Color("AppRedColor"))
default:
EmptyView()
}
default:
EmptyView()
}
}
}
.frame(maxWidth: playerControlsLayout.seekOSDWidth)
#if os(tvOS)
.padding(30)
#else
.padding(2)
.modifier(ControlBackgroundModifier())
.clipShape(RoundedRectangle(cornerRadius: 3))
#endif
.foregroundColor(.primary)
}
.buttonStyle(.plain)
.opacity(visible || YatteeApp.isForPreviews ? 1 : 0)
.frame(maxWidth: playerControlsLayout.seekOSDWidth)
#if os(tvOS)
.padding(30)
#else
.padding(2)
.modifier(ControlBackgroundModifier())
.clipShape(RoundedRectangle(cornerRadius: 3))
#endif
.foregroundColor(.primary)
}
var timeline: some View {
@@ -121,16 +130,7 @@ struct Seek: View {
}
var playerControlsLayout: PlayerControlsLayout {
fullScreenLayout ? fullScreenPlayerControlsLayout : regularPlayerControlsLayout
}
var fullScreenLayout: Bool {
guard let player = model.player else { return false }
#if os(iOS)
return player.playingFullScreen || verticalSizeClass == .compact
#else
return player.playingFullScreen
#endif
(model.player?.playingFullScreen ?? false) ? fullScreenPlayerControlsLayout : regularPlayerControlsLayout
}
}