mirror of
https://github.com/yattee/yattee.git
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Improve performance and add statistics for MPV
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@@ -6,7 +6,7 @@ import Logging
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import SwiftUI
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final class MPVBackend: PlayerBackend {
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static var clientUpdatesInterval = 1.0
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static var controlsUpdateInterval = 0.5
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private var logger = Logger(label: "mpv-backend")
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@@ -72,11 +72,19 @@ final class MPVBackend: PlayerBackend {
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client?.frameDropCount ?? 0
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}
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var outputFps: Double {
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client?.outputFps ?? 0
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}
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var hwDecoder: String {
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client?.hwDecoder ?? "unknown"
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}
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init(model: PlayerModel, controls: PlayerControlsModel? = nil) {
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self.model = model
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self.controls = controls
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clientTimer = .init(timeInterval: Self.clientUpdatesInterval)
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clientTimer = .init(timeInterval: Self.controlsUpdateInterval)
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clientTimer.eventHandler = getClientUpdates
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}
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@@ -341,8 +349,6 @@ final class MPVBackend: PlayerBackend {
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}
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func handle(_ event: UnsafePointer<mpv_event>!) {
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logger.info("\(String(cString: mpv_event_name(event.pointee.event_id)))")
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switch event.pointee.event_id {
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case MPV_EVENT_SHUTDOWN:
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mpv_destroy(client.mpv)
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@@ -350,7 +356,7 @@ final class MPVBackend: PlayerBackend {
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case MPV_EVENT_LOG_MESSAGE:
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let logmsg = UnsafeMutablePointer<mpv_event_log_message>(OpaquePointer(event.pointee.data))
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logger.info(.init(stringLiteral: "log: \(String(cString: (logmsg!.pointee.prefix)!)), "
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logger.info(.init(stringLiteral: "\(String(cString: (logmsg!.pointee.prefix)!)), "
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+ "\(String(cString: (logmsg!.pointee.level)!)), "
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+ "\(String(cString: (logmsg!.pointee.text)!))"))
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@@ -375,7 +381,7 @@ final class MPVBackend: PlayerBackend {
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}
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default:
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logger.info(.init(stringLiteral: "event: \(String(cString: mpv_event_name(event.pointee.event_id)))"))
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logger.info(.init(stringLiteral: "UNHANDLED event: \(String(cString: mpv_event_name(event.pointee.event_id)))"))
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}
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}
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@@ -35,15 +35,17 @@ final class MPVClient: ObservableObject {
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exit(1)
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}
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checkError(mpv_request_log_messages(mpv, "warn"))
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#if DEBUG
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checkError(mpv_request_log_messages(mpv, "debug"))
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#else
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checkError(mpv_request_log_messages(mpv, "warn"))
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#endif
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#if os(macOS)
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checkError(mpv_set_option_string(mpv, "input-media-keys", "yes"))
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#else
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checkError(mpv_set_option_string(mpv, "hwdec", "yes"))
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checkError(mpv_set_option_string(mpv, "override-display-fps", "\(UIScreen.main.maximumFramesPerSecond)"))
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checkError(mpv_set_option_string(mpv, "video-sync", "display-resample"))
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#endif
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checkError(mpv_set_option_string(mpv, "hwdec", "auto-safe"))
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checkError(mpv_set_option_string(mpv, "vo", "libmpv"))
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checkError(mpv_initialize(mpv))
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@@ -55,7 +57,7 @@ final class MPVClient: ObservableObject {
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extra_exts: nil
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)
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queue = DispatchQueue(label: "mpv", qos: .background)
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queue = DispatchQueue(label: "mpv", qos: .userInteractive)
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withUnsafeMutablePointer(to: &initParams) { initParams in
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var params = [
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@@ -145,6 +147,14 @@ final class MPVClient: ObservableObject {
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mpv.isNil ? 0 : getInt("frame-drop-count")
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}
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var outputFps: Double {
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mpv.isNil ? 0.0 : getDouble("estimated-vf-fps")
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}
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var hwDecoder: String {
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mpv.isNil ? "unknown" : (getString("hwdec-current") ?? "unknown")
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}
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var duration: CMTime {
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CMTime.secondsInDefaultTimescale(mpv.isNil ? -1 : getDouble("duration"))
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}
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@@ -324,11 +334,11 @@ final class MPVClient: ObservableObject {
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private func glUpdate(_ ctx: UnsafeMutableRawPointer?) {
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let glView = unsafeBitCast(ctx, to: MPVOGLView.self)
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glView.queue.async {
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guard glView.needsDrawing else {
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return
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}
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guard glView.needsDrawing else {
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return
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}
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glView.queue.async {
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glView.display()
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}
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}
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@@ -561,6 +561,10 @@ final class PlayerModel: ObservableObject {
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controls.playingFullscreen = !isFullScreen
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#if os(iOS)
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DispatchQueue.main.asyncAfter(deadline: .now() + 0.2) { [weak self] in
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self?.setNeedsDrawing(true)
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}
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if controls.playingFullscreen {
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guard !(UIApplication.shared.windows.first?.windowScene?.interfaceOrientation.isLandscape ?? true) else {
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return
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@@ -569,10 +573,6 @@ final class PlayerModel: ObservableObject {
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} else {
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Orientation.lockOrientation(.allButUpsideDown, andRotateTo: .portrait)
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}
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DispatchQueue.main.asyncAfter(deadline: .now() + 0.2) { [weak self] in
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self?.setNeedsDrawing(true)
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}
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#endif
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}
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