Fix all SwiftLint violations across codebase

Resolves 130+ violations including deployment target checks, code style issues, and formatting inconsistencies. Adds SwiftLint disable comments for compiler-required availability checks while maintaining deployment target compliance.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
Arkadiusz Fal
2025-11-09 17:56:15 +01:00
parent 4840c9a05f
commit be4e1adb9b
58 changed files with 257 additions and 303 deletions

View File

@@ -12,10 +12,6 @@ import Foundation
wantsLayer = true
}}
override init(frame frameRect: CGRect) {
super.init(frame: frameRect)
}
override func makeBackingLayer() -> CALayer {
player.avPlayerBackend.playerLayer
}
@@ -28,12 +24,13 @@ import Foundation
final class PlayerLayerView: UIView {
var player: PlayerModel { .shared }
private var layerAdded = false
// swiftlint:disable:next unneeded_override
override init(frame: CGRect) {
super.init(frame: frame)
}
private var layerAdded = false
@available(*, unavailable)
required init?(coder _: NSCoder) {
fatalError("init(coder:) has not been implemented")