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Model improvements
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parent
02617a7c42
commit
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@ -5,6 +5,8 @@ import Foundation
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import SwiftUI
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final class PlayerControlsModel: ObservableObject {
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static var shared = PlayerControlsModel()
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@Published var isLoadingVideo = false
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@Published var isPlaying = true
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@Published var presentingControls = false { didSet { handlePresentationChange() } }
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@ -33,7 +35,7 @@ final class PlayerControlsModel: ObservableObject {
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self.presentingControlsOverlay = presentingControlsOverlay
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self.presentingDetailsOverlay = presentingDetailsOverlay
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self.timer = timer
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self.player = player
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self.player = player ?? .shared
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}
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func handlePresentationChange() {
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@ -130,8 +132,4 @@ final class PlayerControlsModel: ObservableObject {
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timer?.invalidate()
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timer = nil
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}
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func update() {
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player?.backend.updateControls()
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}
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}
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@ -12,7 +12,7 @@ struct ContentView: View {
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@EnvironmentObject<CommentsModel> private var comments
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@EnvironmentObject<InstancesModel> private var instances
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@EnvironmentObject<NavigationModel> private var navigation
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@EnvironmentObject<PlayerControlsModel> private var playerControls
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@EnvironmentObject<PlayerModel> private var player
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@EnvironmentObject<PlaylistsModel> private var playlists
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@EnvironmentObject<RecentsModel> private var recents
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@EnvironmentObject<SearchModel> private var search
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@ -28,7 +28,7 @@ struct ContentView: View {
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@State private var playerInitialized = false
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private var player = PlayerModel.shared
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var playerControls: PlayerControlsModel { .shared }
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let persistenceController = PersistenceController.shared
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@ -17,10 +17,10 @@ extension VideoPlayerView {
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}
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.onChanged { value in
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guard player.presentingPlayer,
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!playerControls.presentingControlsOverlay else { return }
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!player.controls.presentingControlsOverlay else { return }
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if playerControls.presentingControls, !player.musicMode {
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playerControls.presentingControls = false
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if player.controls.presentingControls, !player.musicMode {
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player.controls.presentingControls = false
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}
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if player.musicMode {
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@ -83,7 +83,7 @@ extension VideoPlayerView {
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isVerticalDrag = false
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guard player.presentingPlayer,
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!playerControls.presentingControlsOverlay else { return }
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!player.controls.presentingControlsOverlay else { return }
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if viewDragOffset > 100 {
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withAnimation(Constants.overlayAnimation) {
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@ -12,9 +12,6 @@ struct PlayerGestures: View {
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singleTapAction: { singleTapAction() },
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doubleTapAction: {
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player.backend.seek(relative: .secondsInDefaultTimescale(-10), seekType: .userInteracted)
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},
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anyTapAction: {
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model.update()
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}
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)
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@ -24,9 +21,6 @@ struct PlayerGestures: View {
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singleTapAction: { singleTapAction() },
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doubleTapAction: {
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player.backend.togglePlay()
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},
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anyTapAction: {
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model.update()
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}
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)
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@ -36,9 +30,6 @@ struct PlayerGestures: View {
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singleTapAction: { singleTapAction() },
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doubleTapAction: {
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player.backend.seek(relative: .secondsInDefaultTimescale(10), seekType: .userInteracted)
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},
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anyTapAction: {
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model.update()
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}
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)
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}
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@ -13,7 +13,7 @@ extension VideoPlayerView {
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guard player.presentingPlayer else { return }
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DispatchQueue.main.async {
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playerControls.presentingControls = false
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player.controls.presentingControls = false
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player.enterFullScreen(showControls: false)
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}
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@ -53,7 +53,7 @@ extension VideoPlayerView {
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orientationDebouncer.callback = {
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DispatchQueue.main.async {
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if orientation.isLandscape {
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playerControls.presentingControls = false
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player.controls.presentingControls = false
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player.enterFullScreen(showControls: false)
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Orientation.lockOrientation(OrientationTracker.shared.currentInterfaceOrientationMask, andRotateTo: orientation)
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} else {
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@ -60,7 +60,6 @@ struct VideoPlayerView: View {
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@EnvironmentObject<AccountsModel> internal var accounts
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@EnvironmentObject<NavigationModel> internal var navigation
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@EnvironmentObject<PlayerModel> internal var player
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@EnvironmentObject<PlayerControlsModel> internal var playerControls
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@EnvironmentObject<RecentsModel> internal var recents
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#if os(macOS)
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@EnvironmentObject<SearchModel> internal var search
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@ -76,7 +75,7 @@ struct VideoPlayerView: View {
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videoPlayer
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.zIndex(-1)
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#if os(iOS)
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.gesture(playerControls.presentingControlsOverlay ? videoPlayerCloseControlsOverlayGesture : nil)
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.gesture(player.controls.presentingControlsOverlay ? videoPlayerCloseControlsOverlayGesture : nil)
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#endif
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overlay
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@ -155,7 +154,7 @@ struct VideoPlayerView: View {
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Orientation.lockOrientation(.allButUpsideDown)
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}
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stopOrientationUpdates()
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playerControls.hideOverlays()
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player.controls.hideOverlays()
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player.lockedOrientation = nil
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}
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@ -185,14 +184,14 @@ struct VideoPlayerView: View {
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var overlay: some View {
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VStack {
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if playerControls.presentingControlsOverlay {
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if player.controls.presentingControlsOverlay {
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HStack {
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HStack {
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ControlsOverlay()
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#if os(tvOS)
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.onExitCommand {
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withAnimation(PlayerControls.animation) {
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playerControls.hideOverlays()
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withAnimation(Player.controls.animation) {
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player.controls.hideOverlays()
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}
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}
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.onPlayPauseCommand {
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@ -239,7 +238,7 @@ struct VideoPlayerView: View {
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var videoPlayerCloseControlsOverlayGesture: some Gesture {
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TapGesture().onEnded {
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withAnimation(PlayerControls.animation) {
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playerControls.hideOverlays()
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player.controls.hideOverlays()
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}
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}
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}
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@ -298,17 +297,17 @@ struct VideoPlayerView: View {
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.frame(maxWidth: fullScreenLayout ? .infinity : nil, maxHeight: fullScreenLayout ? .infinity : nil)
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.onHover { hovering in
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hoveringPlayer = hovering
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hovering ? playerControls.show() : playerControls.hide()
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hovering ? player.controls.show() : player.controls.hide()
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}
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#if !os(tvOS)
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.gesture(playerControls.presentingOverlays ? nil : playerDragGesture)
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.gesture(player.controls.presentingOverlays ? nil : playerDragGesture)
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#endif
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#if os(macOS)
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.onAppear(perform: {
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NSEvent.addLocalMonitorForEvents(matching: [.mouseMoved]) {
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hoverThrottle.execute {
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if !player.currentItem.isNil, hoveringPlayer {
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playerControls.resetTimer()
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player.controls.resetTimer()
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}
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}
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@ -347,16 +346,16 @@ struct VideoPlayerView: View {
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#if os(tvOS)
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.onMoveCommand { direction in
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if direction == .up {
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playerControls.show()
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} else if direction == .down, !playerControls.presentingControlsOverlay, !playerControls.presentingControls {
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withAnimation(PlayerControls.animation) {
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playerControls.presentingControlsOverlay = true
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player.controls.show()
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} else if direction == .down, !player.controls.presentingControlsOverlay, !player.controls.presentingControls {
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withAnimation(Player.controls.animation) {
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player.controls.presentingControlsOverlay = true
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}
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}
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playerControls.resetTimer()
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player.controls.resetTimer()
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guard !playerControls.presentingControls else { return }
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guard !player.controls.presentingControls else { return }
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if direction == .left {
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player.backend.seek(relative: .secondsInDefaultTimescale(-10), seekType: .userInteracted)
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@ -369,11 +368,11 @@ struct VideoPlayerView: View {
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player.togglePlay()
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}
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.onExitCommand {
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if playerControls.presentingOverlays {
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playerControls.hideOverlays()
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if player.controls.presentingOverlays {
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player.controls.hideOverlays()
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}
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if playerControls.presentingControls {
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playerControls.hide()
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if player.controls.presentingControls {
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player.controls.hide()
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} else {
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player.hide()
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}
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@ -397,7 +396,7 @@ struct VideoPlayerView: View {
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}
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}
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.onChange(of: fullScreenLayout) { newValue in
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if !newValue { playerControls.hideOverlays() }
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if !newValue { player.controls.hideOverlays() }
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}
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#if os(iOS)
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.statusBar(hidden: fullScreenLayout)
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@ -39,7 +39,6 @@ struct YatteeApp: App {
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@StateObject private var navigation = NavigationModel()
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@StateObject private var networkState = NetworkStateModel()
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@StateObject private var player = PlayerModel()
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@StateObject private var playerControls = PlayerControlsModel()
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@StateObject private var playlists = PlaylistsModel()
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@StateObject private var recents = RecentsModel()
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@StateObject private var search = SearchModel()
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@ -49,6 +48,8 @@ struct YatteeApp: App {
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let persistenceController = PersistenceController.shared
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var playerControls: PlayerControlsModel { .shared }
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var body: some Scene {
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WindowGroup {
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ContentView()
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