mirror of
https://github.com/yattee/yattee.git
synced 2024-12-22 13:33:42 +00:00
Merge pull request #818 from yattee/changes-to-opengl-view
improvements to MPVGLView
This commit is contained in:
commit
748bc16342
@ -4,7 +4,7 @@
|
|||||||
<dict>
|
<dict>
|
||||||
<key>com.apple.security.application-groups</key>
|
<key>com.apple.security.application-groups</key>
|
||||||
<array>
|
<array>
|
||||||
<string>group.78Z5H3M6RJ.stream.yattee.app.urlbookmarks</string>
|
<string>group.ZYMM2HKXY2.yattee.app.url</string>
|
||||||
</array>
|
</array>
|
||||||
</dict>
|
</dict>
|
||||||
</plist>
|
</plist>
|
||||||
|
@ -11,6 +11,7 @@ final class MPVOGLView: GLKView {
|
|||||||
var mpvGL: UnsafeMutableRawPointer?
|
var mpvGL: UnsafeMutableRawPointer?
|
||||||
var queue = DispatchQueue(label: "stream.yattee.opengl", qos: .userInteractive)
|
var queue = DispatchQueue(label: "stream.yattee.opengl", qos: .userInteractive)
|
||||||
var needsDrawing = true
|
var needsDrawing = true
|
||||||
|
private var dirtyRegion: CGRect?
|
||||||
|
|
||||||
override init(frame: CGRect) {
|
override init(frame: CGRect) {
|
||||||
guard let context = EAGLContext(api: .openGLES2) else {
|
guard let context = EAGLContext(api: .openGLES2) else {
|
||||||
@ -85,6 +86,7 @@ final class MPVOGLView: GLKView {
|
|||||||
@objc private func updateFrame() {
|
@objc private func updateFrame() {
|
||||||
// Trigger the drawing process if needed
|
// Trigger the drawing process if needed
|
||||||
if needsDrawing {
|
if needsDrawing {
|
||||||
|
markRegionAsDirty(bounds)
|
||||||
setNeedsDisplay()
|
setNeedsDisplay()
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -100,16 +102,60 @@ final class MPVOGLView: GLKView {
|
|||||||
glClear(UInt32(GL_COLOR_BUFFER_BIT))
|
glClear(UInt32(GL_COLOR_BUFFER_BIT))
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Function to set a dirty region when a part of the screen changes
|
||||||
|
func markRegionAsDirty(_ region: CGRect) {
|
||||||
|
if dirtyRegion == nil {
|
||||||
|
dirtyRegion = region
|
||||||
|
} else {
|
||||||
|
// Expand the dirty region to include the new region
|
||||||
|
dirtyRegion = dirtyRegion!.union(region)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Logic to decide if only part of the screen needs updating
|
||||||
|
private func needsPartialUpdate() -> Bool {
|
||||||
|
// Check if there is a defined dirty region that needs updating
|
||||||
|
if let dirtyRegion, !dirtyRegion.isEmpty {
|
||||||
|
// Set up glScissor based on dirtyRegion coordinates
|
||||||
|
glScissor(GLint(dirtyRegion.origin.x), GLint(dirtyRegion.origin.y), GLsizei(dirtyRegion.width), GLsizei(dirtyRegion.height))
|
||||||
|
return true
|
||||||
|
}
|
||||||
|
return false
|
||||||
|
}
|
||||||
|
|
||||||
|
// Call this function when you know the entire screen needs updating
|
||||||
|
private func clearDirtyRegion() {
|
||||||
|
dirtyRegion = nil
|
||||||
|
}
|
||||||
|
|
||||||
override func draw(_: CGRect) {
|
override func draw(_: CGRect) {
|
||||||
guard needsDrawing, let mpvGL else { return }
|
guard needsDrawing, let mpvGL else { return }
|
||||||
|
|
||||||
|
// Ensure the correct context is set
|
||||||
|
guard EAGLContext.setCurrent(context) else {
|
||||||
|
logger.error("Failed to set current OpenGL context.")
|
||||||
|
return
|
||||||
|
}
|
||||||
|
|
||||||
// Bind the default framebuffer
|
// Bind the default framebuffer
|
||||||
glGetIntegerv(UInt32(GL_FRAMEBUFFER_BINDING), &defaultFBO!)
|
glGetIntegerv(UInt32(GL_FRAMEBUFFER_BINDING), &defaultFBO!)
|
||||||
|
|
||||||
|
// Ensure the framebuffer is valid
|
||||||
|
guard defaultFBO != nil && defaultFBO! != 0 else {
|
||||||
|
logger.error("Invalid framebuffer ID.")
|
||||||
|
return
|
||||||
|
}
|
||||||
|
|
||||||
// Get the current viewport dimensions
|
// Get the current viewport dimensions
|
||||||
var dims: [GLint] = [0, 0, 0, 0]
|
var dims: [GLint] = [0, 0, 0, 0]
|
||||||
glGetIntegerv(GLenum(GL_VIEWPORT), &dims)
|
glGetIntegerv(GLenum(GL_VIEWPORT), &dims)
|
||||||
|
|
||||||
|
// Check if we need partial updates
|
||||||
|
if needsPartialUpdate() {
|
||||||
|
logger.info("Performing partial update with scissor test.")
|
||||||
|
glEnable(GLenum(GL_SCISSOR_TEST))
|
||||||
|
}
|
||||||
|
|
||||||
// Set up the OpenGL FBO data
|
// Set up the OpenGL FBO data
|
||||||
var data = mpv_opengl_fbo(
|
var data = mpv_opengl_fbo(
|
||||||
fbo: Int32(defaultFBO!),
|
fbo: Int32(defaultFBO!),
|
||||||
@ -129,9 +175,23 @@ final class MPVOGLView: GLKView {
|
|||||||
mpv_render_param(type: MPV_RENDER_PARAM_FLIP_Y, data: flipPtr),
|
mpv_render_param(type: MPV_RENDER_PARAM_FLIP_Y, data: flipPtr),
|
||||||
mpv_render_param()
|
mpv_render_param()
|
||||||
]
|
]
|
||||||
mpv_render_context_render(OpaquePointer(mpvGL), ¶ms)
|
// Call the render function and check for errors
|
||||||
|
let result = mpv_render_context_render(OpaquePointer(mpvGL), ¶ms)
|
||||||
|
if result < 0 {
|
||||||
|
logger.error("mpv_render_context_render() failed with error code: \(result)")
|
||||||
|
} else {
|
||||||
|
logger.info("mpv_render_context_render() called successfully.")
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Disable the scissor test after rendering if it was enabled
|
||||||
|
if needsPartialUpdate() {
|
||||||
|
glDisable(GLenum(GL_SCISSOR_TEST))
|
||||||
|
}
|
||||||
|
|
||||||
|
// Clear dirty region after drawing
|
||||||
|
clearDirtyRegion()
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user