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Remove excessive logging
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@@ -615,8 +615,6 @@ final class ExpandedPlayerWindowManager {
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// Offset to keep the view centered vertically after scaling
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let offsetY = (windowHeight * scaleAmount) / 2
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LoggingService.shared.logPlayer("[WindowScale] scaleMainWindow(\(progress)) - scale: \(scale), offsetY: \(offsetY), windowHeight: \(windowHeight)")
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// Apply corner radius proportional to progress
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presentingView.layer.cornerRadius = clampedProgress * scaledCornerRadius
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presentingView.layer.masksToBounds = true
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