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Improve cell height calculation
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parent
08d2165bf3
commit
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@ -4,6 +4,8 @@ import SwiftUI
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struct HorizontalCells: View {
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struct HorizontalCells: View {
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var items = [ContentItem]()
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var items = [ContentItem]()
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@Default(.channelOnThumbnail) private var channelOnThumbnail
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var body: some View {
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var body: some View {
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ScrollView(.horizontal, showsIndicators: false) {
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ScrollView(.horizontal, showsIndicators: false) {
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LazyHStack(spacing: 20) {
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LazyHStack(spacing: 20) {
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@ -27,14 +29,17 @@ struct HorizontalCells: View {
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.padding(.vertical, 10)
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.padding(.vertical, 10)
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#endif
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#endif
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}
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}
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#if os(tvOS)
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.frame(height: cellHeight)
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.frame(height: 560)
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#else
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.frame(height: 290)
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#endif
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.edgesIgnoringSafeArea(.horizontal)
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.edgesIgnoringSafeArea(.horizontal)
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}
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}
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var cellHeight: Double {
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#if os(tvOS)
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560
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#else
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290 - (channelOnThumbnail ? 23 : 0)
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#endif
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}
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}
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}
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struct HorizontalCells_Previews: PreviewProvider {
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struct HorizontalCells_Previews: PreviewProvider {
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@ -168,13 +168,14 @@ struct VideoCell: View {
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.padding(.bottom, 6)
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.padding(.bottom, 6)
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}
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}
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}
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}
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.frame(minWidth: 0, maxWidth: .infinity, alignment: .leading)
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}
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}
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#if os(tvOS)
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#if os(tvOS)
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.frame(minHeight: channelOnThumbnail ? 80 : 120, alignment: .top)
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.frame(minHeight: channelOnThumbnail ? 80 : 120, alignment: .top)
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#elseif os(macOS)
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#elseif os(macOS)
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.frame(minHeight: 60, alignment: .top)
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.frame(minHeight: 35, alignment: .top)
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#else
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#else
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.frame(minHeight: 80, alignment: .top)
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.frame(minHeight: 50, alignment: .top)
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#endif
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#endif
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.padding(.bottom, 4)
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.padding(.bottom, 4)
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@ -315,7 +316,7 @@ struct VideoCell_Preview: PreviewProvider {
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VideoCell(video: Video.fixture)
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VideoCell(video: Video.fixture)
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}
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}
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#if os(macOS)
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#if os(macOS)
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.frame(maxWidth: 600, maxHeight: 400)
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.frame(maxWidth: 300, maxHeight: 250)
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#elseif os(iOS)
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#elseif os(iOS)
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.frame(maxWidth: 300, maxHeight: 200)
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.frame(maxWidth: 300, maxHeight: 200)
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#endif
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#endif
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