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Fix player overlay opacity
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@ -10,7 +10,7 @@ extension PlayerModel {
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}
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var videoForDisplay: Video? {
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videoBeingOpened ?? (closing ? nil : currentVideo)
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videoBeingOpened ?? currentVideo
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}
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func play(_ videos: [Video], shuffling: Bool = false) {
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@ -30,10 +30,16 @@ struct PlayerOverlayModifier: ViewModifier {
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}
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}
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.animation(.easeIn, value: player.videoForDisplay)
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.opacity(player.videoForDisplay == nil ? 0 : 1)
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.opacity(opacity)
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}
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}
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var opacity: Double {
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guard !player.closing else { return 0 }
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return player.videoForDisplay == nil ? 0 : 1
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}
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var maxWidth: Double {
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playerBarMaxWidth == "0" ? .infinity : (Double(playerBarMaxWidth) ?? 600)
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}
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