proper audio interrupt and route change handling

- set AVAudioSession inactive on pause and stop
- handle audio route changes
This commit is contained in:
Toni Förster 2024-09-11 20:18:56 +02:00
parent 8596ee8811
commit a65ed67751
No known key found for this signature in database
GPG Key ID: 292F3E5086C83FC7
3 changed files with 143 additions and 27 deletions

View File

@ -181,7 +181,9 @@ final class AVPlayerBackend: PlayerBackend {
{
seek(to: 0, seekType: .loopRestart)
}
#if !os(macOS)
model.setAudioSessionActive(true)
#endif
avPlayer.play()
// Setting hasStarted to true the first time player started
@ -196,7 +198,9 @@ final class AVPlayerBackend: PlayerBackend {
guard avPlayer.timeControlStatus != .paused else {
return
}
#if !os(macOS)
model.setAudioSessionActive(false)
#endif
avPlayer.pause()
model.objectWillChange.send()
}
@ -210,6 +214,9 @@ final class AVPlayerBackend: PlayerBackend {
}
func stop() {
#if !os(macOS)
model.setAudioSessionActive(false)
#endif
avPlayer.replaceCurrentItem(with: nil)
hasStarted = false
}
@ -364,11 +371,7 @@ final class AVPlayerBackend: PlayerBackend {
let startPlaying = {
#if !os(macOS)
do {
try AVAudioSession.sharedInstance().setActive(true)
} catch {
self.logger.error("Error setting up audio session: \(error)")
}
self.model.setAudioSessionActive(true)
#endif
self.setRate(self.model.currentRate)

View File

@ -253,11 +253,7 @@ final class MPVBackend: PlayerBackend {
let startPlaying = {
#if !os(macOS)
do {
try AVAudioSession.sharedInstance().setActive(true)
} catch {
self.logger.error("Error setting up audio session: \(error)")
}
self.model.setAudioSessionActive(true)
#endif
DispatchQueue.main.async { [weak self] in
@ -359,6 +355,9 @@ final class MPVBackend: PlayerBackend {
}
func play() {
#if !os(macOS)
model.setAudioSessionActive(true)
#endif
startClientUpdates()
startRefreshRateUpdates()
@ -387,6 +386,9 @@ final class MPVBackend: PlayerBackend {
}
func pause() {
#if !os(macOS)
model.setAudioSessionActive(false)
#endif
stopClientUpdates()
stopRefreshRateUpdates()
@ -408,6 +410,9 @@ final class MPVBackend: PlayerBackend {
}
func stop() {
#if !os(macOS)
model.setAudioSessionActive(false)
#endif
stopClientUpdates()
stopRefreshRateUpdates()
client?.stop()

View File

@ -232,6 +232,14 @@ final class PlayerModel: ObservableObject {
name: AVAudioSession.interruptionNotification,
object: nil
)
// Register for audio session route change notifications
NotificationCenter.default.addObserver(
self,
selector: #selector(handleRouteChange(_:)),
name: AVAudioSession.routeChangeNotification,
object: AVAudioSession.sharedInstance()
)
#endif
playbackMode = Defaults[.playbackMode]
@ -250,7 +258,15 @@ final class PlayerModel: ObservableObject {
#if !os(macOS)
deinit {
NotificationCenter.default.removeObserver(self, name: AVAudioSession.interruptionNotification, object: nil)
NotificationCenter.default.removeObserver(
self, name: AVAudioSession.interruptionNotification, object: nil
)
NotificationCenter.default.removeObserver(
self,
name: AVAudioSession.routeChangeNotification,
object: AVAudioSession.sharedInstance()
)
}
#endif
@ -1276,12 +1292,27 @@ final class PlayerModel: ObservableObject {
}
#if !os(macOS)
func setAudioSessionActive(_ setActive: Bool) {
DispatchQueue.main.asyncAfter(deadline: .now() + 0.2) {
do {
try AVAudioSession.sharedInstance().setActive(setActive)
} catch {
self.logger.error("Error setting up audio session: \(error)")
}
}
}
@objc func handleAudioSessionInterruption(_ notification: Notification) {
logger.info("Audio session interruption received.")
logger.info("Notification received: \(notification)")
logger.info("Notification object: \(String(describing: notification.object))")
guard let info = notification.userInfo,
let typeValue = info[AVAudioSessionInterruptionTypeKey] as? UInt,
guard let info = notification.userInfo else {
logger.info("userInfo is missing in the notification.")
return
}
// Extract the interruption type
guard let typeValue = info[AVAudioSessionInterruptionTypeKey] as? UInt,
let type = AVAudioSession.InterruptionType(rawValue: typeValue)
else {
logger.info("AVAudioSessionInterruptionTypeKey is missing or not a UInt in userInfo.")
@ -1290,23 +1321,100 @@ final class PlayerModel: ObservableObject {
logger.info("Interruption type received: \(type)")
// Check availability for iOS 14.5 or newer to handle interruption reason
if #available(iOS 14.5, *) {
// Extract the interruption reason, if available
if let reasonValue = info[AVAudioSessionInterruptionReasonKey] as? UInt,
let reason = AVAudioSession.InterruptionReason(rawValue: reasonValue)
{
logger.info("Interruption reason received: \(reason)")
switch reason {
case .default:
logger.info("Interruption reason: Default or unspecified interruption occurred.")
case .appWasSuspended:
logger.info("Interruption reason: The app was suspended during the interruption.")
@unknown default:
logger.info("Unknown interruption reason received.")
}
} else {
logger.info("AVAudioSessionInterruptionReasonKey is missing or not a UInt in userInfo.")
}
} else {
logger.info("Interruption reason handling is not available on this iOS version.")
}
// Handle the specific interruption type
switch type {
case .began:
logger.info("Audio session interrupted.")
// We need to call pause() to set all variables correctly, and play()
// directly afterwards, because the .began interrupt is sent after audio
// ducking ended and playback would pause. Audio ducking usually happens
// when using headphones.
pause()
play()
logger.info("Audio session interrupted (began).")
case .ended:
// Extract any interruption options, if available
if let optionsValue = info[AVAudioSessionInterruptionOptionKey] as? UInt {
logger.info("Interruption options received: \(optionsValue)")
if optionsValue & AVAudioSession.InterruptionOptions.shouldResume.rawValue != 0 {
play()
logger.info("Interruption option indicates playback should resume automatically.")
} else {
logger.info("Interruption option indicates playback should not resume automatically.")
}
} else {
logger.info("AVAudioSessionInterruptionOptionKey is missing or not a UInt in userInfo.")
}
logger.info("Audio session interruption ended.")
// We need to call pause() to set all variables correctly.
// Otherwise, playback does not resume when the interruption ends.
pause()
// Check if audio was resumed or if there's any indication of ducking
let currentVolume = AVAudioSession.sharedInstance().outputVolume
logger.info("Current output volume: \(currentVolume)")
default:
logger.info("Unknown interruption type received.")
}
}
@objc func handleRouteChange(_ notification: Notification) {
logger.info("Audio route change received.")
guard let info = notification.userInfo else {
logger.info("userInfo is missing in the notification.")
return
}
guard let reasonValue = info[AVAudioSessionRouteChangeReasonKey] as? UInt,
let reason = AVAudioSession.RouteChangeReason(rawValue: reasonValue)
else {
logger.info("AVAudioSessionRouteChangeReasonKey is missing or not a UInt in userInfo.")
return
}
logger.info("Route change reason received: \(reason)")
let currentCategory = AVAudioSession.sharedInstance().category
logger.info("Current audio session category before change: \(currentCategory)")
switch reason {
case .categoryChange:
logger.info("Audio session category changed.")
let newCategory = AVAudioSession.sharedInstance().category
logger.info("New audio session category: \(newCategory)")
case .oldDeviceUnavailable, .newDeviceAvailable:
logger.info("Audio route change may indicate ducking or device change.")
let currentRoute = AVAudioSession.sharedInstance().currentRoute
logger.info("Current audio route: \(currentRoute)")
for output in currentRoute.outputs {
logger.info("Output port type: \(output.portType), UID: \(output.uid)")
switch output.portType {
case .headphones, .bluetoothA2DP:
logger.info("Detected port type \(output.portType). Executing play().")
play()
default:
break
logger.info("Detected port type \(output.portType). Executing pause().")
pause()
}
}
case .noSuitableRouteForCategory:
logger.info("No suitable route for the current category.")
default:
logger.info("Unhandled route change reason: \(reason)")
}
}
#endif