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Fullscreen handling changes
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@@ -187,7 +187,7 @@ struct PlayerControls: View {
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"Fullscreen",
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systemImage: fullScreenLayout ? "arrow.down.right.and.arrow.up.left" : "arrow.up.left.and.arrow.down.right"
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) {
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model.toggleFullscreen(fullScreenLayout)
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player.toggleFullscreen(fullScreenLayout)
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}
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#if !os(tvOS)
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.keyboardShortcut(fullScreenLayout ? .cancelAction : .defaultAction)
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