Fix killing player on Apple TV

This commit is contained in:
Arkadiusz Fal
2021-06-16 21:12:41 +02:00
parent 4dd6f13df9
commit c4a3dab5fb
7 changed files with 230 additions and 59 deletions

View File

@@ -7,15 +7,14 @@ final class PlayerState: ObservableObject {
var video: Video
@Published private(set) var player: AVPlayer! = AVPlayer()
private(set) var composition = AVMutableComposition()
@Published private(set) var currentStream: Stream!
@Published var streamToLoad: Stream!
@Published var savedTime: CMTime?
@Published private(set) var streamToLoad: Stream!
@Published private(set) var streamLoading = false
@Published var streamLoading = false
@Published var player = AVPlayer()
var composition = AVMutableComposition()
@Published private(set) var savedTime: CMTime?
var playerItem: AVPlayerItem {
let playerItem = AVPlayerItem(asset: composition)
@@ -30,15 +29,9 @@ final class PlayerState: ObservableObject {
self.video = video
}
func cancelLoadingStream(_ stream: Stream) {
guard streamToLoad == stream else {
return
}
streamToLoad = nil
streamLoading = false
logger.info("cancel streamToLoad: \(streamToLoad?.description ?? "nil"), streamLoading \(streamLoading)")
deinit {
print("destr deinit")
destroyPlayer()
}
func loadStream(_ stream: Stream?) {
@@ -57,7 +50,6 @@ final class PlayerState: ObservableObject {
func streamDidLoad(_ stream: Stream?) {
logger.info("didload stream: \(stream!.description)")
logger.info("before: toLoad: \(streamToLoad?.description ?? "nil"), current \(currentStream?.description ?? "nil"), loading \(streamLoading)")
currentStream = stream
streamLoading = streamToLoad != stream
@@ -65,22 +57,39 @@ final class PlayerState: ObservableObject {
if streamToLoad == stream {
streamToLoad = nil
}
logger.info("after: toLoad: \(streamToLoad?.description ?? "nil"), current \(currentStream?.description ?? "nil"), loading \(streamLoading)")
}
func loadStreamIntoPlayer(_ stream: Stream) {
func cancelLoadingStream(_ stream: Stream) {
guard streamToLoad == stream else {
return
}
streamToLoad = nil
streamLoading = false
logger.info("cancel streamToLoad: \(streamToLoad?.description ?? "nil"), streamLoading \(streamLoading)")
}
func playStream(_ stream: Stream) {
guard player != nil else {
return
}
logger.warning("loading \(stream.description) to player")
beforeLoadStreamIntoPlayer()
saveTime()
player.replaceCurrentItem(with: playerItem)
streamDidLoad(stream)
afterLoadStreamIntoPlayer()
seekToSavedTime()
}
func beforeLoadStreamIntoPlayer() {
func saveTime() {
guard player != nil else {
return
}
let currentTime = player.currentTime()
guard currentTime.seconds > 0 else {
@@ -90,7 +99,11 @@ final class PlayerState: ObservableObject {
savedTime = currentTime
}
func afterLoadStreamIntoPlayer() {
func seekToSavedTime() {
guard player != nil else {
return
}
if let time = savedTime {
player.seek(to: time)
}
@@ -98,6 +111,18 @@ final class PlayerState: ObservableObject {
player.play()
}
func destroyPlayer() {
logger.critical("destroying player")
player.currentItem?.tracks.forEach { $0.assetTrack?.asset?.cancelLoading() }
currentStream?.cancelLoadingAssets()
streamToLoad?.cancelLoadingAssets()
player.cancelPendingPrerolls()
player.replaceCurrentItem(with: nil)
}
private func makeMetadataItem(_ identifier: AVMetadataIdentifier, value: Any) -> AVMetadataItem {
let item = AVMutableMetadataItem()

View File

@@ -37,8 +37,6 @@ class Stream: Equatable {
func cancelLoadingAssets() {
assets.forEach { $0.cancelLoading() }
audioAsset = AVURLAsset(url: audioAsset.url)
videoAsset = AVURLAsset(url: videoAsset.url)
}
static func == (lhs: Stream, rhs: Stream) -> Bool {