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Player controls UI changes
WIP on controls Chapters working Add previews variable Add lists ids WIP
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83
Shared/Player/ChaptersView.swift
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83
Shared/Player/ChaptersView.swift
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import Foundation
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import SDWebImageSwiftUI
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import SwiftUI
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struct ChaptersView: View {
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@EnvironmentObject<PlayerModel> private var player
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var body: some View {
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List {
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if let chapters = player.currentVideo?.chapters, !chapters.isEmpty {
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Section(header: Text("Chapters")) {
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ForEach(chapters) { chapter in
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Button {
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player.backend.seek(to: chapter.start)
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} label: {
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chapterButtonLabel(chapter)
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}
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.buttonStyle(.plain)
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}
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}
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} else {
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Text(player.currentVideo?.title ?? "")
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}
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}
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.id(UUID())
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#if os(macOS)
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.listStyle(.inset)
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#elseif os(iOS)
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.listStyle(.grouped)
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#else
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.listStyle(.plain)
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#endif
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}
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@ViewBuilder func chapterButtonLabel(_ chapter: Chapter) -> some View {
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HStack(spacing: 12) {
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if !chapter.image.isNil {
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smallImage(chapter)
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}
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VStack(alignment: .leading, spacing: 4) {
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Text(chapter.title)
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.font(.headline)
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Text(chapter.start.formattedAsPlaybackTime(allowZero: true) ?? "")
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.font(.system(.subheadline).monospacedDigit())
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.foregroundColor(.secondary)
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}
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}
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.frame(maxWidth: .infinity, alignment: .leading)
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.contentShape(Rectangle())
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}
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@ViewBuilder func smallImage(_ chapter: Chapter) -> some View {
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WebImage(url: chapter.image)
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.resizable()
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.placeholder {
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ProgressView()
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}
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.indicator(.activity)
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#if os(tvOS)
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.frame(width: thumbnailWidth, height: 140)
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.mask(RoundedRectangle(cornerRadius: 12))
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#else
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.frame(width: thumbnailWidth, height: 60)
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.mask(RoundedRectangle(cornerRadius: 6))
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#endif
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}
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private var thumbnailWidth: Double {
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#if os(tvOS)
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250
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#else
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100
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#endif
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}
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}
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struct ChaptersView_Preview: PreviewProvider {
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static var previews: some View {
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ChaptersView()
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.injectFixtureEnvironmentObjects()
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}
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}
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