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https://github.com/yattee/yattee.git
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Fullscreen handling changes
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parent
96a6a32cfa
commit
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@ -88,26 +88,6 @@ final class PlayerControlsModel: ObservableObject {
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}
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}
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func toggleFullscreen(_ value: Bool) {
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withAnimation(Animation.easeOut) {
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resetTimer()
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withAnimation(PlayerControls.animation) {
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playingFullscreen = !value
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}
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#if os(iOS)
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if playingFullscreen {
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guard !(UIApplication.shared.windows.first?.windowScene?.interfaceOrientation.isLandscape ?? true) else {
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return
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}
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Orientation.lockOrientation(.landscape, andRotateTo: .landscapeRight)
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} else {
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Orientation.lockOrientation(.allButUpsideDown, andRotateTo: .portrait)
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}
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#endif
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}
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}
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func reset() {
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currentTime = .zero
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duration = .zero
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@ -382,8 +382,8 @@ final class PlayerModel: ObservableObject {
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return "\(formatter.string(from: NSNumber(value: rate))!)×"
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}
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func closeCurrentItem() {
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prepareCurrentItemForHistory()
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func closeCurrentItem(finished: Bool = false) {
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prepareCurrentItemForHistory(finished: finished)
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currentItem = nil
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backend.closeItem()
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@ -498,4 +498,25 @@ final class PlayerModel: ObservableObject {
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currentArtwork = MPMediaItemArtwork(boundsSize: image!.size) { _ in image! }
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}
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func toggleFullscreen(_ isFullScreen: Bool) {
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controls.resetTimer()
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#if os(macOS)
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Windows.player.toggleFullScreen()
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#endif
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controls.playingFullscreen = !isFullScreen
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#if os(iOS)
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if controls.playingFullscreen {
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guard !(UIApplication.shared.windows.first?.windowScene?.interfaceOrientation.isLandscape ?? true) else {
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return
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}
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Orientation.lockOrientation(.landscape, andRotateTo: .landscapeRight)
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} else {
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Orientation.lockOrientation(.allButUpsideDown, andRotateTo: .portrait)
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}
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#endif
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}
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}
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@ -187,7 +187,7 @@ struct PlayerControls: View {
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"Fullscreen",
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systemImage: fullScreenLayout ? "arrow.down.right.and.arrow.up.left" : "arrow.up.left.and.arrow.down.right"
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) {
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model.toggleFullscreen(fullScreenLayout)
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player.toggleFullscreen(fullScreenLayout)
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}
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#if !os(tvOS)
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.keyboardShortcut(fullScreenLayout ? .cancelAction : .defaultAction)
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@ -49,7 +49,6 @@ struct VideoPlayerView: View {
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.onOpenURL { OpenURLHandler(accounts: accounts, player: player).handle($0) }
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.frame(minWidth: 950, minHeight: 700)
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#else
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GeometryReader { geometry in
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HStack(spacing: 0) {
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content
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.onAppear {
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@ -80,7 +79,6 @@ struct VideoPlayerView: View {
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motionManager = nil
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}
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#endif
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}
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#endif
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}
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@ -92,6 +92,16 @@ struct YatteeApp: App {
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.background(
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HostingWindowFinder { window in
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Windows.playerWindow = window
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NotificationCenter.default.addObserver(
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forName: NSWindow.willExitFullScreenNotification,
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object: window,
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queue: OperationQueue.main
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) { _ in
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DispatchQueue.main.asyncAfter(deadline: .now() + 0.5) {
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self.player.controls.playingFullscreen = false
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}
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}
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}
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)
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.onAppear { player.presentingPlayer = true }
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@ -42,6 +42,10 @@ enum Windows: String, CaseIterable {
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Self.main.focus()
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}
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}
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func toggleFullScreen() {
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window?.toggleFullScreen(nil)
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}
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}
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struct HostingWindowFinder: NSViewRepresentable {
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