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Added unversioned TeamID infrastructure.
This is described in detail in the file "Shared.xcconfig".
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49
Xcode-config/Shared.xcconfig
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49
Xcode-config/Shared.xcconfig
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#include? "DEVELOPMENT_TEAM.xcconfig"
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// Create the file DEVELOPMENT_TEAM.xcconfig
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// in the "Xcode-config" directory within the project directory
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// with the following build setting:
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// DEVELOPMENT_TEAM = [Your TeamID]
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// One way to find your Team ID is to set the “Development Team”
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// build setting (Xcode key: "DEVELOPMENT_TEAM") and have a look
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// at the “Source Control” changes (menu item “Commit…”/⌥⌘C).
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// Just make sure that this change doesn’t actually get commited.
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// You can also find your Team ID by logging into your Apple Developer account
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// and going to
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// https://developer.apple.com/account/#/membership
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// It should be listed under “Team ID”.
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// To set this system up for your own project,
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// copy the "Xcode-config" directory there,
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// add it to your Xcode project,
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// navigate to your project settings
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// (root icon in the Xcode Project Navigator)
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// click on the project icon there,
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// click on the “Info” tab
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// under “Configurations”
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// open the “Debug”, “Release”,
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// and any other build configurations you might have.
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// There you can set the pull-down menus in the
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// “Based on Configuration File” column to “Shared”.
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// Your work in Xcode is done.
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// Don’t forget to add the DEVELOPMENT_TEAM.xcconfig file to your .gitignore:
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// # User-specific xcconfig files
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// Xcode-config/DEVELOPMENT_TEAM.xcconfig
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// The two lines above are an example.
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// Please don’t copy the comment slashes over though.
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// You can and should now replace the “DevelopmentTeam = AB1234C5DE;” entries in
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// .xcodeproj/project.pbxproj
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// with “DevelopmentTeam = "";”
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// They would otherwise override the Team ID set via this config file and its include.
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// Please note that .pbxproj files use straight quotes.
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// When you commit changes to the Xcode project file
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// after changing settings in “Signing & Capabilities”
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// Entries like these may appear in your file changes/commit diff preview:
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// CODE_SIGN_IDENTITY = …;
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// CODE_SIGN_STYLE = Manual/Automatic;
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// Please make sure not to commit them to source control.
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