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Add Open in PiP option (fix #137)
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@@ -265,25 +265,7 @@ struct PlayerControls: View {
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private var pipButton: some View {
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button("PiP", systemImage: "pip") {
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if player.activeBackend == .mpv {
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player.avPlayerBackend.switchToMPVOnPipClose = true
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}
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#if !os(macOS)
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player.exitFullScreen()
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#endif
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if player.activeBackend != PlayerBackendType.appleAVPlayer {
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player.saveTime {
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player.changeActiveBackend(from: .mpv, to: .appleAVPlayer)
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}
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}
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DispatchQueue.main.asyncAfter(deadline: .now() + 0.2) {
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print(player.pipController?.isPictureInPicturePossible ?? false ? "possible" : "NOT possible")
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player.avPlayerBackend.startPictureInPictureOnPlay = true
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player.pipController?.startPictureInPicture()
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}
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model.startPiP()
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}
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}
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