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Minor performance improvement
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c3e2e5c258
commit
b5f8a0fba2
@ -489,6 +489,18 @@ final class AVPlayerBackend: PlayerBackend {
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if let currentTime = self.currentTime {
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self.model.handleSegments(at: currentTime)
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}
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#if !os(macOS)
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guard UIApplication.shared.applicationState != .background else {
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print("not performing controls updates in background")
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return
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}
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#endif
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if self.controlsUpdates {
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self.playerTime.duration = self.playerItemDuration ?? .zero
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self.playerTime.currentTime = self.currentTime ?? .zero
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}
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}
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}
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@ -342,6 +342,13 @@ final class MPVBackend: PlayerBackend {
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return
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}
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#if !os(macOS)
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guard UIApplication.shared.applicationState != .background else {
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self.logger.info("not performing controls updates in background")
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return
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}
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#endif
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self.playerTime.currentTime = self.currentTime ?? .zero
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self.playerTime.duration = self.playerItemDuration ?? .zero
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}
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@ -789,6 +789,7 @@ final class PlayerModel: ObservableObject {
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}
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func updateNowPlayingInfo() {
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#if !os(tvOS)
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guard let video = currentItem?.video else {
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MPNowPlayingInfoCenter.default().nowPlayingInfo = .none
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return
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@ -819,6 +820,7 @@ final class PlayerModel: ObservableObject {
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}
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MPNowPlayingInfoCenter.default().nowPlayingInfo = nowPlayingInfo
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#endif
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}
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func updateCurrentArtwork() {
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