Add separate light/dark mode accent colors

Adds an option in Appearance settings to use different accent colors
in light and dark mode, with a toggle to keep a single shared color
(the default, preserving existing behavior).

- New synced settings keys: accentColorDark, customAccentColorDark,
  useSeparateDarkAccentColor; dark values fall back to the light
  selection until explicitly set, so no migration is needed
- resolvedAccentColor returns a dynamic platform color (UIColor trait
  provider / NSColor appearance provider) when the toggle is on, so
  the root tint and all direct readers adapt to light/dark
  automatically without consumer changes
- Accent Color section shows two stacked preset+custom grids with
  Light/Dark headers when enabled, extracted into AccentColorGrid;
  CustomAccentColorButton now takes bindings so the macOS color panel
  edits whichever target was last opened
- New DarkAccentColorTests covering sync contract, default-off state,
  fallbacks, and toggle-off resolution

Claude-Session: https://claude.ai/code/session_0154KH8RAVAvm6iVanhmoW8o
This commit is contained in:
Arkadiusz Fal
2026-07-05 21:06:26 +02:00
parent b47888fe04
commit b632f11b2f
6 changed files with 250 additions and 28 deletions

View File

@@ -29,6 +29,9 @@ final class SettingsManager {
var _theme: AppTheme?
var _accentColor: AccentColor?
var _customAccentColor: String?
var _accentColorDark: AccentColor?
var _customAccentColorDark: String?
var _useSeparateDarkAccentColor: Bool?
var _showWatchedCheckmark: Bool?
// Playback
@@ -419,6 +422,9 @@ final class SettingsManager {
_theme = nil
_accentColor = nil
_customAccentColor = nil
_accentColorDark = nil
_customAccentColorDark = nil
_useSeparateDarkAccentColor = nil
_showWatchedCheckmark = nil
_preferredQuality = nil
_cellularQuality = nil