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Minor performance improvements
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parent
c51b9dd8e8
commit
9a958113c4
@ -327,9 +327,13 @@ final class MPVBackend: PlayerBackend {
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func closePiP(wasPlaying _: Bool) {}
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func updateControls() {
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guard model.presentingPlayer else {
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self.logger.info("updating controls")
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guard model.presentingPlayer, !model.controls.presentingOverlays else {
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self.logger.info("ignored controls update")
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return
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}
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DispatchQueue.main.async { [weak self] in
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guard let self = self else {
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return
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@ -341,6 +345,10 @@ final class MPVBackend: PlayerBackend {
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}
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func startControlsUpdates() {
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guard model.presentingPlayer, !model.controls.presentingOverlays else {
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self.logger.info("ignored controls update start")
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return
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}
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self.logger.info("starting controls updates")
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controlsUpdates = true
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}
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@ -10,7 +10,7 @@ final class PlayerControlsModel: ObservableObject {
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@Published var presentingControls = false { didSet { handlePresentationChange() } }
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@Published var presentingControlsOverlay = false { didSet { handleSettingsOverlayPresentationChange() } }
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@Published var presentingDetailsOverlay = false { didSet { handleDetailsOverlayPresentationChange() } }
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@Published var timer: Timer?
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var timer: Timer?
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#if os(tvOS)
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var reporter = PassthroughSubject<String, Never>()
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@ -45,6 +45,9 @@ final class PlayerModel: ObservableObject {
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var avPlayerBackend: AVPlayerBackend!
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var mpvBackend: MPVBackend!
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#if !os(macOS)
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var mpvController = MPVViewController()
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#endif
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var backends: [PlayerBackend] {
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[avPlayerBackend, mpvBackend]
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@ -190,6 +193,11 @@ final class PlayerModel: ObservableObject {
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networkState: networkState
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)
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#if !os(macOS)
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mpvBackend.controller = mpvController
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mpvBackend.client = mpvController.client
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#endif
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Defaults[.activeBackend] = .mpv
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playbackMode = Defaults[.playbackMode]
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}
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@ -2,15 +2,10 @@ import SwiftUI
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#if !os(macOS)
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struct MPVPlayerView: UIViewControllerRepresentable {
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@State private var controller = MPVViewController()
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@EnvironmentObject<PlayerModel> private var player
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func makeUIViewController(context _: Context) -> some UIViewController {
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player.mpvBackend.controller = controller
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player.mpvBackend.client = controller.client
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return controller
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player.mpvController
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}
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func updateUIViewController(_: UIViewControllerType, context _: Context) {}
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