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Minor loading UI improvement
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commit
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@ -260,29 +260,51 @@ struct VideoDetails: View {
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}
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}
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var videoProperties: some View {
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HStack(spacing: 2) {
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publishedDateSection
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Spacer()
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@ViewBuilder var videoProperties: some View {
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Group {
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if player.videoBeingOpened.isNil {
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HStack(spacing: 2) {
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publishedDateSection
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Spacer()
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HStack(spacing: 4) {
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if let views = video?.viewsCount {
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Image(systemName: "eye")
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HStack(spacing: 4) {
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if let views = video?.viewsCount {
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Image(systemName: "eye")
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Text(views)
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Text(views)
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}
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if let likes = video?.likesCount {
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Image(systemName: "hand.thumbsup")
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Text(likes)
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}
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if let likes = video?.dislikesCount {
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Image(systemName: "hand.thumbsdown")
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Text(likes)
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}
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}
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}
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} else {
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HStack(spacing: 2) {
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Text("Date placeholder")
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if let likes = video?.likesCount {
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Image(systemName: "hand.thumbsup")
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Spacer()
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Text(likes)
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}
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if let likes = video?.dislikesCount {
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Image(systemName: "hand.thumbsdown")
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Text(likes)
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HStack(spacing: 4) {
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Image(systemName: "eye")
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Text("1000")
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Image(systemName: "eye")
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Text("100")
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Image(systemName: "eye")
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Text("10")
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}
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}
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.redacted(reason: .placeholder)
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}
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}
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.font(.system(size: 12))
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