Add Open in PiP option (fix #137)

This commit is contained in:
Arkadiusz Fal
2022-05-29 16:38:37 +02:00
parent 3b1f6b21f3
commit 9abba2d19c
5 changed files with 61 additions and 22 deletions

View File

@@ -205,7 +205,7 @@ final class PlayerModel: ObservableObject {
backend.pause()
}
func play(_ video: Video, at time: CMTime? = nil) {
func play(_ video: Video, at time: CMTime? = nil, showingPlayer: Bool = true) {
var delay = 0.0
#if !os(macOS)
delay = 0.3
@@ -223,7 +223,9 @@ final class PlayerModel: ObservableObject {
return
}
show()
if showingPlayer {
show()
}
}
func playStream(
@@ -268,6 +270,7 @@ final class PlayerModel: ObservableObject {
func saveTime(completionHandler: @escaping () -> Void = {}) {
guard let currentTime = backend.currentTime, currentTime.seconds > 0 else {
completionHandler()
return
}
@@ -341,6 +344,10 @@ final class PlayerModel: ObservableObject {
}
func changeActiveBackend(from: PlayerBackendType, to: PlayerBackendType) {
guard activeBackend != to else {
return
}
Defaults[.activeBackend] = to
self.activeBackend = to