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Minor fixes
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@@ -1,17 +0,0 @@
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import Foundation
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import UIKit
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struct SafeArea {
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static var insets: UIEdgeInsets {
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let keyWindow = scene?.windows.first { $0.isKeyWindow }
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return keyWindow?.safeAreaInsets ?? .init()
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}
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static var scene: UIWindowScene? {
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UIApplication.shared.connectedScenes
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.filter { $0.activationState == .foregroundActive }
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.compactMap { $0 as? UIWindowScene }
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.first
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}
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}
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