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Model improvements
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@@ -45,6 +45,8 @@ final class PlayerModel: ObservableObject {
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}
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}
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static var shared: PlayerModel!
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static let availableRates: [Float] = [0.5, 0.67, 0.8, 1, 1.25, 1.5, 2]
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let logger = Logger(label: "stream.yattee.app")
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