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Merge pull request #786 from stonerl/simplified-fullscreen-and-orientation
iOS: Simplified fullscreen and orientation
This commit is contained in:
@@ -93,12 +93,9 @@ extension Defaults.Keys {
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static let enableReturnYouTubeDislike = Key<Bool>("enableReturnYouTubeDislike", default: false)
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#if os(iOS)
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static let honorSystemOrientationLock = Key<Bool>("honorSystemOrientationLock", default: true)
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static let isOrientationLocked = Key<Bool>("isOrientationLocked", default: Constants.isIPhone)
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static let enterFullscreenInLandscape = Key<Bool>("enterFullscreenInLandscape", default: Constants.isIPhone)
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static let rotateToLandscapeOnEnterFullScreen = Key<FullScreenRotationSetting>(
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"rotateToLandscapeOnEnterFullScreen",
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default: Constants.isIPhone ? .landscapeRight : .disabled
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)
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static let rotateToLandscapeOnEnterFullScreen = Key<FullScreenRotationSetting>("rotateToLandscapeOnEnterFullScreen", default: .landscapeRight)
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#endif
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static let closePiPOnNavigation = Key<Bool>("closePiPOnNavigation", default: false)
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@@ -613,26 +610,19 @@ enum PlayerTapGestureAction: String, CaseIterable, Defaults.Serializable {
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}
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enum FullScreenRotationSetting: String, CaseIterable, Defaults.Serializable {
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case disabled
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case landscapeLeft
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case landscapeRight
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#if os(iOS)
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var interaceOrientation: UIInterfaceOrientation {
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var interfaceOrientation: UIInterfaceOrientation {
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switch self {
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case .landscapeLeft:
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return .landscapeLeft
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case .landscapeRight:
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return .landscapeRight
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default:
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return .portrait
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}
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}
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#endif
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var isRotating: Bool {
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self != .disabled
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}
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}
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struct WidgetSettings: Defaults.Serializable {
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@@ -17,12 +17,11 @@ import SwiftUI
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#if os(iOS)
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func playerViewController(_: AVPlayerViewController, willBeginFullScreenPresentationWithAnimationCoordinator _: UIViewControllerTransitionCoordinator) {
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guard rotateToLandscapeOnEnterFullScreen.isRotating else { return }
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if PlayerModel.shared.currentVideoIsLandscape {
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let delay = PlayerModel.shared.activeBackend == .appleAVPlayer && avPlayerUsesSystemControls ? 0.8 : 0
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// not sure why but first rotation call is ignore so doing rotate to same orientation first
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Delay.by(delay) {
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let orientation = OrientationTracker.shared.currentDeviceOrientation.isLandscape ? OrientationTracker.shared.currentInterfaceOrientation : self.rotateToLandscapeOnEnterFullScreen.interaceOrientation
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let orientation = OrientationTracker.shared.currentDeviceOrientation.isLandscape ? OrientationTracker.shared.currentInterfaceOrientation : self.rotateToLandscapeOnEnterFullScreen.interfaceOrientation
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Orientation.lockOrientation(.allButUpsideDown, andRotateTo: OrientationTracker.shared.currentInterfaceOrientation)
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Orientation.lockOrientation(.allButUpsideDown, andRotateTo: orientation)
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}
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@@ -37,8 +36,6 @@ import SwiftUI
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}
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if !context.isCancelled {
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#if os(iOS)
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self.player.lockedOrientation = nil
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if Constants.isIPhone {
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Orientation.lockOrientation(.allButUpsideDown, andRotateTo: .portrait)
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}
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@@ -393,7 +393,7 @@ struct PlayerControls: View {
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#if os(iOS)
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private var lockOrientationButton: some View {
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button("Lock Rotation", systemImage: player.lockOrientationImage, active: !player.lockedOrientation.isNil, action: player.lockOrientationAction)
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button("Lock Rotation", systemImage: player.lockOrientationImage, active: player.isOrientationLocked, action: player.lockOrientationAction)
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}
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#endif
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@@ -64,11 +64,7 @@ extension VideoPlayerView {
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// Toggle fullscreen on upward drag only when not disabled
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if verticalDrag < -50 {
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if player.playingFullScreen {
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player.exitFullScreen(showControls: false)
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} else {
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player.enterFullScreen()
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}
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player.toggleFullScreenAction()
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disableGestureTemporarily()
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return
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}
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@@ -158,7 +158,7 @@ struct VideoActions: View {
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actionButton("PiP", systemImage: player.pipImage, active: player.playingInPictureInPicture, action: player.togglePiPAction)
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#if os(iOS)
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case .lockOrientation:
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actionButton("Lock", systemImage: player.lockOrientationImage, active: player.lockedOrientation != nil, action: player.lockOrientationAction)
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actionButton("Lock", systemImage: player.lockOrientationImage, active: player.isOrientationLocked, action: player.lockOrientationAction)
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#endif
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case .restart:
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actionButton("Replay", systemImage: "backward.end.fill", action: player.replayAction)
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@@ -111,9 +111,6 @@ struct VideoPlayerView: View {
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.onChange(of: geometry.size) { _ in
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self.playerSize = geometry.size
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}
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.onChange(of: fullScreenDetails) { value in
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player.backend.setNeedsDrawing(!value)
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}
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#if os(iOS)
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.onChange(of: player.presentingPlayer) { newValue in
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if newValue {
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@@ -127,19 +124,6 @@ struct VideoPlayerView: View {
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}
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#endif
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viewDragOffset = 0
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Delay.by(0.2) {
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orientationModel.configureOrientationUpdatesBasedOnAccelerometer()
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if let orientationMask = player.lockedOrientation {
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Orientation.lockOrientation(
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orientationMask,
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andRotateTo: orientationMask == .landscapeLeft ? .landscapeLeft : orientationMask == .landscapeRight ? .landscapeRight : .portrait
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)
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} else {
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Orientation.lockOrientation(.allButUpsideDown)
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}
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}
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}
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.onAnimationCompleted(for: viewDragOffset) {
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guard !dragGestureState else { return }
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@@ -313,11 +297,14 @@ struct VideoPlayerView: View {
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playerSize: player.playerSize,
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fullScreen: fullScreenDetails
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))
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#if os(macOS)
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// TODO: Check whether this is needed on macOS.
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.onDisappear {
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if player.presentingPlayer {
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player.setNeedsDrawing(true)
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}
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}
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#endif
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.id(player.currentVideo?.cacheKey)
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.transition(.opacity)
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} else {
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@@ -10,6 +10,7 @@ struct BrowsingSettings: View {
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@Default(.showUnwatchedFeedBadges) private var showUnwatchedFeedBadges
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@Default(.keepChannelsWithUnwatchedFeedOnTop) private var keepChannelsWithUnwatchedFeedOnTop
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#if os(iOS)
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@Default(.enterFullscreenInLandscape) private var enterFullscreenInLandscape
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@Default(.lockPortraitWhenBrowsing) private var lockPortraitWhenBrowsing
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@Default(.showDocuments) private var showDocuments
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#endif
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@@ -161,14 +162,18 @@ struct BrowsingSettings: View {
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#if os(iOS)
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Toggle("Show Documents", isOn: $showDocuments)
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Toggle("Lock portrait mode", isOn: $lockPortraitWhenBrowsing)
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.onChange(of: lockPortraitWhenBrowsing) { lock in
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if lock {
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Orientation.lockOrientation(.portrait, andRotateTo: .portrait)
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} else {
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Orientation.lockOrientation(.allButUpsideDown)
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if Constants.isIPad {
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Toggle("Lock portrait mode", isOn: $lockPortraitWhenBrowsing)
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.onChange(of: lockPortraitWhenBrowsing) { lock in
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if lock {
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enterFullscreenInLandscape = true
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Orientation.lockOrientation(.portrait, andRotateTo: .portrait)
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} else {
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enterFullscreenInLandscape = false
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Orientation.lockOrientation(.allButUpsideDown)
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}
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}
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}
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}
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#endif
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if !accounts.isEmpty {
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@@ -18,8 +18,8 @@ struct PlayerSettings: View {
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@Default(.pauseOnHidingPlayer) private var pauseOnHidingPlayer
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@Default(.closeVideoOnEOF) private var closeVideoOnEOF
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#if os(iOS)
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@Default(.honorSystemOrientationLock) private var honorSystemOrientationLock
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@Default(.enterFullscreenInLandscape) private var enterFullscreenInLandscape
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@Default(.lockPortraitWhenBrowsing) private var lockPortraitWhenBrowsing
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@Default(.rotateToLandscapeOnEnterFullScreen) private var rotateToLandscapeOnEnterFullScreen
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#endif
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@Default(.closePiPOnNavigation) private var closePiPOnNavigation
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@@ -87,7 +87,7 @@ struct PlayerSettings: View {
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}
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pauseOnHidingPlayerToggle
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closeVideoOnEOFToggle
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#if !os(tvOS)
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#if os(macOS)
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exitFullscreenOnEOFToggle
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#endif
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#if !os(macOS)
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@@ -202,11 +202,12 @@ struct PlayerSettings: View {
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#endif
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#if os(iOS)
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Section(header: SettingsHeader(text: "Orientation".localized())) {
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if idiom == .pad {
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Section(header: SettingsHeader(text: "Fullscreen".localized())) {
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if Constants.isIPad {
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enterFullscreenInLandscapeToggle
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}
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honorSystemOrientationLockToggle
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exitFullscreenOnEOFToggle
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rotateToLandscapeOnEnterFullScreenPicker
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}
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#endif
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@@ -318,20 +319,15 @@ struct PlayerSettings: View {
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#endif
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#if os(iOS)
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private var honorSystemOrientationLockToggle: some View {
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Toggle("Honor orientation lock", isOn: $honorSystemOrientationLock)
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.disabled(!enterFullscreenInLandscape)
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}
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private var enterFullscreenInLandscapeToggle: some View {
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Toggle("Enter fullscreen in landscape", isOn: $enterFullscreenInLandscape)
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Toggle("Enter fullscreen in landscape orientation", isOn: $enterFullscreenInLandscape)
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.disabled(lockPortraitWhenBrowsing)
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}
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private var rotateToLandscapeOnEnterFullScreenPicker: some View {
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Picker("Rotate when entering fullscreen on landscape video", selection: $rotateToLandscapeOnEnterFullScreen) {
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Picker("Default orientation", selection: $rotateToLandscapeOnEnterFullScreen) {
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Text("Landscape left").tag(FullScreenRotationSetting.landscapeLeft)
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Text("Landscape right").tag(FullScreenRotationSetting.landscapeRight)
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Text("No rotation").tag(FullScreenRotationSetting.disabled)
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}
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.modifier(SettingsPickerModifier())
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}
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@@ -204,9 +204,14 @@ struct YatteeApp: App {
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}
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#if os(iOS)
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DispatchQueue.main.asyncAfter(deadline: .now() + 1) {
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DispatchQueue.main.asyncAfter(deadline: .now() + 0.1) {
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if Defaults[.lockPortraitWhenBrowsing] {
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Orientation.lockOrientation(.all, andRotateTo: .portrait)
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Orientation.lockOrientation(.portrait, andRotateTo: .portrait)
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} else {
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let rotationOrientation =
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OrientationTracker.shared.currentDeviceOrientation.rawValue == 4 ? UIInterfaceOrientation.landscapeRight :
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(OrientationTracker.shared.currentDeviceOrientation.rawValue == 3 ? UIInterfaceOrientation.landscapeLeft : UIInterfaceOrientation.portrait)
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Orientation.lockOrientation(.allButUpsideDown, andRotateTo: rotationOrientation)
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}
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}
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#endif
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@@ -225,6 +230,17 @@ struct YatteeApp: App {
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DispatchQueue.global(qos: .userInitiated).async {
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self.migrateQualityProfiles()
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}
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#if os(iOS)
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DispatchQueue.global(qos: .userInitiated).async {
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self.migrateRotateToLandscapeOnEnterFullScreen()
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}
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DispatchQueue.global(qos: .userInitiated).async {
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self.migrateLockPortraitWhenBrowsing()
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}
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#endif
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}
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}
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@@ -253,6 +269,22 @@ struct YatteeApp: App {
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}
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}
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#if os(iOS)
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func migrateRotateToLandscapeOnEnterFullScreen() {
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if Defaults[.rotateToLandscapeOnEnterFullScreen] != .landscapeRight || Defaults[.rotateToLandscapeOnEnterFullScreen] != .landscapeLeft {
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Defaults[.rotateToLandscapeOnEnterFullScreen] = .landscapeRight
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}
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}
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func migrateLockPortraitWhenBrowsing() {
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if Constants.isIPhone {
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Defaults[.lockPortraitWhenBrowsing] = true
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} else if Constants.isIPad, Defaults[.lockPortraitWhenBrowsing] {
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Defaults[.enterFullscreenInLandscape] = true
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}
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}
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#endif
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var navigationStyle: NavigationStyle {
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#if os(iOS)
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return horizontalSizeClass == .compact ? .tab : .sidebar
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