Minor performance improvement

This commit is contained in:
Arkadiusz Fal 2022-08-20 22:28:31 +02:00
parent c3e2e5c258
commit b5f8a0fba2
3 changed files with 49 additions and 28 deletions

View File

@ -489,6 +489,18 @@ final class AVPlayerBackend: PlayerBackend {
if let currentTime = self.currentTime {
self.model.handleSegments(at: currentTime)
}
#if !os(macOS)
guard UIApplication.shared.applicationState != .background else {
print("not performing controls updates in background")
return
}
#endif
if self.controlsUpdates {
self.playerTime.duration = self.playerItemDuration ?? .zero
self.playerTime.currentTime = self.currentTime ?? .zero
}
}
}

View File

@ -342,6 +342,13 @@ final class MPVBackend: PlayerBackend {
return
}
#if !os(macOS)
guard UIApplication.shared.applicationState != .background else {
self.logger.info("not performing controls updates in background")
return
}
#endif
self.playerTime.currentTime = self.currentTime ?? .zero
self.playerTime.duration = self.playerItemDuration ?? .zero
}

View File

@ -789,6 +789,7 @@ final class PlayerModel: ObservableObject {
}
func updateNowPlayingInfo() {
#if !os(tvOS)
guard let video = currentItem?.video else {
MPNowPlayingInfoCenter.default().nowPlayingInfo = .none
return
@ -819,6 +820,7 @@ final class PlayerModel: ObservableObject {
}
MPNowPlayingInfoCenter.default().nowPlayingInfo = nowPlayingInfo
#endif
}
func updateCurrentArtwork() {